Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Derickills
Izanami
Level 65
God Stats
2W - 4L
1,498 SR
Queue Stats
270W - 245L
1,476 Elo+
Solo
Tiamat
Tiamat
GhostKhalifuh
Tiamat
Level 125
God Stats
2W - 4L
1,093 SR
Queue Stats
279W - 304L
1,453 Elo+
Solo
Anubis
Anubis
TWeeKnDESTR0Y
Anubis
Level 116
God Stats
14W - 16L
1,463 SR
Queue Stats
578W - 612L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
gelzer25
Gilgamesh
Level 145
God Stats
7W - 7L
1,571 SR
Queue Stats
551W - 605L
1,439 Elo+
Solo
Team Averages
Level 122
1,425 SR
1,470 Elo+

VS

Team Averages
Level 98
1,522 SR
1,478 Elo+
Achilles
Achilles
II Akuma Ryu II
Achilles
Level 122
God Stats
2W - 3L
1,607 SR
Queue Stats
103W - 106L
1,482 Elo+
Party 1
Eset
Eset
MKZJ
Eset
Level 118
God Stats
4W - 0L
1,455 SR
Queue Stats
304W - 291L
1,503 Elo+
Party 1
Ymir
Ymir
Rushī
Ymir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,411 Elo+
Party 1
Pele
Pele
TheGigantuar
Pele
Level 18
God Stats
3W - 1L
1,470 SR
Queue Stats
50W - 44L
1,512 Elo+
Solo
Cernunnos
Cernunnos
vanessahirohiko
Cernunnos
Level 107
God Stats
1W - 1L
1,576 SR
Queue Stats
19W - 17L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 9 / 7
10,508
751
14,976
15,621
5,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Derickills
Izanami
16
1 / 6 / 7
9,122
652
12,177
12,276
5,264
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 5 / 5
11,139
796
19,947
15,272
11,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 10 / 4
10,026
716
11,613
16,135
7,994
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
gelzer25
Gilgamesh
16
1 / 3 / 8
9,466
676
13,364
21,404
23,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
4 / 2 / 19
10,702
764
10,538
23,390
15,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eset
MKZJ
Eset
18
4 / 3 / 22
11,059
790
15,687
15,102
6,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Rushī
Ymir
20
15 / 4 / 11
12,696
907
15,634
18,577
18,462
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 5 / 11
10,853
775
20,753
18,205
10,189
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
vanessahirohiko
Cernunnos
19
3 / 2 / 16
11,355
811
9,024
13,422
5,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
112
16
Kills
33
33
Deaths
16
31
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
9
7
0.72
L
Izanami
Derickills
Izanami
1
6
7
0.75
L
8
5
5
2.1
W
Achilles
4
2
19
6.75
W
Eset
MKZJ
Eset
4
3
22
5
W
Ymir
Rushī
Ymir
15
4
11
5.13
L
3
10
4
0.5
W
7
5
11
2.5
L
Gilgamesh
gelzer25
Gilgamesh
1
3
8
1.67
W
Cernunnos
vanessahirohiko
Cernunnos
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,077
Damage
71,636
80,708
Taken
88,696
53,873
Mitigated
56,275
25,534
Healing
41,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,976
816
1,206
1,797
15,621
5,740
42
8,051
7,570
31,739
0
L
Izanami
Derickills
Izanami
12,177
6,202
1,493
2,044
12,276
5,264
1,069
4,984
7,292
0
22,070
L
19,947
378
1,820
4,732
15,272
11,873
108
5,858
9,414
36,705
0
W
Achilles
10,538
1,022
1,918
9,944
23,390
15,506
579
11,570
11,508
4,103
21,584
W
Eset
MKZJ
Eset
15,687
176
6,772
6,316
15,102
6,151
1,016
7,782
7,189
32,208
0
W
Ymir
Rushī
Ymir
15,634
1,977
2,534
3,349
18,577
18,462
748
10,698
7,613
22,917
0
L
11,613
586
799
3,637
16,135
7,994
0
6,641
9,494
25,694
0
W
20,753
3,843
1,826
2,571
18,205
10,189
651
9,060
8,749
0
30,659
L
Gilgamesh
gelzer25
Gilgamesh
13,364
2,004
1,154
6,852
21,404
23,002
89
6,862
14,542
0
20,079
W
Cernunnos
vanessahirohiko
Cernunnos
9,024
2,810
2,481
3,585
13,422
5,967
2,009
7,426
5,945
0
34,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,261
Gold Earned
56,665
135
Minions Killed
147
0
Camps Cleared
0
1,111,891
Distance Traveled
1,308,166
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,508
751
43
3
0
198,499
0
L
Izanami
9,122
652
19
1
0
229,185
0
L
Tiamat
11,139
796
40
3
0
234,010
1
W
Achilles
10,702
764
25
2
0
250,883
1
W
Eset
11,059
790
33
2
0
279,626
0
W
Ymir
12,696
907
12
1
0
228,597
0
L
Anubis
10,026
716
23
2
0
215,854
0
W
Pele
10,853
775
15
1
0
279,343
0
L
Gilgamesh
9,466
676
10
1
0
234,343
0
W
Cernunnos
11,355
811
62
4
0
269,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role