Player Matchup

Merlin
Merlin
Chief Matuna
Merlin
Level 90
God Stats
4W - 6L
1,591 SR
Queue Stats
130W - 152L
1,327 Elo+
Party 2
Nemesis
Nemesis
KingJulian690
Nemesis
Level 28
God Stats
4W - 6L
1,475 SR
Queue Stats
67W - 89L
1,339 Elo+
Party 2
Skadi
Skadi
Shizuma Star
Skadi
Level 23
God Stats
0W - 2L
1,230 SR
Queue Stats
24W - 41L
1,186 Elo+
Solo
Team Averages
Level 47
1,432 SR
1,284 Elo+

VS

Team Averages
Level 85
1,379 SR
1,284 Elo+
Ares
Ares
Joerisbasic
Ares
Level 7
God Stats
4W - 2L
1,536 SR
Queue Stats
5W - 7L
1,275 Elo+
Party 1
Hel
Hel
darkendpikachu
Hel
Level 89
God Stats
5W - 3L
1,546 SR
Queue Stats
5W - 7L
1,275 Elo+
Party 1
Charybdis
Charybdis
manugreen77
Charybdis
Level 160
God Stats
9W - 27L
1,055 SR
Queue Stats
243W - 315L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 8 / 2
9,580
684
21,541
14,786
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
13
1 / 8 / 4
8,997
643
4,446
13,011
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 5 / 3
8,709
622
9,525
9,254
2,970
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 16
11,193
800
7,031
19,553
21,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
11 / 2 / 9
11,810
844
11,556
13,313
5,520
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
manugreen77
Charybdis
15
6 / 2 / 13
10,650
761
14,032
13,558
5,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
7
Kills
21
21
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
8
2
0.63
W
4
3
16
4
L
Nemesis
1
8
4
0.38
L
2
5
3
0.7
W
11
2
9
7.75
W
Charybdis
manugreen77
Charybdis
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,512
Damage
32,619
37,051
Taken
46,424
12,915
Mitigated
33,178
5,548
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
21,541
1,171
385
3,231
14,786
5,108
0
8,705
6,081
52,293
0
W
7,031
603
0
1,959
19,553
21,801
0
8,898
10,655
15,227
0
L
Nemesis
4,446
944
0
652
13,011
4,837
0
6,053
6,958
0
19,572
L
9,525
4,736
453
827
9,254
2,970
0
4,060
5,194
0
16,417
W
11,556
2,310
7,254
6,165
13,313
5,520
1,524
6,842
6,471
39,631
0
W
Charybdis
manugreen77
Charybdis
14,032
6,285
0
3,501
13,558
5,857
953
6,656
6,902
0
46,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,286
Gold Earned
33,653
114
Minions Killed
146
5
Camps Cleared
5
630,903
Distance Traveled
746,377
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,580
684
68
5
5
202,080
3
W
Ares
11,193
800
14
1
0
258,265
1
L
Nemesis
8,997
643
28
2
0
251,691
0
L
Skadi
8,709
622
18
1
0
177,132
0
W
Hel
11,810
844
72
5
0
260,930
0
W
Charybdis
10,650
761
60
4
5
227,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role