Player Matchup

Sylvanus
Sylvanus
Callmecapntwice
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,578 Elo+
Party 1
Charybdis
Charybdis
MalevolentMax
Charybdis
Level 10
God Stats
13W - 12L
1,151 SR
Queue Stats
47W - 37L
1,487 Elo+
Solo
Odin
Odin
OCOLHEDORDEALMAS
Odin
Level 26
God Stats
0W - 2L
1,654 SR
Queue Stats
11W - 13L
1,736 Elo+
Solo
Scylla
Scylla
Redhuntter
Scylla
Level 6
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 1L
1,735 Elo+
Solo
Tiamat
Tiamat
suicidekai
Tiamat
Level 7
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,457 SR
1,607 Elo+

VS

Team Averages
Level 18
1,482 SR
1,518 Elo+
Jormungandr
Jormungandr
HampsterHank
Jormungandr
Level 14
God Stats
2W - 1L
1,374 SR
Queue Stats
50W - 77L
1,500 Elo+
Solo
Hel
Hel
JohnnyQins69
Hel
Level 27
God Stats
4W - 6L
1,473 SR
Queue Stats
48W - 32L
1,670 Elo+
Solo
Thor
Thor
SamIsATrap
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,375 Elo+
Solo
Vulcan
Vulcan
SmiteBot0000000
Vulcan
Level 29
God Stats
2W - 2L
1,460 SR
Queue Stats
88W - 87L
1,585 Elo+
Solo
Artemis
Artemis
ThePhanThomUwU
Artemis
Level 16
God Stats
4W - 3L
1,603 SR
Queue Stats
37W - 28L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
4 / 4 / 3
7,495
535
5,789
9,123
7,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charybdis
MalevolentMax
Charybdis
13
3 / 4 / 2
7,570
541
9,262
8,649
2,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,530
395
1,386
9,308
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Redhuntter
Scylla
8
0 / 4 / 1
5,432
388
1,559
6,507
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
suicidekai
Tiamat
10
1 / 5 / 2
6,185
442
4,414
9,433
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HampsterHank
Jormungandr
10
1 / 2 / 1
6,487
463
1,656
8,278
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
5 / 2 / 3
8,741
624
8,496
7,349
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
5 / 2 / 6
8,034
574
7,439
10,343
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 1 / 4
8,307
593
10,390
7,081
2,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 1
7,006
500
3,758
6,644
1,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
21
21
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
4
4
3
1.38
W
Jormungandr
HampsterHank
Jormungandr
1
2
1
0.75
W
5
2
3
3.25
L
Charybdis
MalevolentMax
Charybdis
3
4
2
1
L
0
4
0
0
L
Scylla
Redhuntter
Scylla
0
4
1
0.13
W
5
2
6
4
W
7
1
4
9
W
3
3
1
1.17
L
Tiamat
suicidekai
Tiamat
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,410
Damage
31,739
43,020
Taken
39,695
23,572
Mitigated
16,158
10,870
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,789
1,560
1,352
2,604
9,123
7,831
319
7,075
2,048
17,605
5,243
W
Jormungandr
HampsterHank
Jormungandr
1,656
617
0
646
8,278
5,437
0
783
7,447
18,756
0
W
8,496
863
1,086
3,902
7,349
2,191
0
2,437
4,611
59,860
0
L
Charybdis
MalevolentMax
Charybdis
9,262
5,077
0
1,910
8,649
2,970
1,699
2,165
6,484
0
52,625
L
1,386
70
0
2,535
9,308
6,433
0
4,078
5,230
0
19,136
L
Scylla
Redhuntter
Scylla
1,559
351
0
800
6,507
1,866
22
2,394
4,113
16,929
0
W
7,439
3,642
0
2,870
10,343
4,020
52
3,780
6,404
0
49,410
W
10,390
4,001
0
3,053
7,081
2,670
332
3,850
2,888
46,517
0
W
3,758
1,905
0
1,334
6,644
1,840
0
339
6,305
0
27,418
L
Tiamat
suicidekai
Tiamat
4,414
535
51
1,618
9,433
4,472
555
4,830
4,603
22,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,212
Gold Earned
38,575
242
Minions Killed
389
0
Camps Cleared
0
1,173,227
Distance Traveled
1,318,825
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,495
535
49
4
0
242,452
1
W
Jormungandr
6,487
463
32
2
0
215,112
1
W
Hel
8,741
624
135
10
0
266,267
1
L
Charybdis
7,570
541
88
6
0
189,737
6
L
Odin
5,530
395
24
2
0
278,370
0
L
Scylla
5,432
388
25
2
0
231,362
2
W
Thor
8,034
574
88
6
0
299,845
4
W
Vulcan
8,307
593
81
6
0
267,398
0
W
Artemis
7,006
500
53
4
0
270,203
6
L
Tiamat
6,185
442
56
4
0
231,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role