Player Matchup

Medusa
Medusa
HAZED over you
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HeroFromThe9Os
Ne Zha
Level 17
God Stats
4W - 5L
1,684 SR
Queue Stats
130W - 123L
1,344 Elo+
Solo
Bacchus
Bacchus
Machella532
Bacchus
Level 28
God Stats
19W - 16L
1,605 SR
Queue Stats
265W - 286L
1,459 Elo+
Solo
Anhur
Anhur
ceftriaxon5555
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,293 Elo+
Solo
Cernunnos
Cernunnos
stalkerx75
Cernunnos
Level 26
God Stats
8W - 4L
1,349 SR
Queue Stats
34W - 38L
1,303 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,380 Elo+

VS

Team Averages
Level 14
1,553 SR
1,371 Elo+
Loki
Loki
MCLCturtle13503
Loki
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 85L
1,434 Elo+
Solo
Ra
Ra
OneKingEdn
Ra
Level 16
God Stats
1W - 0L
1,772 SR
Queue Stats
26W - 22L
1,335 Elo+
Solo
Susano
Susano
SouthernBunnyyy
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,286 Elo+
Solo
Bellona
Bellona
XtndoClpoCzo
Bellona
Level 23
God Stats
6W - 6L
1,491 SR
Queue Stats
192W - 186L
1,457 Elo+
Solo
Set
Set
redgie35
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 4
11,536
887
7,926
17,017
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 11 / 11
13,098
1,008
17,758
23,289
25,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Machella532
Bacchus
20
4 / 4 / 16
14,484
1,114
14,557
16,915
26,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 9 / 17
12,270
944
10,778
16,624
5,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
stalkerx75
Cernunnos
20
10 / 4 / 12
15,166
1,167
27,709
14,230
8,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 12
14,845
1,142
14,792
14,470
7,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 1 / 20
13,437
1,034
16,532
12,797
7,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 7 / 12
11,838
911
7,152
16,288
8,012
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
XtndoClpoCzo
Bellona
20
13 / 6 / 18
15,474
1,190
30,723
22,260
17,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 6 / 21
13,160
1,012
11,106
21,435
10,457
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
122
24
Kills
39
39
Deaths
24
60
Assists
83
Player
Kills
Deaths
Assists
KDA
L
2
11
4
0.36
L
6
11
11
1.05
W
13
4
12
4.75
L
Bacchus
Machella532
Bacchus
4
4
16
3
W
5
1
20
15
W
3
7
12
1.29
W
Bellona
XtndoClpoCzo
Bellona
13
6
18
3.67
L
2
9
17
1.17
W
5
6
21
2.58
L
Cernunnos
stalkerx75
Cernunnos
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,728
Damage
80,305
88,075
Taken
87,250
71,555
Mitigated
50,554
4,143
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,926
4,151
0
178
17,017
5,659
0
2,950
14,067
0
21,420
L
17,758
11,206
0
875
23,289
25,144
0
3,265
20,024
0
24,173
W
14,792
6,126
158
2,197
14,470
7,112
0
1,052
13,418
0
36,577
L
Bacchus
Machella532
Bacchus
14,557
1,611
0
1,139
16,915
26,711
0
3,668
13,247
31,149
0
W
16,532
2,180
1,461
3,441
12,797
7,660
0
2,683
10,114
37,415
0
W
7,152
2,944
352
456
16,288
8,012
0
4,523
11,765
0
25,249
W
Bellona
XtndoClpoCzo
Bellona
30,723
13,354
0
505
22,260
17,313
0
2,879
19,381
0
50,718
L
10,778
5,404
0
250
16,624
5,654
0
2,209
14,415
0
26,345
W
11,106
5,545
0
599
21,435
10,457
0
3,420
18,015
0
34,244
L
Cernunnos
stalkerx75
Cernunnos
27,709
13,737
0
1,701
14,230
8,387
0
4,440
9,790
0
60,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,554
Gold Earned
68,754
198
Minions Killed
231
3
Camps Cleared
15
1,058,465
Distance Traveled
1,080,667
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,536
887
28
2
0
178,924
5
L
Ne Zha
13,098
1,008
12
1
0
240,691
0
W
Loki
14,845
1,142
39
3
6
211,260
0
L
Bacchus
14,484
1,114
32
2
2
271,514
3
W
Ra
13,437
1,034
48
4
2
238,609
0
W
Susano
11,838
911
54
4
0
164,398
3
W
Bellona
15,474
1,190
35
3
4
240,837
0
L
Anhur
12,270
944
45
3
0
162,838
1
W
Set
13,160
1,012
55
4
3
225,563
1
L
Cernunnos
15,166
1,167
81
6
1
204,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role