Player Matchup

Zhong Kui
Zhong Kui
Ivek4
Zhong Kui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 90L
1,539 Elo+
Solo
Anhur
Anhur
JMilchmann
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,378 Elo+
Party 2
King Arthur
King Arthur
senpaispapa
King Arthur
Level 13
God Stats
0W - 4L
1,207 SR
Queue Stats
22W - 33L
1,327 Elo+
Party 2
Team Averages
Level 52
1,402 SR
1,415 Elo+

VS

Team Averages
Level 44
1,483 SR
1,430 Elo+
He Bo
He Bo
Avgrunnen
He Bo
Level 80
God Stats
10W - 6L
1,580 SR
Queue Stats
65W - 69L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
Freddy6988
Gilgamesh
Level 27
God Stats
17W - 7L
1,684 SR
Queue Stats
40W - 21L
1,615 Elo+
Party 1
Loki
Loki
Smudlicek01
Loki
Level 24
God Stats
1W - 6L
1,183 SR
Queue Stats
178W - 199L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ivek4
Zhong Kui
16
3 / 3 / 7
11,954
664
11,771
16,571
13,122
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
14
1 / 10 / 5
10,363
576
9,951
18,955
7,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
senpaispapa
King Arthur
15
5 / 4 / 4
11,833
657
9,824
19,883
15,891
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Avgrunnen
He Bo
17
8 / 2 / 9
12,724
707
22,207
13,173
4,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Freddy6988
Gilgamesh
14
4 / 4 / 11
11,396
633
14,359
21,311
13,827
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 4 / 10
11,735
652
10,192
9,531
3,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
9
Kills
17
17
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
He Bo
Avgrunnen
He Bo
8
2
9
6.25
W
Gilgamesh
Freddy6988
Gilgamesh
4
4
11
2.38
L
Zhong Kui
Ivek4
Zhong Kui
3
3
7
2.17
L
Anhur
1
10
5
0.35
W
5
4
10
2.5
L
King Arthur
senpaispapa
King Arthur
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,546
Damage
46,758
55,409
Taken
44,015
36,943
Mitigated
21,827
11,876
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Avgrunnen
He Bo
22,207
1,657
0
4,698
13,173
4,570
54
5,128
8,045
56,245
0
W
Gilgamesh
Freddy6988
Gilgamesh
14,359
2,702
0
1,035
21,311
13,827
185
4,297
17,014
0
46,873
L
Zhong Kui
Ivek4
Zhong Kui
11,771
903
0
7,456
16,571
13,122
0
6,273
10,298
58,252
0
L
Anhur
9,951
5,393
0
822
18,955
7,930
975
6,886
12,069
0
29,307
W
10,192
3,416
0
113
9,531
3,430
1,116
2,788
6,743
0
30,119
L
King Arthur
senpaispapa
King Arthur
9,824
2,267
0
3,598
19,883
15,891
32
10,019
9,864
0
27,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,150
Gold Earned
35,855
191
Minions Killed
172
7
Camps Cleared
10
870,512
Distance Traveled
1,051,925
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,724
707
83
5
6
314,979
0
W
Gilgamesh
11,396
633
46
3
3
381,480
6
L
Zhong Kui
11,954
664
111
6
7
295,151
5
L
Anhur
10,363
576
43
2
0
270,258
2
W
Loki
11,735
652
43
2
1
355,466
2
L
King Arthur
11,833
657
37
2
0
305,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role