Player Matchup

Anubis
Anubis
Chlorine1
Anubis
Level 57
God Stats
15W - 16L
1,461 SR
Queue Stats
137W - 156L
1,325 Elo+
Party 1
Fafnir
Fafnir
Chlorine2
Fafnir
Level 8
God Stats
6W - 5L
1,857 SR
Queue Stats
62W - 77L
1,198 Elo+
Party 1
Ne Zha
Ne Zha
TheeChickenHawk
Ne Zha
Level 42
God Stats
4W - 5L
1,676 SR
Queue Stats
170W - 248L
1,349 Elo+
Solo
Bellona
Bellona
daenydracarys
Bellona
Level 67
God Stats
20W - 12L
1,594 SR
Queue Stats
334W - 403L
1,337 Elo+
Solo
Cernunnos
Cernunnos
opulenttiger
Cernunnos
Level 67
God Stats
10W - 4L
1,732 SR
Queue Stats
194W - 218L
1,319 Elo+
Party 1
Team Averages
Level 48
1,664 SR
1,305 Elo+

VS

Team Averages
Level 56
1,476 SR
1,300 Elo+
Hel
Hel
Artsy Panda99
Hel
Level 29
God Stats
12W - 11L
1,475 SR
Queue Stats
40W - 75L
1,288 Elo+
Party 2
Heimdallr
Heimdallr
ITS EVILFRED
Heimdallr
Level 29
God Stats
0W - 1L
1,280 SR
Queue Stats
22W - 56L
1,220 Elo+
Party 2
Gilgamesh
Gilgamesh
Kazama90
Gilgamesh
Level 55
God Stats
13W - 28L
1,355 SR
Queue Stats
75W - 128L
1,307 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PARTYDIZZY
Morgan Le Fay
Level 101
God Stats
2W - 4L
1,388 SR
Queue Stats
86W - 101L
1,375 Elo+
Solo
Nemesis
Nemesis
Zackthepuppy
Nemesis
Level 64
God Stats
2W - 1L
1,884 SR
Queue Stats
78W - 122L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chlorine1
Anubis
19
3 / 1 / 15
12,553
483
13,804
19,736
11,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Chlorine2
Fafnir
19
5 / 2 / 33
14,307
550
10,707
24,672
34,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 5 / 15
12,773
491
14,690
20,564
11,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
20
8 / 4 / 8
13,011
500
15,534
21,010
24,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
opulenttiger
Cernunnos
20
24 / 1 / 12
15,614
601
48,980
25,045
10,233
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 7
10,465
403
9,390
21,576
17,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
ITS EVILFRED
Heimdallr
13
0 / 14 / 5
9,086
349
13,606
28,279
13,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Kazama90
Gilgamesh
18
6 / 9 / 2
13,008
500
24,520
28,932
35,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
PARTYDIZZY
Morgan Le Fay
17
0 / 7 / 2
11,099
427
12,155
19,674
8,512
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Zackthepuppy
Nemesis
18
6 / 9 / 3
12,272
472
12,624
25,414
13,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
31
46
Kills
12
13
Deaths
46
83
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
Anubis
Chlorine1
Anubis
3
1
15
10.5
W
Fafnir
Chlorine2
Fafnir
5
2
33
10.75
L
Heimdallr
ITS EVILFRED
Heimdallr
0
14
5
0.18
L
Gilgamesh
Kazama90
Gilgamesh
6
9
2
0.78
L
Morgan Le Fay
PARTYDIZZY
Morgan Le Fay
0
7
2
0.14
W
6
5
15
2.7
L
Nemesis
Zackthepuppy
Nemesis
6
9
3
0.83
W
Bellona
8
4
8
3
W
Cernunnos
opulenttiger
Cernunnos
24
1
12
30

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,715
Damage
72,295
111,027
Taken
123,875
92,991
Mitigated
88,207
38,970
Healing
32,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,390
334
8,918
9,337
21,576
17,638
187
5,648
15,928
36,009
0
W
Anubis
Chlorine1
Anubis
13,804
1,228
0
9,710
19,736
11,392
1,076
5,118
14,383
92,947
0
W
Fafnir
Chlorine2
Fafnir
10,707
4,125
0
9,075
24,672
34,921
1,487
5,799
17,818
27,350
0
L
Heimdallr
ITS EVILFRED
Heimdallr
13,606
3,978
684
3,613
28,279
13,665
308
5,692
22,587
0
45,105
L
Gilgamesh
Kazama90
Gilgamesh
24,520
7,965
46
5,482
28,932
35,170
1,106
7,991
20,941
0
75,367
L
Morgan Le Fay
PARTYDIZZY
Morgan Le Fay
12,155
1,242
0
2,783
19,674
8,512
211
5,641
14,033
77,842
0
W
14,690
6,512
0
5,566
20,564
11,876
0
5,085
15,299
0
65,116
L
Nemesis
Zackthepuppy
Nemesis
12,624
6,720
0
1,374
25,414
13,222
2,218
3,096
22,318
0
73,713
W
Bellona
15,534
3,647
0
2,059
21,010
24,569
2,436
3,301
17,662
15,662
57,086
W
Cernunnos
opulenttiger
Cernunnos
48,980
31,023
0
12,560
25,045
10,233
4,421
6,375
18,245
0
179,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,258
Gold Earned
55,930
551
Minions Killed
464
0
Camps Cleared
0
2,486,697
Distance Traveled
2,159,897
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,465
403
54
2
0
472,706
3
W
Anubis
12,553
483
121
5
0
440,710
1
W
Fafnir
14,307
550
22
1
0
562,652
0
L
Heimdallr
9,086
349
67
3
0
416,000
5
L
Gilgamesh
13,008
500
105
4
0
446,513
3
L
Morgan Le Fay
11,099
427
128
5
0
383,466
0
W
Ne Zha
12,773
491
76
3
0
494,566
0
L
Nemesis
12,272
472
110
4
0
441,212
2
W
Bellona
13,011
500
127
5
0
501,403
3
W
Cernunnos
15,614
601
205
8
0
487,366
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role