Player Matchup

Nu Wa
Nu Wa
EleanorsVision
Nu Wa
Level 9
God Stats
3W - 7L
1,408 SR
Queue Stats
46W - 52L
1,426 Elo+
Party 1
Artemis
Artemis
SirPooflebuns
Artemis
Level 6
God Stats
3W - 8L
1,284 SR
Queue Stats
43W - 60L
1,331 Elo+
Party 1
King Arthur
King Arthur
SkainHyr
King Arthur
Level 14
God Stats
7W - 9L
1,191 SR
Queue Stats
33W - 59L
1,324 Elo+
Party 1
Team Averages
Level 10
1,295 SR
1,360 Elo+

VS

Team Averages
Level 32
1,520 SR
1,375 Elo+
Camazotz
Camazotz
Kagr
Camazotz
Level 23
God Stats
2W - 1L
1,525 SR
Queue Stats
12W - 15L
1,415 Elo+
Solo
Chaac
Chaac
Nihgward
Chaac
Level 29
God Stats
15W - 22L
1,432 SR
Queue Stats
63W - 102L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
iiAmBaby
Kukulkan
Level 45
God Stats
11W - 14L
1,602 SR
Queue Stats
67W - 99L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
10,581
661
12,190
11,871
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
11
2 / 11 / 2
9,136
571
8,993
13,129
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
SkainHyr
King Arthur
10
0 / 9 / 2
8,375
523
3,426
15,543
6,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Kagr
Camazotz
14
7 / 3 / 10
11,157
697
12,079
20,800
7,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
Nihgward
Chaac
15
12 / 3 / 8
11,903
744
14,284
19,457
22,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
iiAmBaby
Kukulkan
16
4 / 0 / 16
11,473
717
9,848
5,478
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
23
23
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Camazotz
Kagr
Camazotz
7
3
10
4
W
Chaac
Nihgward
Chaac
12
3
8
5.33
L
Artemis
2
11
2
0.27
L
King Arthur
SkainHyr
King Arthur
0
9
2
0.11
W
Kukulkan
iiAmBaby
Kukulkan
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,609
Damage
36,211
40,543
Taken
45,735
15,368
Mitigated
32,413
1,698
Healing
20,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,190
6,059
0
171
11,871
4,353
0
2,158
9,266
38,668
1,764
W
Camazotz
Kagr
Camazotz
12,079
1,422
0
10,727
20,800
7,552
1,263
5,257
15,543
0
36,672
W
Chaac
Nihgward
Chaac
14,284
915
618
7,603
19,457
22,657
606
5,257
14,200
0
33,842
L
Artemis
8,993
4,100
291
406
13,129
4,845
0
2,590
10,321
0
30,552
L
King Arthur
SkainHyr
King Arthur
3,426
793
0
830
15,543
6,170
0
5,532
9,606
0
7,900
W
Kukulkan
iiAmBaby
Kukulkan
9,848
221
0
1,377
5,478
2,204
777
2,248
3,230
63,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,092
Gold Earned
34,533
111
Minions Killed
207
2
Camps Cleared
11
629,235
Distance Traveled
868,282
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,581
661
55
3
1
217,976
2
W
Camazotz
11,157
697
41
3
4
274,901
4
W
Chaac
11,903
744
39
2
5
290,221
1
L
Artemis
9,136
571
49
3
0
190,700
3
L
King Arthur
8,375
523
7
0
1
220,559
5
W
Kukulkan
11,473
717
127
8
2
303,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role