Player Matchup

Izanami
Izanami
Grandmaster
VillaÌn
Izanami
Grandmaster
Level 55
God Stats
18W - 1L
2,085 SR
Queue Stats
113W - 10L
2,866 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 55
2,085 SR
2,866 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,949 SR
2,618 MMR
Chronos
Chronos
Diamond I
Ludyoo
Chronos
Diamond I
Level 157
God Stats
6W - 2L
1,949 SR
Queue Stats
61W - 36L
2,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
VillaÌn
Izanami
10
0 / 0 / 0
5,123
1,025
2,896
3,095
1,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BellonaKaliHadesBakasuraHe Bo

VS

Bans
AnhurUllrHeimdallrSkadiOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ludyoo
Chronos
8
0 / 0 / 0
3,985
797
733
3,521
1,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
Ludyoo
Chronos
0
0
0
0
W
Izanami
VillaÌn
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,896
Damage
733
3,095
Taken
3,521
1,204
Mitigated
1,304
1,601
Healing
1,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Ludyoo
Chronos
733
401
0
1,072
3,521
1,304
0
0
3,521
12,121
1,144
W
Izanami
VillaÌn
Izanami
2,896
1,384
0
1,601
3,095
1,204
355
987
2,108
0
30,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,123
Gold Earned
3,985
68
Minions Killed
29
5
Camps Cleared
0
87,074
Distance Traveled
93,826
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,985
797
29
6
0
93,826
2
W
Izanami
5,123
1,025
68
14
5
87,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role