Player Matchup

Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum IV
 
Cerberus
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum III
Cfiggy
Raijin
Platinum III
Level 139
God Stats
2W - 0L
1,631 SR
Queue Stats
64W - 57L
2,052 MMR
Solo
He Bo
He Bo
Diamond I
Ligify
He Bo
Diamond I
Level 99
God Stats
4W - 3L
1,536 SR
Queue Stats
268W - 261L
1,930 MMR
Solo
Athena
Athena
Diamond I
XboxGoblin
Athena
Diamond I
Level 156
God Stats
30W - 31L
1,624 SR
Queue Stats
428W - 390L
2,320 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,558 SR
1,861 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,632 SR
1,981 MMR
Eset
Eset
Platinum IV
BigKushGuy
Eset
Platinum IV
Level 157
God Stats
0W - 3L
1,627 SR
Queue Stats
299W - 296L
1,756 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
HiddinVirus
Nu Wa
Diamond IV
Level 156
God Stats
6W - 10L
1,612 SR
Queue Stats
196W - 183L
2,240 MMR
Solo
Mercury
Mercury
Diamond III
JajajajajaXD
Mercury
Diamond III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
2,165 MMR
Solo
Camazotz
Camazotz
Platinum II
MyAccGotBanned
Camazotz
Platinum II
Level 48
God Stats
12W - 15L
1,500 SR
Queue Stats
230W - 224L
2,109 MMR
Party 1
Charybdis
Charybdis
Gold III
xyzxyz
Charybdis
Gold III
Level 98
God Stats
2W - 1L
1,923 SR
Queue Stats
77W - 70L
1,633 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
8 / 0 / 4
11,271
663
9,843
14,225
5,151
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
 
Cerberus
14
2 / 3 / 9
9,303
547
6,741
15,251
12,767
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Cfiggy
Raijin
17
6 / 1 / 7
10,639
626
5,653
12,509
5,397
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Ligify
He Bo
18
10 / 0 / 8
11,232
661
13,460
10,251
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
XboxGoblin
Athena
13
1 / 0 / 20
9,525
560
4,945
11,905
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatOdinMorgan Le FayOsirisArtio

VS

Bans
PersephoneIzanamiGebArtemisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 0
6,491
382
6,305
14,454
7,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 1
8,373
493
12,040
6,966
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
JajajajajaXD
Mercury
15
2 / 4 / 0
8,758
515
3,784
11,473
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
15
2 / 3 / 1
8,830
519
9,663
15,988
14,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
xyzxyz
Charybdis
12
0 / 7 / 0
7,312
430
6,221
11,919
3,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
6
27
Kills
4
4
Deaths
27
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
0
4
10
W
Cerberus
 
Cerberus
2
3
9
2.17
L
0
10
0
0
W
Raijin
Cfiggy
Raijin
6
1
7
9.5
L
0
3
1
0.17
L
Mercury
JajajajajaXD
Mercury
2
4
0
0.5
W
He Bo
Ligify
He Bo
10
0
8
14
L
Camazotz
2
3
1
0.83
W
Athena
XboxGoblin
Athena
1
0
20
11
L
Charybdis
xyzxyz
Charybdis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,642
Damage
38,013
64,141
Taken
60,800
39,232
Mitigated
32,353
25,606
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,843
6,084
0
9,659
14,225
5,151
3,360
2,929
11,146
0
96,882
W
Cerberus
 
Cerberus
6,741
1,338
0
3,497
15,251
12,767
0
2,056
13,049
41,208
0
L
6,305
563
107
1,024
14,454
7,790
0
9,258
5,196
33,724
0
W
Raijin
Cfiggy
Raijin
5,653
964
0
3,024
12,509
5,397
1,532
6,108
6,077
82,538
0
L
12,040
1,876
0
934
6,966
2,445
50
4,912
2,054
69,776
0
L
Mercury
JajajajajaXD
Mercury
3,784
1,944
0
683
11,473
4,226
106
4,500
6,973
0
72,281
W
He Bo
Ligify
He Bo
13,460
1,243
571
6,575
10,251
4,177
1,251
3,602
6,333
79,845
0
L
Camazotz
9,663
2,517
0
6,468
15,988
14,607
0
7,397
8,591
0
61,172
W
Athena
XboxGoblin
Athena
4,945
2,058
0
2,280
11,905
11,740
691
4,725
6,906
21,536
0
L
Charybdis
xyzxyz
Charybdis
6,221
2,634
0
1,906
11,919
3,285
0
5,395
6,524
0
41,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,970
Gold Earned
39,764
548
Minions Killed
500
0
Camps Cleared
0
1,768,502
Distance Traveled
1,688,849
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,271
663
132
8
0
340,191
9
W
Cerberus
9,303
547
95
6
0
342,277
3
L
Eset
6,491
382
50
3
0
302,403
4
W
Raijin
10,639
626
150
9
0
336,234
5
L
Nu Wa
8,373
493
130
8
0
349,582
5
L
Mercury
8,758
515
125
7
0
390,277
6
W
He Bo
11,232
661
141
8
0
376,712
7
L
Camazotz
8,830
519
114
7
0
344,560
2
W
Athena
9,525
560
30
2
0
373,088
10
L
Charybdis
7,312
430
81
5
0
302,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role