Player Matchup

Anubis
Anubis
JhonLC
Anubis
Level 26
God Stats
3W - 1L
1,671 SR
Queue Stats
27W - 29L
1,546 Elo+
Solo
Danzaburou
Danzaburou
Metrø
Danzaburou
Level 29
God Stats
4W - 5L
1,707 SR
Queue Stats
157W - 139L
1,668 Elo+
Solo
Erlang Shen
Erlang Shen
TacosRyummy55
Erlang Shen
Level 7
God Stats
0W - 3L
1,514 SR
Queue Stats
5W - 7L
1,804 Elo+
Solo
Awilix
Awilix
Tukuhh
Awilix
Level 29
God Stats
3W - 2L
1,704 SR
Queue Stats
194W - 184L
1,586 Elo+
Solo
Ares
Ares
Voltairpare
Ares
Level 15
God Stats
6W - 3L
1,404 SR
Queue Stats
13W - 9L
1,516 Elo+
Solo
Team Averages
Level 21
1,600 SR
1,624 Elo+

VS

Team Averages
Level 18
1,592 SR
1,619 Elo+
Set
Set
DungeonDabber420
Set
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 136L
1,397 Elo+
Party 1
Artio
Artio
EATG95
Artio
Level 30
God Stats
13W - 9L
1,879 SR
Queue Stats
76W - 68L
1,662 Elo+
Solo
Mercury
Mercury
IHateThisGameBru
Mercury
Level 29
God Stats
1W - 0L
1,579 SR
Queue Stats
72W - 58L
1,641 Elo+
Solo
Ra
Ra
Xtrlrd
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,653 Elo+
Solo
Danzaburou
Danzaburou
rootintootinmfer
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JhonLC
Anubis
12
4 / 2 / 3
7,527
579
4,954
5,899
2,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Metrø
Danzaburou
11
3 / 4 / 1
6,723
517
6,212
6,806
2,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
TacosRyummy55
Erlang Shen
11
1 / 6 / 0
6,314
486
4,754
10,266
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Tukuhh
Awilix
12
1 / 3 / 2
6,902
531
3,381
8,500
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 2
5,104
393
5,755
7,653
5,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
6,595
507
1,202
7,209
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
EATG95
Artio
10
0 / 2 / 6
6,195
477
1,588
10,558
7,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
10 / 1 / 2
8,769
675
9,247
8,694
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
14
4 / 1 / 4
7,877
606
6,402
5,862
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
rootintootinmfer
Danzaburou
10
3 / 2 / 2
6,722
517
5,636
7,045
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
18
18
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
Artio
EATG95
Artio
0
2
6
1.5
W
10
1
2
11
L
Anubis
JhonLC
Anubis
4
2
3
2.75
L
Danzaburou
Metrø
Danzaburou
3
4
1
0.88
L
Erlang Shen
TacosRyummy55
Erlang Shen
1
6
0
0.17
L
Awilix
Tukuhh
Awilix
1
3
2
0.67
L
0
3
2
0.33
W
Ra
4
1
4
6
W
Danzaburou
rootintootinmfer
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,056
Damage
24,075
39,124
Taken
39,368
18,450
Mitigated
18,583
11,182
Healing
13,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,202
776
0
1,567
7,209
2,178
749
2,156
5,053
0
27,611
W
Artio
EATG95
Artio
1,588
89
1,490
2,553
10,558
7,419
312
3,003
7,555
12,439
0
W
9,247
4,899
0
2,873
8,694
4,117
0
964
7,730
0
51,144
L
Anubis
JhonLC
Anubis
4,954
554
0
3,007
5,899
2,531
0
1,404
4,329
48,263
0
L
Danzaburou
Metrø
Danzaburou
6,212
3,818
0
1,769
6,806
2,304
0
1,363
5,367
0
36,348
L
Erlang Shen
TacosRyummy55
Erlang Shen
4,754
2,634
0
2,001
10,266
4,990
1,234
1,081
9,115
0
28,590
L
Awilix
Tukuhh
Awilix
3,381
1,175
0
3,586
8,500
2,864
0
1,540
6,922
0
47,677
L
5,755
171
0
819
7,653
5,761
0
2,172
5,375
16,812
0
W
Ra
6,402
699
428
2,895
5,862
2,103
345
1,622
4,240
54,312
0
W
Danzaburou
rootintootinmfer
Danzaburou
5,636
2,363
0
1,479
7,045
2,766
1,060
2,964
4,081
0
36,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,570
Gold Earned
36,158
363
Minions Killed
334
0
Camps Cleared
0
1,167,729
Distance Traveled
1,306,970
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,595
507
59
5
0
236,306
4
W
Artio
6,195
477
18
1
0
251,526
3
W
Mercury
8,769
675
84
6
0
303,024
2
L
Anubis
7,527
579
107
8
0
221,351
5
L
Danzaburou
6,723
517
78
6
0
212,015
2
L
Erlang Shen
6,314
486
54
4
0
242,531
1
L
Awilix
6,902
531
105
8
0
247,537
2
L
Ares
5,104
393
19
1
0
244,295
5
W
Ra
7,877
606
110
8
0
277,696
2
W
Danzaburou
6,722
517
63
5
0
238,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role