Player Matchup

He Bo
He Bo
Masters
VillaÌn
He Bo
Masters
Level 55
God Stats
1W - 1L
1,793 SR
Queue Stats
113W - 10L
2,950 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 55
1,793 SR
2,950 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 130
1,771 SR
2,516 MMR
Tiamat
Tiamat
Masters
JVdubs
Tiamat
Masters
Level 130
God Stats
15W - 8L
1,771 SR
Queue Stats
115W - 98L
2,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
VillaÌn
He Bo
20
4 / 4 / 0
19,223
739
18,632
25,892
18,357
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bans
BellonaAnhurGilgameshIzanamiHades

VS

Bans
ChronosSkadiSolUllrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JVdubs
Tiamat
20
4 / 4 / 0
19,000
731
16,000
25,201
35,316
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
4
4
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
JVdubs
Tiamat
4
4
0
1
L
He Bo
VillaÌn
He Bo
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,632
Damage
16,000
25,892
Taken
25,201
18,357
Mitigated
35,316
10,474
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
JVdubs
Tiamat
16,000
1,051
0
10,542
25,201
35,316
1,862
18,861
6,260
142,356
0
L
He Bo
VillaÌn
He Bo
18,632
1,309
0
10,474
25,892
18,357
765
16,396
9,496
158,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,223
Gold Earned
19,000
306
Minions Killed
255
14
Camps Cleared
7
467,415
Distance Traveled
478,233
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
19,000
731
255
10
7
478,233
1
L
He Bo
19,223
739
306
12
14
467,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role