Player Matchup

Nu Wa
Nu Wa
CocoJummboV2
Nu Wa
Level 152
God Stats
3W - 1L
1,872 SR
Queue Stats
693W - 567L
1,674 Elo+
Party 1
Ah Puch
Ah Puch
CrummySpits
Ah Puch
Level 147
God Stats
10W - 9L
1,461 SR
Queue Stats
685W - 602L
1,675 Elo+
Party 1
The Morrigan
The Morrigan
ProfessorHands
The Morrigan
Level 126
God Stats
12W - 12L
1,553 SR
Queue Stats
663W - 580L
1,644 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SuperRocketeer
Cu Chulainn
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Neith
Neith
TheGoodGuy442
Neith
Level 148
God Stats
10W - 11L
1,536 SR
Queue Stats
384W - 388L
1,559 Elo+
Solo
Team Averages
Level 142
1,584 SR
1,610 Elo+

VS

Team Averages
Level 130
1,601 SR
1,545 Elo+
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Símply
Sylvanus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
364W - 204L
1,599 Elo+
Party 2
Erlang Shen
Erlang Shen
TheB0BBY
Erlang Shen
Level 87
God Stats
3W - 3L
1,553 SR
Queue Stats
212W - 230L
1,507 Elo+
Party 2
Hun Batz
Hun Batz
Thegoras
Hun Batz
Level 159
God Stats
6W - 1L
1,806 SR
Queue Stats
627W - 415L
1,617 Elo+
Solo
Sol
Sol
queen_Lunafreya
Sol
Level 85
God Stats
2W - 0L
1,648 SR
Queue Stats
70W - 57L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,645
546
8,689
6,807
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
CrummySpits
Ah Puch
9
1 / 3 / 3
6,249
446
3,985
10,835
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
ProfessorHands
The Morrigan
12
2 / 1 / 3
7,086
506
4,896
7,298
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
SuperRocketeer
Cu Chulainn
11
2 / 6 / 1
6,578
470
5,793
13,762
9,136
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 9 / 0
6,943
496
2,195
9,492
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
8 / 2 / 2
8,746
625
8,014
9,623
3,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Símply
Sylvanus
12
3 / 2 / 8
7,984
570
7,134
11,682
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
TheB0BBY
Erlang Shen
13
2 / 3 / 4
8,279
591
6,778
9,395
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
Thegoras
Hun Batz
16
7 / 0 / 2
8,970
641
10,182
8,886
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 1
7,373
527
5,629
6,824
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
9
Kills
22
22
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
2
2
4.5
L
3
3
2
1.33
L
Ah Puch
CrummySpits
Ah Puch
1
3
3
0.83
L
The Morrigan
ProfessorHands
The Morrigan
2
1
3
3.5
L
Cu Chulainn
SuperRocketeer
Cu Chulainn
2
6
1
0.42
W
Sylvanus
Símply
Sylvanus
3
2
8
3.5
W
Erlang Shen
TheB0BBY
Erlang Shen
2
3
4
1.33
L
1
9
0
0.11
W
Hun Batz
Thegoras
Hun Batz
7
0
2
8
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,558
Damage
37,737
48,194
Taken
46,410
20,937
Mitigated
24,348
12,303
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,014
2,972
0
2,195
9,623
3,495
62
2,386
7,139
0
66,551
L
8,689
2,879
0
827
6,807
1,724
0
3,287
3,520
52,567
0
L
Ah Puch
CrummySpits
Ah Puch
3,985
496
0
5,358
10,835
4,340
0
3,946
6,889
21,121
0
L
The Morrigan
ProfessorHands
The Morrigan
4,896
796
90
2,182
7,298
3,145
0
2,708
4,583
34,182
8,639
L
Cu Chulainn
SuperRocketeer
Cu Chulainn
5,793
822
0
2,707
13,762
9,136
0
1,257
12,505
3,832
28,324
W
Sylvanus
Símply
Sylvanus
7,134
2,190
992
3,410
11,682
9,636
44
6,086
5,428
28,861
0
W
Erlang Shen
TheB0BBY
Erlang Shen
6,778
3,556
0
4,061
9,395
5,667
708
2,364
6,965
0
46,749
L
2,195
1,035
0
1,139
9,492
2,592
0
1,173
8,319
0
34,509
W
Hun Batz
Thegoras
Hun Batz
10,182
3,774
0
4,165
8,886
3,193
0
3,106
5,674
0
77,287
W
5,629
1,221
0
1,800
6,824
2,357
282
4,188
2,480
48,376
3,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,501
Gold Earned
41,352
367
Minions Killed
509
0
Camps Cleared
0
1,262,294
Distance Traveled
1,358,984
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,746
625
113
8
0
249,338
1
L
Nu Wa
7,645
546
115
8
0
243,813
2
L
Ah Puch
6,249
446
37
3
0
260,905
1
L
The Morrigan
7,086
506
86
6
0
276,699
2
L
Cu Chulainn
6,578
470
63
5
0
253,297
5
W
Sylvanus
7,984
570
58
4
0
244,155
3
W
Erlang Shen
8,279
591
95
7
0
284,356
2
L
Neith
6,943
496
66
5
0
227,580
2
W
Hun Batz
8,970
641
134
10
0
327,768
4
W
Sol
7,373
527
109
8
0
253,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role