Player Matchup

Ullr
Ullr
Gold I
Alcatur96
Ullr
Gold I
Level 159
God Stats
32W - 34L
1,940 SR
Queue Stats
152W - 137L
1,969 MMR
Solo
The Morrigan
The Morrigan
Diamond I
Ntiro
The Morrigan
Diamond I
Level 160
God Stats
31W - 17L
1,866 SR
Queue Stats
149W - 105L
2,783 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond I
TrEksi
Kuzenbo
Diamond I
Level 125
God Stats
10W - 7L
1,473 SR
Queue Stats
407W - 392L
2,295 MMR
Solo
Neith
Neith
Platinum I
ayoman8
Neith
Platinum I
Level 156
God Stats
4W - 1L
1,729 SR
Queue Stats
70W - 48L
2,184 MMR
Solo
Loki
Loki
Diamond I
gh0stkid8012
Loki
Diamond I
Level 94
God Stats
128W - 83L
1,651 SR
Queue Stats
233W - 193L
2,643 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,732 SR
2,375 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,555 SR
1,925 MMR
Chaac
Chaac
Platinum II
 
Chaac
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond I
 
Merlin
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
 
Tsukuyomi
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond I
Peikiu
Khepri
Diamond I
Level 101
God Stats
4W - 5L
1,695 SR
Queue Stats
108W - 73L
2,657 MMR
Solo
Rama
Rama
Diamond I
Sсуlla
Rama
Diamond I
Level 149
God Stats
0W - 1L
1,579 SR
Queue Stats
273W - 256L
2,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
3 / 3 / 2
5,546
555
5,362
5,842
1,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Ntiro
The Morrigan
11
3 / 0 / 1
6,560
656
5,329
2,533
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TrEksi
Kuzenbo
9
1 / 0 / 6
5,456
546
3,185
6,975
3,766
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
ayoman8
Neith
10
3 / 0 / 3
6,286
629
3,930
3,388
927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 5
6,501
650
5,514
6,554
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
TiamatPersephone

VS

Bans
OdinHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 0
5,400
540
2,324
8,238
3,013
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
 
Merlin
9
0 / 4 / 0
5,360
536
2,465
6,119
1,788
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
 
Tsukuyomi
9
0 / 4 / 1
5,124
512
3,564
7,245
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
Peikiu
Khepri
8
2 / 0 / 1
5,276
528
2,164
5,638
3,842
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
9
1 / 3 / 1
4,964
496
4,005
5,782
1,534
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
3
3
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
L
Merlin
 
Merlin
0
4
0
0
L
Tsukuyomi
 
Tsukuyomi
0
4
1
0.13
W
Ullr
3
3
2
1.33
W
The Morrigan
Ntiro
The Morrigan
3
0
1
3.5
L
Khepri
Peikiu
Khepri
2
0
1
2.5
L
Rama
1
3
1
0.5
W
Kuzenbo
TrEksi
Kuzenbo
1
0
6
4
W
Neith
ayoman8
Neith
3
0
3
4.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,320
Damage
14,522
25,292
Taken
33,022
9,382
Mitigated
12,647
7,747
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,324
95
0
2,443
8,238
3,013
0
3,148
5,090
0
33,699
L
Merlin
 
Merlin
2,465
422
0
531
6,119
1,788
0
744
5,375
38,925
0
L
Tsukuyomi
 
Tsukuyomi
3,564
725
0
2,218
7,245
2,470
0
503
6,742
0
27,226
W
Ullr
5,362
1,537
0
680
5,842
1,729
120
1,110
4,732
0
31,034
W
The Morrigan
Ntiro
The Morrigan
5,329
1,877
0
1,612
2,533
1,101
165
0
2,533
35,528
6,094
L
Khepri
Peikiu
Khepri
2,164
513
892
1,420
5,638
3,842
0
1,517
4,121
9,666
0
L
Rama
4,005
3,277
0
1,094
5,782
1,534
190
895
4,887
0
28,000
W
Kuzenbo
TrEksi
Kuzenbo
3,185
1,606
943
2,490
6,975
3,766
0
1,673
5,302
9,408
0
W
Neith
ayoman8
Neith
3,930
1,175
0
1,522
3,388
927
0
878
2,510
0
40,423
W
5,514
2,173
0
500
6,554
1,859
0
968
5,586
0
34,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
26,124
301
Minions Killed
306
0
Camps Cleared
0
974,889
Distance Traveled
932,058
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,400
540
86
9
0
183,266
3
L
Merlin
5,360
536
84
8
0
158,328
6
L
Tsukuyomi
5,124
512
66
7
0
217,770
3
W
Ullr
5,546
555
48
5
0
175,820
2
W
The Morrigan
6,560
656
79
8
0
189,135
3
L
Khepri
5,276
528
11
1
0
198,079
3
L
Rama
4,964
496
59
6
0
174,615
2
W
Kuzenbo
5,456
546
13
1
0
196,312
2
W
Neith
6,286
629
90
9
0
193,001
5
W
Loki
6,501
650
71
7
0
220,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role