Player Matchup

Sol
Sol
Gganjii
Sol
Level 17
God Stats
19W - 19L
1,939 SR
Queue Stats
160W - 194L
1,422 Elo+
Solo
Nemesis
Nemesis
JackJackAttack69
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,188 Elo+
Party 2
Thor
Thor
Rocom69
Thor
Level 5
God Stats
4W - 5L
1,205 SR
Queue Stats
4W - 6L
1,188 Elo+
Party 2
Ymir
Ymir
anhero64
Ymir
Level 5
God Stats
1W - 3L
1,025 SR
Queue Stats
4W - 6L
1,188 Elo+
Party 2
Anubis
Anubis
unbound_bubbly69
Anubis
Level 15
God Stats
1W - 1L
1,699 SR
Queue Stats
22W - 39L
1,337 Elo+
Solo
Team Averages
Level 9
1,474 SR
1,264 Elo+

VS

Team Averages
Level 32
1,594 SR
1,477 Elo+
Nemesis
Nemesis
CritMistake8165
Nemesis
Level 27
God Stats
7W - 8L
1,392 SR
Queue Stats
8W - 12L
1,222 Elo+
Solo
Thor
Thor
Ken_Arok87
Thor
Level 11
God Stats
20W - 13L
1,585 SR
Queue Stats
20W - 15L
1,420 Elo+
Solo
Kukulkan
Kukulkan
KoboiMx
Kukulkan
Level 26
God Stats
21W - 15L
1,627 SR
Queue Stats
169W - 139L
1,574 Elo+
Party 1
Scylla
Scylla
Mikko509
Scylla
Level 82
God Stats
14W - 11L
1,534 SR
Queue Stats
392W - 382L
1,543 Elo+
Party 1
Loki
Loki
XMarkDragonX
Loki
Level 16
God Stats
33W - 20L
1,834 SR
Queue Stats
60W - 53L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
4 / 3 / 9
12,738
980
8,582
16,108
4,602
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
0 / 12 / 8
10,804
831
2,862
20,667
9,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Thor
Rocom69
Thor
18
3 / 12 / 8
12,541
965
16,643
25,400
11,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
18
2 / 4 / 6
11,497
884
9,235
27,726
16,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 15 / 4
12,735
980
13,338
25,425
14,077
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 17
13,207
1,016
15,807
17,818
6,519
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 5 / 15
11,117
855
4,883
10,109
6,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KoboiMx
Kukulkan
20
10 / 1 / 25
15,069
1,159
35,583
6,779
2,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Mikko509
Scylla
20
15 / 0 / 24
16,066
1,236
30,588
8,686
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 2 / 20
14,806
1,139
22,790
11,733
4,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
147
13
Kills
46
46
Deaths
13
35
Assists
101
Player
Kills
Deaths
Assists
KDA
W
9
5
17
3.5
L
Sol
4
3
9
2.83
L
0
12
8
0.33
W
0
5
15
1.5
W
Kukulkan
KoboiMx
Kukulkan
10
1
25
22.5
W
Scylla
Mikko509
Scylla
15
0
24
27
L
Thor
Rocom69
Thor
3
12
8
0.58
W
12
2
20
11
L
Ymir
2
4
6
1.25
L
4
15
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,660
Damage
109,651
115,326
Taken
55,125
56,537
Mitigated
22,025
9,908
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,807
10,695
208
4,553
17,818
6,519
0
10,520
7,298
0
23,732
L
Sol
8,582
2,896
0
2,852
16,108
4,602
0
11,294
4,814
34,381
0
L
2,862
821
0
1,112
20,667
9,441
0
10,947
9,720
0
7,884
W
4,883
1,207
0
845
10,109
6,239
0
5,567
4,542
0
12,019
W
Kukulkan
KoboiMx
Kukulkan
35,583
2,425
0
792
6,779
2,210
0
4,440
2,339
67,477
0
W
Scylla
Mikko509
Scylla
30,588
2,649
0
1,448
8,686
2,672
0
3,849
4,837
62,250
0
L
Thor
Rocom69
Thor
16,643
2,978
0
0
25,400
11,978
0
16,848
8,552
0
33,657
W
22,790
4,022
0
250
11,733
4,385
0
6,779
4,954
0
48,422
L
Ymir
9,235
557
0
4,098
27,726
16,439
0
12,947
14,779
20,822
0
L
13,338
1,716
0
1,846
25,425
14,077
0
14,135
11,290
61,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,315
Gold Earned
70,265
230
Minions Killed
238
4
Camps Cleared
15
1,089,885
Distance Traveled
1,164,641
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,207
1,016
13
1
1
213,658
0
L
Sol
12,738
980
58
4
1
242,053
0
L
Nemesis
10,804
831
4
0
0
223,816
1
W
Thor
11,117
855
14
1
1
146,809
0
W
Kukulkan
15,069
1,159
75
6
4
275,750
0
W
Scylla
16,066
1,236
82
6
5
261,187
0
L
Thor
12,541
965
37
3
1
234,706
0
W
Loki
14,806
1,139
54
4
4
267,237
2
L
Ymir
11,497
884
29
2
1
229,070
0
L
Anubis
12,735
980
102
8
1
160,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role