Player Matchup

Tiamat
Tiamat
Uruju
Tiamat
Level 123
God Stats
10W - 13L
1,407 SR
Queue Stats
166W - 160L
1,498 Elo+
Solo
Bacchus
Bacchus
ooMANOWARoo
Bacchus
Level 28
God Stats
1W - 2L
1,551 SR
Queue Stats
91W - 86L
1,471 Elo+
Solo
Awilix
Awilix
wizvlad
Awilix
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 63
1,486 SR
1,490 Elo+

VS

Team Averages
Level 91
1,480 SR
1,446 Elo+
Charybdis
Charybdis
Chombas
Charybdis
Level 143
God Stats
4W - 10L
1,279 SR
Queue Stats
335W - 360L
1,473 Elo+
Solo
Anubis
Anubis
Honorkapwn
Anubis
Level 28
God Stats
3W - 3L
1,661 SR
Queue Stats
20W - 13L
1,461 Elo+
Solo
Thanatos
Thanatos
SpEcTrU69
Thanatos
Level 101
God Stats
6W - 2L
1,500 SR
Queue Stats
151W - 176L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Uruju
Tiamat
11
1 / 6 / 0
7,460
622
4,402
8,185
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ooMANOWARoo
Bacchus
11
0 / 4 / 3
7,524
627
5,358
10,239
6,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
wizvlad
Awilix
9
2 / 9 / 0
7,814
651
5,310
11,654
2,960
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chombas
Charybdis
14
5 / 1 / 14
9,386
782
9,544
7,852
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Honorkapwn
Anubis
13
4 / 1 / 13
9,131
761
9,133
7,489
3,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
SpEcTrU69
Thanatos
14
10 / 1 / 8
10,026
836
7,736
7,945
3,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
19
19
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Chombas
Charybdis
5
1
14
12
W
Anubis
Honorkapwn
Anubis
4
1
13
10.5
W
Thanatos
SpEcTrU69
Thanatos
10
1
8
14
L
Tiamat
Uruju
Tiamat
1
6
0
0.17
L
Bacchus
ooMANOWARoo
Bacchus
0
4
3
0.38
L
Awilix
wizvlad
Awilix
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,070
Damage
26,413
30,078
Taken
23,286
12,639
Mitigated
9,539
2,543
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Chombas
Charybdis
9,544
3,645
0
1,324
7,852
3,099
832
4,852
3,000
0
46,345
W
Anubis
Honorkapwn
Anubis
9,133
578
0
2,851
7,489
3,312
862
2,649
4,840
32,457
0
W
Thanatos
SpEcTrU69
Thanatos
7,736
2,425
0
8,059
7,945
3,128
701
2,819
5,126
0
24,876
L
Tiamat
Uruju
Tiamat
4,402
327
0
320
8,185
2,999
0
2,058
6,127
29,046
0
L
Bacchus
ooMANOWARoo
Bacchus
5,358
268
0
1,973
10,239
6,680
0
2,589
7,650
17,045
0
L
Awilix
wizvlad
Awilix
5,310
1,273
0
250
11,654
2,960
0
4,779
6,875
0
9,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,798
Gold Earned
28,543
101
Minions Killed
191
3
Camps Cleared
8
580,310
Distance Traveled
669,455
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,386
782
91
8
4
199,992
4
W
Anubis
9,131
761
55
5
0
211,660
3
W
Thanatos
10,026
836
45
4
4
257,803
4
L
Tiamat
7,460
622
70
6
2
183,588
5
L
Bacchus
7,524
627
19
2
1
218,643
6
L
Awilix
7,814
651
12
1
0
178,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role