Player Matchup

Hades
Hades
Choji702
Hades
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
25W - 22L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CordPlaysGames
Danzaburou
Level 66
God Stats
3W - 0L
1,703 SR
Queue Stats
208W - 252L
1,479 Elo+
Party 2
Ymir
Ymir
Ephky
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,472 Elo+
Party 2
The Morrigan
The Morrigan
Jimmyjock
The Morrigan
Level 26
God Stats
14W - 4L
1,764 SR
Queue Stats
18W - 10L
1,594 Elo+
Solo
Hel
Hel
ShadowNekoJT_
Hel
Level 24
God Stats
37W - 37L
1,519 SR
Queue Stats
127W - 134L
1,533 Elo+
Solo
Team Averages
Level 30
1,597 SR
1,516 Elo+

VS

Team Averages
Level 15
1,488 SR
1,409 Elo+
Susano
Susano
CrazyFish444
Susano
Level 2
God Stats
0W - 4L
1,299 SR
Queue Stats
41W - 39L
1,282 Elo+
Party 1
Bellona
Bellona
Kamehamayhem
Bellona
Level 17
God Stats
19W - 18L
1,545 SR
Queue Stats
198W - 176L
1,446 Elo+
Solo
Ra
Ra
TakeGamingYT
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,378 Elo+
Party 1
Nemesis
Nemesis
byBobMarley
Nemesis
Level 18
God Stats
3W - 3L
1,595 SR
Queue Stats
17W - 18L
1,445 Elo+
Party 1
Kuzenbo
Kuzenbo
xKlNGxMENACE
Kuzenbo
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 13L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Choji702
Hades
19
12 / 3 / 17
13,062
1,187
23,637
15,104
7,157
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
CordPlaysGames
Danzaburou
20
15 / 3 / 16
14,813
1,347
31,291
17,306
7,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ymir
Ephky
Ymir
20
4 / 5 / 30
12,386
1,126
12,794
19,399
22,322
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Jimmyjock
The Morrigan
19
7 / 0 / 25
12,327
1,121
24,436
5,290
2,034
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
4 / 3 / 25
11,663
1,060
15,757
10,753
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
3 / 11 / 8
11,223
1,020
14,877
21,600
7,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Kamehamayhem
Bellona
17
1 / 8 / 10
10,757
978
11,041
24,083
26,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 12 / 10
11,048
1,004
12,049
19,689
7,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
byBobMarley
Nemesis
18
5 / 8 / 6
11,522
1,047
12,678
24,038
9,794
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kuzenbo
xKlNGxMENACE
Kuzenbo
18
4 / 3 / 9
12,041
1,095
10,978
28,762
32,040
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
57
42
Kills
14
14
Deaths
42
113
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hades
Choji702
Hades
12
3
17
6.83
W
Danzaburou
CordPlaysGames
Danzaburou
15
3
16
7.67
L
Susano
3
11
8
0.64
W
Ymir
Ephky
Ymir
4
5
30
3.8
W
The Morrigan
Jimmyjock
The Morrigan
7
0
25
19.5
L
Bellona
Kamehamayhem
Bellona
1
8
10
0.75
W
4
3
25
5.5
L
1
12
10
0.5
L
Nemesis
byBobMarley
Nemesis
5
8
6
1
L
Kuzenbo
xKlNGxMENACE
Kuzenbo
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,915
Damage
61,623
67,852
Taken
118,172
43,931
Mitigated
83,882
25,628
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Choji702
Hades
23,637
1,359
1,223
3,611
15,104
7,157
0
6,181
8,699
39,190
0
W
Danzaburou
CordPlaysGames
Danzaburou
31,291
11,925
790
6,485
17,306
7,693
0
5,968
10,932
0
69,553
L
Susano
14,877
3,233
0
260
21,600
7,777
0
15,246
6,354
0
31,584
W
Ymir
Ephky
Ymir
12,794
925
422
1,176
19,399
22,322
0
5,327
13,722
21,302
0
W
The Morrigan
Jimmyjock
The Morrigan
24,436
5,272
541
2,297
5,290
2,034
0
1,897
3,342
41,577
1,696
L
Bellona
Kamehamayhem
Bellona
11,041
2,525
0
1,903
24,083
26,732
0
14,040
10,043
0
24,197
W
15,757
1,084
4,627
4,456
10,753
4,725
0
3,654
7,004
29,416
0
L
12,049
1,619
2,930
1,262
19,689
7,539
0
12,047
7,642
37,709
0
L
Nemesis
byBobMarley
Nemesis
12,678
6,214
0
422
24,038
9,794
0
16,420
7,618
0
33,499
L
Kuzenbo
xKlNGxMENACE
Kuzenbo
10,978
4,086
415
5,471
28,762
32,040
0
17,501
11,261
24,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,251
Gold Earned
56,591
207
Minions Killed
182
10
Camps Cleared
4
1,019,406
Distance Traveled
1,065,482
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,062
1,187
37
3
0
197,405
2
W
Danzaburou
14,813
1,347
64
6
7
190,355
0
L
Susano
11,223
1,020
34
3
1
196,674
2
W
Ymir
12,386
1,126
20
2
0
204,123
0
W
The Morrigan
12,327
1,121
44
4
3
212,644
0
L
Bellona
10,757
978
22
2
1
209,260
0
W
Hel
11,663
1,060
42
4
0
214,879
0
L
Ra
11,048
1,004
67
6
0
185,437
0
L
Nemesis
11,522
1,047
36
3
2
252,242
0
L
Kuzenbo
12,041
1,095
23
2
0
221,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role