Player Matchup

Discordia
Discordia
MKaid
Discordia
Level 20
God Stats
35W - 32L
1,526 SR
Queue Stats
85W - 78L
1,520 Elo+
Solo
King Arthur
King Arthur
SuparSaiyan
King Arthur
Level 16
God Stats
11W - 12L
1,452 SR
Queue Stats
50W - 42L
1,522 Elo+
Solo
Ymir
Ymir
TacosRyummy55
Ymir
Level 8
God Stats
2W - 1L
1,758 SR
Queue Stats
5W - 7L
1,618 Elo+
Solo
Da Ji
Da Ji
TheCatGodd3ss
Da Ji
Level 29
God Stats
3W - 8L
1,572 SR
Queue Stats
104W - 102L
1,503 Elo+
Solo
Freya
Freya
hxwes
Freya
Level 29
God Stats
3W - 4L
1,534 SR
Queue Stats
87W - 88L
1,398 Elo+
Solo
Team Averages
Level 20
1,568 SR
1,512 Elo+

VS

Team Averages
Level 19
1,485 SR
1,556 Elo+
Set
Set
ElonMusty
Set
Level 27
God Stats
11W - 14L
1,367 SR
Queue Stats
92W - 95L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
LitSxge
Danzaburou
Level 29
God Stats
9W - 10L
1,502 SR
Queue Stats
149W - 170L
1,439 Elo+
Party 1
Ares
Ares
Voltairpare
Ares
Level 15
God Stats
6W - 3L
1,476 SR
Queue Stats
13W - 9L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
iSaraah
Cu Chulainn
Level 8
God Stats
4W - 1L
1,393 SR
Queue Stats
9W - 5L
1,747 Elo+
Solo
Thor
Thor
itsodinx
Thor
Level 14
God Stats
9W - 10L
1,687 SR
Queue Stats
24W - 25L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MKaid
Discordia
10
1 / 2 / 0
5,784
526
4,679
5,479
2,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SuparSaiyan
King Arthur
9
0 / 3 / 1
5,569
506
3,385
8,573
4,907
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 3
5,383
489
2,902
9,533
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 1
5,144
468
3,204
7,586
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
hxwes
Freya
9
3 / 3 / 1
5,939
540
1,926
6,460
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,135
558
1,729
4,691
1,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
LitSxge
Danzaburou
9
4 / 2 / 3
6,377
580
5,543
4,698
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 1 / 6
6,600
600
6,463
7,131
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
iSaraah
Cu Chulainn
12
4 / 0 / 1
7,073
643
6,168
7,070
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
11
3 / 1 / 1
6,409
583
3,423
8,500
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
16
16
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Danzaburou
LitSxge
Danzaburou
4
2
3
2.75
L
Discordia
MKaid
Discordia
1
2
0
0.5
L
King Arthur
SuparSaiyan
King Arthur
0
3
1
0.17
L
1
4
3
0.63
L
0
4
1
0.13
W
3
1
6
6
L
Freya
hxwes
Freya
3
3
1
1.17
W
Cu Chulainn
iSaraah
Cu Chulainn
4
0
1
4.5
W
Thor
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,096
Damage
23,326
37,631
Taken
32,090
17,292
Mitigated
17,589
9,000
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,729
637
0
196
4,691
1,868
790
2,154
2,537
0
25,626
W
Danzaburou
LitSxge
Danzaburou
5,543
2,941
0
852
4,698
1,651
608
2,159
2,539
0
24,160
L
Discordia
MKaid
Discordia
4,679
297
0
1,606
5,479
2,001
0
1,158
4,235
29,153
0
L
King Arthur
SuparSaiyan
King Arthur
3,385
1,081
0
1,700
8,573
4,907
0
1,754
6,129
0
26,890
L
2,902
862
0
2,407
9,533
5,273
0
1,521
8,012
19,627
0
L
3,204
758
0
1,743
7,586
3,204
0
890
6,559
0
28,661
W
6,463
408
0
2,939
7,131
5,948
276
2,609
4,522
18,682
0
L
Freya
hxwes
Freya
1,926
554
0
1,544
6,460
1,907
390
2,594
3,866
27,169
0
W
Cu Chulainn
iSaraah
Cu Chulainn
6,168
497
0
3,244
7,070
5,255
0
1,046
6,024
8,106
31,584
W
Thor
3,423
822
0
2,930
8,500
2,867
0
1,539
6,961
0
30,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,819
Gold Earned
32,594
260
Minions Killed
279
0
Camps Cleared
0
993,289
Distance Traveled
1,062,867
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,135
558
56
5
0
215,180
3
W
Danzaburou
6,377
580
51
5
0
203,600
1
L
Discordia
5,784
526
54
5
0
210,271
2
L
King Arthur
5,569
506
62
6
0
204,229
1
L
Ymir
5,383
489
34
3
0
168,247
1
L
Da Ji
5,144
468
50
5
0
221,543
1
W
Ares
6,600
600
20
2
0
209,843
7
L
Freya
5,939
540
60
5
0
188,999
0
W
Cu Chulainn
7,073
643
83
8
0
228,054
3
W
Thor
6,409
583
69
6
0
206,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role