Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Apocalemur
Discordia
Level 110
God Stats
1W - 1L
1,217 SR
Queue Stats
6W - 3L
1,559 Elo+
Solo
Da Ji
Da Ji
JACKBLUE MONKEY
Da Ji
Level 66
God Stats
3W - 0L
1,698 SR
Queue Stats
29W - 20L
1,659 Elo+
Party 1
Neith
Neith
Lenardtopoff
Neith
Level 102
God Stats
5W - 4L
1,568 SR
Queue Stats
127W - 111L
1,591 Elo+
Party 1
Amaterasu
Amaterasu
VikingKnight
Amaterasu
Level 98
God Stats
4W - 0L
1,861 SR
Queue Stats
643W - 688L
1,528 Elo+
Solo
Team Averages
Level 97
1,569 SR
1,567 Elo+

VS

Team Averages
Level 75
1,431 SR
1,481 Elo+
Ao Kuang
Ao Kuang
ElBandidoGuapo
Ao Kuang
Level 85
God Stats
0W - 1L
1,233 SR
Queue Stats
13W - 18L
1,470 Elo+
Party 2
Agni
Agni
MoneyLefty
Agni
Level 154
God Stats
1W - 2L
1,379 SR
Queue Stats
117W - 121L
1,541 Elo+
Solo
Amaterasu
Amaterasu
UnboundBarrel
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,436 Elo+
Party 2
Thanatos
Thanatos
dangerousviper
Thanatos
Level 27
God Stats
1W - 5L
1,553 SR
Queue Stats
11W - 19L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
eZe0
Danzaburou
Level 95
God Stats
3W - 4L
1,489 SR
Queue Stats
126W - 113L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
9 / 1 / 18
12,306
1,119
16,132
6,896
2,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Apocalemur
Discordia
19
4 / 1 / 18
11,794
1,072
15,021
6,357
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
12 / 9 / 10
11,735
1,067
21,287
13,052
5,926
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 2 / 21
12,532
1,139
17,293
7,552
3,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
VikingKnight
Amaterasu
19
6 / 0 / 20
12,015
1,092
7,838
8,866
9,744
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

246

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
5 / 7 / 3
10,857
987
8,648
15,756
5,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 5 / 7
10,728
975
8,233
13,205
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
UnboundBarrel
Amaterasu
16
0 / 6 / 3
9,303
846
1,253
16,744
9,659
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
17
0 / 12 / 5
9,968
906
4,094
20,804
7,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
eZe0
Danzaburou
17
7 / 9 / 4
12,118
1,102
15,099
21,529
7,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
35
39
Kills
13
13
Deaths
39
87
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
18
18
W
Discordia
Apocalemur
Discordia
4
1
18
13
L
Ao Kuang
5
7
3
0.93
W
12
9
10
1.89
W
8
2
21
9.25
L
1
5
7
0.9
L
Amaterasu
UnboundBarrel
Amaterasu
0
6
3
0.25
W
Amaterasu
VikingKnight
Amaterasu
6
0
20
16
L
Thanatos
0
12
5
0.21
L
Danzaburou
eZe0
Danzaburou
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,571
Damage
37,327
42,723
Taken
88,038
24,642
Mitigated
35,670
5,409
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,132
1,553
0
455
6,896
2,864
0
2,882
4,014
39,017
0
W
Discordia
Apocalemur
Discordia
15,021
404
0
251
6,357
2,596
0
1,328
5,029
49,796
0
L
Ao Kuang
8,648
2,016
0
2,667
15,756
5,705
0
4,992
10,764
14,996
0
W
21,287
4,647
0
135
13,052
5,926
0
5,810
7,242
0
29,554
W
17,293
7,725
0
978
7,552
3,512
0
3,395
4,157
0
33,354
L
8,233
452
0
458
13,205
4,558
0
3,153
10,052
29,656
0
L
Amaterasu
UnboundBarrel
Amaterasu
1,253
328
0
1,247
16,744
9,659
0
6,207
10,537
0
16,504
W
Amaterasu
VikingKnight
Amaterasu
7,838
2,402
0
3,590
8,866
9,744
0
3,466
5,400
0
19,130
L
Thanatos
4,094
0
178
2,765
20,804
7,751
0
8,452
12,352
0
11,551
L
Danzaburou
eZe0
Danzaburou
15,099
6,641
0
2,082
21,529
7,997
0
8,349
13,180
0
48,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,382
Gold Earned
52,974
224
Minions Killed
173
11
Camps Cleared
3
996,500
Distance Traveled
892,216
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,306
1,119
69
6
2
219,470
0
W
Discordia
11,794
1,072
83
8
4
216,582
1
L
Ao Kuang
10,857
987
11
1
1
171,198
0
W
Da Ji
11,735
1,067
13
1
1
125,954
0
W
Neith
12,532
1,139
38
3
0
184,036
0
L
Agni
10,728
975
51
5
1
181,847
0
L
Amaterasu
9,303
846
37
3
0
148,412
0
W
Amaterasu
12,015
1,092
21
2
4
250,458
0
L
Thanatos
9,968
906
17
2
1
205,205
0
L
Danzaburou
12,118
1,102
57
5
0
185,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role