Player Matchup

Jing Wei
Jing Wei
ASAPZey
Jing Wei
Level 13
God Stats
16W - 15L
1,314 SR
Queue Stats
25W - 29L
1,233 Elo+
Party 1
Amaterasu
Amaterasu
Thy_Tiger
Amaterasu
Level 58
God Stats
20W - 26L
1,478 SR
Queue Stats
99W - 89L
1,376 Elo+
Party 1
Ymir
Ymir
superkilljoy
Ymir
Level 20
God Stats
4W - 3L
1,599 SR
Queue Stats
71W - 71L
1,364 Elo+
Party 1
Team Averages
Level 30
1,464 SR
1,324 Elo+

VS

Team Averages
Level 12
1,495 SR
1,182 Elo+
Morgan Le Fay
Morgan Le Fay
CYA PEEYOH
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,616 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 2
Da Ji
Da Ji
Shizuma Star
Da Ji
Level 23
God Stats
2W - 9L
1,368 SR
Queue Stats
24W - 41L
1,208 Elo+
Solo
Geb
Geb
xSEAxOFxGREENx
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ASAPZey
Jing Wei
14
3 / 1 / 8
10,447
653
13,895
9,766
3,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Thy_Tiger
Amaterasu
15
8 / 0 / 4
11,092
693
6,721
13,859
9,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
1 / 1 / 10
9,681
605
7,105
16,934
16,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CYA PEEYOH
Morgan Le Fay
11
0 / 7 / 0
8,422
526
15,781
13,810
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
8,126
508
3,140
7,558
8,703
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 2 / 0
9,368
586
9,921
13,972
16,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
2
2
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ASAPZey
Jing Wei
3
1
8
7
L
Morgan Le Fay
CYA PEEYOH
Morgan Le Fay
0
7
0
0
L
0
3
0
0
W
Amaterasu
Thy_Tiger
Amaterasu
8
0
4
10
W
1
1
10
6
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,721
Damage
28,842
40,559
Taken
35,340
29,034
Mitigated
30,720
8,035
Healing
1,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ASAPZey
Jing Wei
13,895
7,905
567
1,672
9,766
3,830
1,674
7,933
1,833
0
44,670
L
Morgan Le Fay
CYA PEEYOH
Morgan Le Fay
15,781
2,540
69
1,467
13,810
5,453
40
2,994
10,816
37,563
0
L
3,140
618
81
169
7,558
8,703
120
1,528
6,030
0
5,928
W
Amaterasu
Thy_Tiger
Amaterasu
6,721
2,749
0
3,981
13,859
9,173
205
8,356
5,503
0
30,921
W
7,105
1,543
499
1,316
16,934
16,031
457
10,814
6,120
20,941
0
L
9,921
596
0
189
13,972
16,564
96
3,227
10,745
33,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
25,916
164
Minions Killed
104
6
Camps Cleared
4
932,849
Distance Traveled
789,574
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,447
653
89
6
1
292,866
0
L
Morgan Le Fay
8,422
526
48
3
3
227,963
2
L
Da Ji
8,126
508
5
0
0
256,962
1
W
Amaterasu
11,092
693
40
3
5
342,850
3
W
Ymir
9,681
605
35
2
0
297,133
6
L
Geb
9,368
586
51
3
1
304,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role