Player Matchup

Da Ji
Da Ji
BlCrowe
Da Ji
Level 83
God Stats
6W - 2L
1,476 SR
Queue Stats
509W - 542L
1,500 Elo+
Party 1
Anubis
Anubis
KhronosMMG
Anubis
Level 108
God Stats
40W - 32L
1,542 SR
Queue Stats
431W - 487L
1,412 Elo+
Party 2
Bellona
Bellona
Little_Anime_Red
Bellona
Level 54
God Stats
88W - 93L
1,506 SR
Queue Stats
222W - 262L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
N9neTo3s
Cthulhu
Level 22
God Stats
10W - 18L
1,512 SR
Queue Stats
31W - 60L
1,298 Elo+
Party 2
Jing Wei
Jing Wei
SakataOsiris
Jing Wei
Level 16
God Stats
19W - 16L
1,339 SR
Queue Stats
48W - 45L
1,370 Elo+
Party 1
Team Averages
Level 57
1,475 SR
1,396 Elo+

VS

Team Averages
Level 67
1,488 SR
1,373 Elo+
Guan Yu
Guan Yu
MatrimCauthon-_-
Guan Yu
Level 47
God Stats
3W - 5L
1,434 SR
Queue Stats
189W - 251L
1,315 Elo+
Solo
Cerberus
Cerberus
Tyrese_t1
Cerberus
Level 60
God Stats
57W - 68L
1,429 SR
Queue Stats
76W - 98L
1,382 Elo+
Party 3
Merlin
Merlin
antron504
Merlin
Level 89
God Stats
3W - 3L
1,658 SR
Queue Stats
75W - 81L
1,408 Elo+
Solo
Danzaburou
Danzaburou
minded_lift2
Danzaburou
Level 29
God Stats
24W - 21L
1,449 SR
Queue Stats
39W - 48L
1,373 Elo+
Party 3
Bakasura
Bakasura
zaratekid
Bakasura
Level 108
God Stats
38W - 36L
1,470 SR
Queue Stats
121W - 146L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BlCrowe
Da Ji
14
10 / 4 / 2
9,407
588
11,664
8,496
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
KhronosMMG
Anubis
17
13 / 3 / 3
10,881
680
13,140
12,634
5,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 4
9,937
621
8,494
10,964
9,035
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
N9neTo3s
Cthulhu
12
1 / 3 / 5
7,246
453
5,916
9,038
5,844
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
SakataOsiris
Jing Wei
12
0 / 1 / 4
7,042
440
4,095
4,671
1,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,311
457
3,910
12,230
4,784
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Tyrese_t1
Cerberus
12
6 / 3 / 3
8,738
546
6,843
13,795
10,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
antron504
Merlin
12
2 / 7 / 1
7,635
477
3,687
10,111
2,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
minded_lift2
Danzaburou
13
1 / 6 / 6
8,139
509
5,464
8,859
2,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
zaratekid
Bakasura
15
2 / 7 / 5
8,430
527
4,135
13,005
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
30
Kills
12
13
Deaths
30
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BlCrowe
Da Ji
10
4
2
2.75
W
Anubis
KhronosMMG
Anubis
13
3
3
4.83
W
6
2
4
4
L
1
7
2
0.29
W
Cthulhu
N9neTo3s
Cthulhu
1
3
5
1.17
W
Jing Wei
SakataOsiris
Jing Wei
0
1
4
2
L
Cerberus
Tyrese_t1
Cerberus
6
3
3
2.5
L
Merlin
antron504
Merlin
2
7
1
0.36
L
Danzaburou
minded_lift2
Danzaburou
1
6
6
0.67
L
Bakasura
zaratekid
Bakasura
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,309
Damage
24,039
45,803
Taken
58,000
25,758
Mitigated
25,324
14,184
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BlCrowe
Da Ji
11,664
3,609
0
1,186
8,496
3,694
0
1,258
6,918
0
48,498
W
Anubis
KhronosMMG
Anubis
13,140
417
0
7,943
12,634
5,886
2,695
2,817
9,572
67,194
0
W
8,494
2,563
0
1,954
10,964
9,035
1,864
1,471
9,188
0
58,967
L
3,910
997
208
1,993
12,230
4,784
340
2,039
10,191
0
25,696
W
Cthulhu
N9neTo3s
Cthulhu
5,916
594
185
1,396
9,038
5,844
452
3,759
5,279
27,348
0
W
Jing Wei
SakataOsiris
Jing Wei
4,095
3,811
337
1,183
4,671
1,299
460
1,402
3,269
0
28,700
L
Cerberus
Tyrese_t1
Cerberus
6,843
868
0
4,569
13,795
10,973
59
4,112
9,683
29,800
0
L
Merlin
antron504
Merlin
3,687
380
0
2,106
10,111
2,476
653
4,036
6,075
37,733
0
L
Danzaburou
minded_lift2
Danzaburou
5,464
2,386
0
1,781
8,859
2,347
236
5,543
3,316
0
34,959
L
Bakasura
zaratekid
Bakasura
4,135
2,362
0
2,644
13,005
4,744
0
3,326
9,679
0
47,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,513
Gold Earned
40,253
420
Minions Killed
340
0
Camps Cleared
0
1,520,716
Distance Traveled
1,463,171
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,407
588
70
4
0
328,328
0
W
Anubis
10,881
680
117
7
0
278,158
5
W
Bellona
9,937
621
133
8
0
266,036
6
L
Guan Yu
7,311
457
48
3
0
280,771
0
W
Cthulhu
7,246
453
39
2
0
312,555
1
W
Jing Wei
7,042
440
61
4
0
335,639
1
L
Cerberus
8,738
546
38
2
0
304,397
5
L
Merlin
7,635
477
77
5
0
254,447
1
L
Danzaburou
8,139
509
82
5
0
264,626
3
L
Bakasura
8,430
527
95
6
0
358,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role