Player Matchup

Cerberus
Cerberus
AKillerB13
Cerberus
Level 69
God Stats
31W - 15L
1,741 SR
Queue Stats
279W - 166L
1,691 Elo+
Party 1
Cernunnos
Cernunnos
Big1Germ
Cernunnos
Level 85
God Stats
2W - 0L
1,332 SR
Queue Stats
18W - 22L
1,410 Elo+
Party 4
Anhur
Anhur
Detarame_
Anhur
Level 89
God Stats
1W - 3L
1,282 SR
Queue Stats
73W - 77L
1,411 Elo+
Party 4
Tyr
Tyr
SCQT
Tyr
Level 48
God Stats
54W - 32L
1,666 SR
Queue Stats
377W - 266L
1,672 Elo+
Party 1
Discordia
Discordia
St33lers4912
Discordia
Level 71
God Stats
18W - 13L
1,602 SR
Queue Stats
279W - 197L
1,642 Elo+
Party 1
Team Averages
Level 72
1,525 SR
1,565 Elo+

VS

Team Averages
Level 67
1,399 SR
1,394 Elo+
Merlin
Merlin
Crimsonblodwolf
Merlin
Level 55
God Stats
16W - 17L
1,502 SR
Queue Stats
144W - 167L
1,432 Elo+
Party 2
Mulan
Mulan
OpenTrauma
Mulan
Level 83
God Stats
8W - 9L
1,260 SR
Queue Stats
92W - 108L
1,442 Elo+
Party 3
Ymir
Ymir
Soner Goon
Ymir
Level 88
God Stats
3W - 9L
1,475 SR
Queue Stats
73W - 81L
1,403 Elo+
Party 3
Apollo
Apollo
SonicSandsurfer
Apollo
Level 86
God Stats
45W - 58L
1,480 SR
Queue Stats
377W - 421L
1,440 Elo+
Party 2
Zhong Kui
Zhong Kui
matthuah
Zhong Kui
Level 23
God Stats
2W - 5L
1,280 SR
Queue Stats
18W - 28L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AKillerB13
Cerberus
20
7 / 1 / 32
12,327
1,121
22,346
14,533
17,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Big1Germ
Cernunnos
20
12 / 2 / 23
12,732
1,157
19,475
10,163
3,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
Detarame_
Anhur
19
5 / 3 / 22
11,531
1,048
10,383
12,295
4,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tyr
SCQT
Tyr
19
11 / 0 / 19
12,514
1,138
15,058
7,105
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
St33lers4912
Discordia
20
10 / 0 / 32
12,455
1,132
42,574
6,027
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 15 / 5
9,487
862
12,695
22,532
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
16
2 / 6 / 3
10,070
915
5,118
19,868
4,980
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 7 / 2
10,023
911
9,383
31,369
10,538
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 3
9,607
873
5,779
14,845
4,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
matthuah
Zhong Kui
16
1 / 11 / 5
10,078
916
10,412
26,811
13,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
24
45
Kills
6
6
Deaths
45
128
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AKillerB13
Cerberus
7
1
32
23
W
Cernunnos
Big1Germ
Cernunnos
12
2
23
11.75
L
0
15
5
0.17
W
Anhur
Detarame_
Anhur
5
3
22
5.33
L
Mulan
2
6
3
0.58
W
Tyr
SCQT
Tyr
11
0
19
20.5
L
2
7
2
0.43
L
1
6
3
0.42
W
Discordia
St33lers4912
Discordia
10
0
32
26
L
Zhong Kui
matthuah
Zhong Kui
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,836
Damage
43,387
50,123
Taken
115,425
35,419
Mitigated
40,738
9,145
Healing
4,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AKillerB13
Cerberus
22,346
693
0
2,910
14,533
17,842
0
8,062
6,173
43,523
0
W
Cernunnos
Big1Germ
Cernunnos
19,475
11,807
0
2,092
10,163
3,589
0
7,125
2,964
0
29,260
L
12,695
867
401
628
22,532
6,744
0
11,573
10,756
41,798
0
W
Anhur
Detarame_
Anhur
10,383
4,358
0
1,428
12,295
4,083
0
8,717
3,320
0
28,242
L
Mulan
5,118
928
0
1,083
19,868
4,980
0
10,082
9,738
0
25,271
W
Tyr
SCQT
Tyr
15,058
343
0
2,715
7,105
7,529
0
4,100
2,943
0
28,139
L
9,383
403
0
607
31,369
10,538
0
19,624
11,600
24,844
0
L
5,779
3,259
0
259
14,845
4,832
0
8,506
6,243
0
26,474
W
Discordia
St33lers4912
Discordia
42,574
2,152
0
0
6,027
2,376
0
3,742
2,233
75,757
0
L
Zhong Kui
matthuah
Zhong Kui
10,412
895
0
1,510
26,811
13,644
0
15,135
11,371
17,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,559
Gold Earned
49,265
228
Minions Killed
199
10
Camps Cleared
3
1,049,847
Distance Traveled
929,765
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,327
1,121
54
5
2
214,115
2
W
Cernunnos
12,732
1,157
34
3
1
215,910
0
L
Merlin
9,487
862
47
4
1
161,238
0
W
Anhur
11,531
1,048
49
4
2
175,305
1
L
Mulan
10,070
915
46
4
0
205,227
0
W
Tyr
12,514
1,138
23
2
4
226,192
0
L
Ymir
10,023
911
38
3
2
197,118
0
L
Apollo
9,607
873
47
4
0
193,458
0
W
Discordia
12,455
1,132
68
6
1
218,325
0
L
Zhong Kui
10,078
916
21
2
0
172,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role