Player Matchup

Sylvanus
Sylvanus
B4mblebee_
Sylvanus
Level 82
God Stats
37W - 37L
1,557 SR
Queue Stats
451W - 504L
1,532 Elo+
Solo
Fenrir
Fenrir
Van Devok
Fenrir
Level 138
God Stats
4W - 9L
1,461 SR
Queue Stats
127W - 141L
1,450 Elo+
Party 1
Scylla
Scylla
iKaros G
Scylla
Level 68
God Stats
2W - 3L
1,348 SR
Queue Stats
53W - 72L
1,352 Elo+
Solo
Jing Wei
Jing Wei
lTlXITl
Jing Wei
Level 61
God Stats
3W - 3L
1,432 SR
Queue Stats
89W - 102L
1,466 Elo+
Solo
Bellona
Bellona
oColTy
Bellona
Level 119
God Stats
7W - 11L
1,420 SR
Queue Stats
114W - 110L
1,500 Elo+
Party 1
Team Averages
Level 94
1,444 SR
1,460 Elo+

VS

Team Averages
Level 105
1,568 SR
1,510 Elo+
Hades
Hades
 
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Merican_Hunter
Geb
Level 101
God Stats
4W - 5L
1,492 SR
Queue Stats
312W - 316L
1,513 Elo+
Solo
Jormungandr
Jormungandr
W1DG3RZ
Jormungandr
Level 129
God Stats
3W - 1L
1,790 SR
Queue Stats
371W - 342L
1,533 Elo+
Solo
Izanami
Izanami
ZACK CROWDER 99
Izanami
Level 106
God Stats
21W - 25L
1,558 SR
Queue Stats
824W - 786L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B4mblebee_
Sylvanus
12
0 / 2 / 2
7,796
390
7,817
14,627
12,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Van Devok
Fenrir
17
4 / 4 / 3
10,113
506
8,211
14,605
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
iKaros G
Scylla
14
1 / 5 / 1
8,163
408
4,178
11,149
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
lTlXITl
Jing Wei
12
0 / 4 / 1
7,086
354
4,022
12,570
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
oColTy
Bellona
16
4 / 2 / 3
10,250
513
16,993
17,278
15,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
8 / 0 / 3
11,271
564
12,015
11,850
8,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
16
1 / 4 / 3
9,587
479
6,046
19,516
10,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 0 / 11
9,458
473
9,175
14,643
14,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
W1DG3RZ
Jormungandr
15
2 / 5 / 3
9,368
468
9,785
16,183
16,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
4 / 1 / 4
10,377
519
11,186
9,756
4,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
17
17
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
0
3
9.5
W
Fenrir
 
Fenrir
1
4
3
0.63
L
Sylvanus
B4mblebee_
Sylvanus
0
2
2
0.5
W
2
0
11
7.5
L
Fenrir
Van Devok
Fenrir
4
4
3
1.38
W
Jormungandr
W1DG3RZ
Jormungandr
2
5
3
0.7
W
4
1
4
6
L
Scylla
iKaros G
Scylla
1
5
1
0.3
L
Jing Wei
lTlXITl
Jing Wei
0
4
1
0.13
L
Bellona
oColTy
Bellona
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,221
Damage
48,207
70,229
Taken
71,948
41,067
Mitigated
54,359
28,926
Healing
28,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,015
957
807
9,987
11,850
8,777
1,019
3,482
8,368
84,791
0
W
Fenrir
 
Fenrir
6,046
1,349
0
7,803
19,516
10,426
0
1,382
18,134
0
64,018
L
Sylvanus
B4mblebee_
Sylvanus
7,817
1,192
4,679
6,605
14,627
12,613
64
6,195
8,432
30,826
0
W
9,175
1,278
0
4,014
14,643
14,345
534
4,057
10,586
36,871
0
L
Fenrir
Van Devok
Fenrir
8,211
2,998
0
6,306
14,605
5,896
0
5,954
8,651
0
69,315
W
Jormungandr
W1DG3RZ
Jormungandr
9,785
3,203
0
4,013
16,183
16,619
529
2,783
13,400
60,422
0
W
11,186
6,299
0
2,088
9,756
4,192
524
2,523
7,233
0
95,413
L
Scylla
iKaros G
Scylla
4,178
624
0
1,779
11,149
3,685
0
5,459
5,690
48,476
0
L
Jing Wei
lTlXITl
Jing Wei
4,022
2,637
0
2,990
12,570
3,802
0
5,270
7,300
0
34,649
L
Bellona
oColTy
Bellona
16,993
4,905
0
6,567
17,278
15,071
159
8,097
9,181
7,326
69,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,408
Gold Earned
50,061
468
Minions Killed
567
0
Camps Cleared
0
1,834,456
Distance Traveled
1,874,859
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,271
564
147
7
0
386,397
2
W
Fenrir
9,587
479
106
5
0
367,294
4
L
Sylvanus
7,796
390
43
2
0
360,454
5
W
Geb
9,458
473
41
2
0
386,659
3
L
Fenrir
10,113
506
141
7
0
365,215
6
W
Jormungandr
9,368
468
114
6
0
351,938
3
W
Izanami
10,377
519
159
8
0
382,571
1
L
Scylla
8,163
408
85
4
0
328,486
0
L
Jing Wei
7,086
354
53
3
0
382,446
6
L
Bellona
10,250
513
146
7
0
397,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role