Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Rooster
Fenrir
Level 150
God Stats
3W - 1L
1,883 SR
Queue Stats
85W - 37L
1,816 Elo+
Party 1
Artemis
Artemis
Snuzz
Artemis
Level 126
God Stats
25W - 9L
1,826 SR
Queue Stats
74W - 32L
1,810 Elo+
Party 1
Xing Tian
Xing Tian
Wesai17
Xing Tian
Level 126
God Stats
16W - 17L
1,609 SR
Queue Stats
127W - 101L
1,664 Elo+
Solo
Team Averages
Level 131
1,704 SR
1,697 Elo+

VS

Team Averages
Level 89
1,590 SR
1,576 Elo+
Gilgamesh
Gilgamesh
Cossdaboss
Gilgamesh
Level 96
God Stats
3W - 2L
1,602 SR
Queue Stats
16W - 10L
1,602 Elo+
Party 2
Ao Kuang
Ao Kuang
SamoanAnarchy
Ao Kuang
Level 65
God Stats
7W - 11L
1,519 SR
Queue Stats
14W - 16L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
TEVITA684
Sylvanus
Level 143
God Stats
3W - 2L
1,652 SR
Queue Stats
37W - 46L
1,492 Elo+
Party 2
Medusa
Medusa
TIMTEVJR
Medusa
Level 52
God Stats
2W - 3L
1,585 SR
Queue Stats
22W - 12L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
4 / 2 / 10
8,552
1,069
4,288
5,408
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Rooster
Fenrir
14
9 / 0 / 4
9,070
1,134
8,855
8,740
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Snuzz
Artemis
14
4 / 1 / 8
8,664
1,083
10,826
4,306
1,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
Wesai17
Xing Tian
12
1 / 3 / 7
7,511
939
3,828
7,771
6,210
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cossdaboss
Gilgamesh
11
0 / 3 / 1
6,017
752
2,086
9,841
5,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
SamoanAnarchy
Ao Kuang
10
0 / 6 / 2
5,878
735
2,732
8,598
3,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TEVITA684
Sylvanus
13
5 / 4 / 0
7,513
939
5,174
9,740
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
TIMTEVJR
Medusa
11
0 / 5 / 2
6,243
780
3,145
7,791
2,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
5
6
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
2
10
4.5
L
Gilgamesh
Cossdaboss
Gilgamesh
0
3
1
0.17
W
Fenrir
Rooster
Fenrir
9
0
4
11
L
Ao Kuang
SamoanAnarchy
Ao Kuang
0
6
2
0.17
W
Artemis
Snuzz
Artemis
4
1
8
8
L
Sylvanus
TEVITA684
Sylvanus
5
4
0
1.25
L
Medusa
TIMTEVJR
Medusa
0
5
2
0.2
W
Xing Tian
Wesai17
Xing Tian
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,797
Damage
13,137
26,225
Taken
35,970
18,292
Mitigated
16,671
10,228
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,288
973
4,623
2,280
5,408
3,123
1,163
2,103
3,305
21,379
0
L
Gilgamesh
Cossdaboss
Gilgamesh
2,086
129
0
906
9,841
5,726
0
2,714
7,127
0
15,516
W
Fenrir
Rooster
Fenrir
8,855
1,881
0
891
8,740
7,378
679
1,928
6,812
3,889
12,481
L
Ao Kuang
SamoanAnarchy
Ao Kuang
2,732
545
0
1,112
8,598
3,440
597
2,314
6,284
9,351
0
W
Artemis
Snuzz
Artemis
10,826
5,841
0
868
4,306
1,581
4,312
1,537
2,769
0
38,389
L
Sylvanus
TEVITA684
Sylvanus
5,174
1,500
622
2,724
9,740
4,990
287
3,164
6,576
19,534
4,584
L
Medusa
TIMTEVJR
Medusa
3,145
1,585
0
655
7,791
2,515
0
2,050
5,741
0
16,234
W
Xing Tian
Wesai17
Xing Tian
3,828
280
0
1,566
7,771
6,210
210
2,202
5,569
15,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,797
Gold Earned
25,651
150
Minions Killed
119
7
Camps Cleared
8
726,984
Distance Traveled
546,788
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,552
1,069
42
5
2
165,834
1
L
Gilgamesh
6,017
752
24
3
1
157,998
2
W
Fenrir
9,070
1,134
13
2
1
207,903
2
L
Ao Kuang
5,878
735
17
2
1
120,661
2
W
Artemis
8,664
1,083
78
10
2
166,167
2
L
Sylvanus
7,513
939
49
6
3
128,854
1
L
Medusa
6,243
780
29
4
3
139,275
0
W
Xing Tian
7,511
939
17
2
2
187,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role