Player Matchup

Izanami
Izanami
Grandmaster
VillaÌn
Izanami
Grandmaster
Level 55
God Stats
18W - 1L
2,109 SR
Queue Stats
113W - 10L
2,914 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 55
2,109 SR
2,914 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,632 SR
2,221 MMR
Anhur
Anhur
Platinum II
Ch4nnelHD
Anhur
Platinum II
Level 158
God Stats
5W - 3L
1,632 SR
Queue Stats
27W - 15L
2,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
VillaÌn
Izanami
11
3 / 0 / 0
5,497
1,099
4,624
2,659
987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate

Breastplate

+20
Physical Protection

Bans
BellonaHe BoHadesAh Muzen CabUllr

VS

Bans
KaliGilgameshCu ChulainnBakasuraHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ch4nnelHD
Anhur
8
0 / 3 / 0
4,087
817
1,174
5,662
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
Ch4nnelHD
Anhur
0
3
0
0
W
Izanami
VillaÌn
Izanami
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,624
Damage
1,174
2,659
Taken
5,662
987
Mitigated
2,120
719
Healing
1,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Ch4nnelHD
Anhur
1,174
649
0
1,304
5,662
2,120
0
156
5,506
0
14,574
W
Izanami
VillaÌn
Izanami
4,624
2,445
0
719
2,659
987
35
229
2,430
0
30,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,497
Gold Earned
4,087
61
Minions Killed
35
5
Camps Cleared
1
95,536
Distance Traveled
90,437
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,087
817
35
7
1
90,437
2
W
Izanami
5,497
1,099
61
12
5
95,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role