Player Matchup

Nu Wa
Nu Wa
Dark fury5698
Nu Wa
Level 29
God Stats
60W - 52L
1,530 SR
Queue Stats
122W - 130L
1,456 Elo+
Solo
Camazotz
Camazotz
Davidbesser13
Camazotz
Level 7
God Stats
0W - 2L
1,251 SR
Queue Stats
14W - 29L
1,281 Elo+
Solo
Sun Wukong
Sun Wukong
G411ERY
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,668 Elo+
Solo
Neith
Neith
Ujelo
Neith
Level 29
God Stats
39W - 46L
1,520 SR
Queue Stats
65W - 71L
1,491 Elo+
Solo
Ganesha
Ganesha
player_beatim
Ganesha
Level 21
God Stats
2W - 1L
1,701 SR
Queue Stats
51W - 61L
1,403 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,460 Elo+

VS

Team Averages
Level 26
1,517 SR
1,423 Elo+
Bellona
Bellona
DaRk-KilLeR0-95
Bellona
Level 29
God Stats
2W - 1L
1,484 SR
Queue Stats
92W - 87L
1,448 Elo+
Solo
Poseidon
Poseidon
LIF3 TKR
Poseidon
Level 28
God Stats
37W - 30L
1,563 SR
Queue Stats
94W - 98L
1,397 Elo+
Solo
Merlin
Merlin
MaTeSiv
Merlin
Level 19
God Stats
10W - 10L
1,374 SR
Queue Stats
107W - 115L
1,269 Elo+
Solo
Danzaburou
Danzaburou
N_1LUM1NAT1_25
Danzaburou
Level 27
God Stats
5W - 5L
1,631 SR
Queue Stats
117W - 110L
1,517 Elo+
Solo
Kukulkan
Kukulkan
Si8Ng6Am
Kukulkan
Level 29
God Stats
76W - 60L
1,531 SR
Queue Stats
81W - 65L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 10
17,140
1,008
39,402
16,674
7,276
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
Davidbesser13
Camazotz
19
0 / 7 / 1
12,351
727
2,332
8,305
2,993
Sun Wukong
G411ERY
Sun Wukong
20
9 / 5 / 12
17,329
1,019
36,058
40,263
52,660
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Ujelo
Neith
20
4 / 2 / 11
15,856
933
29,744
21,083
10,160
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
20
1 / 8 / 19
18,077
1,063
19,746
42,711
76,557
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 17
15,714
924
18,084
31,416
41,479
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
LIF3 TKR
Poseidon
20
10 / 5 / 7
16,135
949
21,807
26,000
8,870
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
MaTeSiv
Merlin
20
1 / 5 / 11
14,775
869
14,870
23,436
6,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
N_1LUM1NAT1_25
Danzaburou
20
11 / 7 / 6
17,381
1,022
53,407
30,182
12,254
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Si8Ng6Am
Kukulkan
20
2 / 2 / 10
15,241
897
13,991
21,184
10,595
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
77
23
Kills
26
26
Deaths
23
53
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
4
17
2.63
L
9
4
10
3.5
L
Camazotz
Davidbesser13
Camazotz
0
7
1
0.07
L
Sun Wukong
G411ERY
Sun Wukong
9
5
12
3
W
Poseidon
LIF3 TKR
Poseidon
10
5
7
2.7
W
Merlin
MaTeSiv
Merlin
1
5
11
1.3
W
Danzaburou
N_1LUM1NAT1_25
Danzaburou
11
7
6
2
W
Kukulkan
Si8Ng6Am
Kukulkan
2
2
10
3.5
L
Neith
Ujelo
Neith
4
2
11
4.75
L
Ganesha
1
8
19
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,282
Damage
122,159
129,036
Taken
132,218
149,646
Mitigated
79,481
20,957
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,084
5,106
0
376
31,416
41,479
0
11,181
20,235
0
37,482
L
39,402
8,421
0
708
16,674
7,276
0
7,655
9,019
88,026
0
L
Camazotz
Davidbesser13
Camazotz
2,332
225
0
616
8,305
2,993
0
3,715
4,590
0
9,096
L
Sun Wukong
G411ERY
Sun Wukong
36,058
4,116
0
2,627
40,263
52,660
0
15,141
25,122
11,196
45,323
W
Poseidon
LIF3 TKR
Poseidon
21,807
5,206
0
2,341
26,000
8,870
0
13,270
12,730
42,325
0
W
Merlin
MaTeSiv
Merlin
14,870
1,648
543
2,937
23,436
6,283
0
16,666
6,770
63,275
0
W
Danzaburou
N_1LUM1NAT1_25
Danzaburou
53,407
38,937
0
5,080
30,182
12,254
0
12,958
17,224
0
95,098
W
Kukulkan
Si8Ng6Am
Kukulkan
13,991
1,120
0
1,725
21,184
10,595
0
11,834
9,350
59,403
0
L
Neith
Ujelo
Neith
29,744
21,694
0
5,668
21,083
10,160
0
5,797
15,286
0
52,434
L
Ganesha
19,746
562
0
11,338
42,711
76,557
0
18,360
24,351
44,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,753
Gold Earned
79,246
288
Minions Killed
376
7
Camps Cleared
8
1,363,622
Distance Traveled
1,595,061
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,714
924
34
2
2
377,317
0
L
Nu Wa
17,140
1,008
136
8
2
327,930
1
L
Camazotz
12,351
727
13
1
0
101,942
1
L
Sun Wukong
17,329
1,019
62
4
0
338,937
0
W
Poseidon
16,135
949
39
2
1
313,514
0
W
Merlin
14,775
869
110
6
0
279,530
0
W
Danzaburou
17,381
1,022
80
5
1
293,808
2
W
Kukulkan
15,241
897
113
7
4
330,892
0
L
Neith
15,856
933
73
4
5
297,849
0
L
Ganesha
18,077
1,063
4
0
0
296,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role