Player Matchup

Loki
Loki
GoldenBoy49er
Loki
Level 126
God Stats
11W - 1L
1,501 SR
Queue Stats
46W - 17L
1,675 Elo+
Party 1
Chaac
Chaac
LegendaryMangoz
Chaac
Level 100
God Stats
3W - 1L
1,723 SR
Queue Stats
29W - 15L
1,573 Elo+
Party 1
Sylvanus
Sylvanus
SandMan631
Sylvanus
Level 86
God Stats
14W - 3L
1,757 SR
Queue Stats
26W - 13L
1,587 Elo+
Party 1
Izanami
Izanami
halomaster813
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
1,664 Elo+
Party 1
Team Averages
Level 110
1,620 SR
1,625 Elo+

VS

Team Averages
Level 103
1,480 SR
1,545 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
MadMidichlorian
Neith
Level 155
God Stats
16W - 17L
1,665 SR
Queue Stats
168W - 188L
1,579 Elo+
Solo
Hun Batz
Hun Batz
cowmilk28
Hun Batz
Level 126
God Stats
0W - 1L
1,523 SR
Queue Stats
14W - 38L
1,473 Elo+
Solo
Nu Wa
Nu Wa
ft Yakuza
Nu Wa
Level 69
God Stats
0W - 3L
1,230 SR
Queue Stats
11W - 8L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 5
8,642
1,080
6,730
7,834
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 9
8,054
1,007
6,583
8,283
8,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
SandMan631
Sylvanus
13
5 / 0 / 6
7,982
998
6,322
6,375
3,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
13
3 / 0 / 9
8,086
1,011
4,825
4,546
1,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 5 / 0
5,870
734
3,154
8,321
5,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 4 / 0
5,657
707
4,377
6,419
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
cowmilk28
Hun Batz
10
0 / 5 / 0
5,742
718
2,527
6,070
1,707
Nu Wa
ft Yakuza
Nu Wa
10
0 / 6 / 0
5,708
714
4,584
7,585
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
20
Kills
0
0
Deaths
20
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
5
0
0
W
9
0
5
11.5
W
3
0
9
7.5
L
0
4
0
0
W
Sylvanus
SandMan631
Sylvanus
5
0
6
8
L
Hun Batz
cowmilk28
Hun Batz
0
5
0
0
L
Nu Wa
ft Yakuza
Nu Wa
0
6
0
0
W
Izanami
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,460
Damage
14,642
27,038
Taken
28,395
15,893
Mitigated
11,567
10,032
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,154
890
0
445
8,321
5,894
0
827
7,156
18,196
0
W
6,730
3,368
0
1,281
7,834
2,933
1,576
1,405
6,377
0
29,344
W
6,583
749
0
2,662
8,283
8,204
221
3,305
4,806
0
21,308
L
4,377
1,206
0
412
6,419
2,119
0
2,389
3,897
0
14,147
W
Sylvanus
SandMan631
Sylvanus
6,322
819
2,661
2,740
6,375
3,157
1,534
1,223
5,112
16,333
0
L
Hun Batz
cowmilk28
Hun Batz
2,527
815
34
626
6,070
1,707
44
3,194
2,829
0
12,312
L
Nu Wa
ft Yakuza
Nu Wa
4,584
1,024
117
501
7,585
1,847
0
150
7,312
19,253
0
W
Izanami
4,825
1,991
0
688
4,546
1,599
4,439
2,065
2,345
0
37,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
22,977
173
Minions Killed
107
9
Camps Cleared
5
738,329
Distance Traveled
448,912
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,870
734
34
4
0
121,773
0
W
Loki
8,642
1,080
50
6
3
203,009
2
W
Chaac
8,054
1,007
33
4
4
215,603
0
L
Neith
5,657
707
22
3
2
109,523
3
W
Sylvanus
7,982
998
24
3
1
152,060
3
L
Hun Batz
5,742
718
28
4
1
111,557
0
L
Nu Wa
5,708
714
23
3
2
106,059
2
W
Izanami
8,086
1,011
66
8
1
167,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role