Player Matchup

Hera
Hera
CaptainCanadà
Hera
Level 81
God Stats
34W - 20L
1,622 SR
Queue Stats
177W - 150L
1,549 Elo+
Party 1
Loki
Loki
SkorgeX
Loki
Level 153
God Stats
8W - 5L
1,818 SR
Queue Stats
170W - 200L
1,555 Elo+
Party 1
Cupid
Cupid
Smameggs
Cupid
Level 85
God Stats
6W - 1L
1,520 SR
Queue Stats
76W - 82L
1,410 Elo+
Party 4
Chaac
Chaac
THC_PRODOGY69
Chaac
Level 89
God Stats
2W - 6L
1,502 SR
Queue Stats
142W - 136L
1,396 Elo+
Party 4
Ganesha
Ganesha
cougo
Ganesha
Level 109
God Stats
19W - 14L
1,634 SR
Queue Stats
137W - 121L
1,531 Elo+
Party 1
Team Averages
Level 103
1,619 SR
1,488 Elo+

VS

Team Averages
Level 74
1,508 SR
1,477 Elo+
Terra
Terra
 
Terra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ChinoChocks
Danzaburou
Level 66
God Stats
21W - 19L
1,551 SR
Queue Stats
273W - 283L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
LordVoidez93
Guan Yu
Level 61
God Stats
0W - 1L
1,686 SR
Queue Stats
42W - 39L
1,490 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Sandillian
Tsukuyomi
Level 76
God Stats
13W - 12L
1,520 SR
Queue Stats
253W - 323L
1,478 Elo+
Party 3
Scylla
Scylla
qje09
Scylla
Level 100
God Stats
1W - 5L
1,283 SR
Queue Stats
306W - 367L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 2
8,243
634
7,546
4,929
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
SkorgeX
Loki
13
4 / 1 / 9
7,818
601
4,459
7,421
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Smameggs
Cupid
12
5 / 2 / 4
7,478
575
6,252
4,522
1,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 3
7,394
569
4,437
7,573
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
cougo
Ganesha
12
0 / 0 / 12
7,603
585
5,115
8,363
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 3 / 2
5,907
454
1,574
9,142
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ChinoChocks
Danzaburou
10
0 / 3 / 3
6,051
465
2,150
6,876
1,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
LordVoidez93
Guan Yu
10
0 / 4 / 2
5,939
457
4,397
8,350
5,098
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Sandillian
Tsukuyomi
11
2 / 6 / 1
6,863
528
4,543
9,663
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
qje09
Scylla
10
1 / 4 / 1
6,417
494
2,262
6,911
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
20
Kills
3
5
Deaths
20
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
2
0.33
W
7
1
2
8
L
Danzaburou
ChinoChocks
Danzaburou
0
3
3
0.5
L
Guan Yu
LordVoidez93
Guan Yu
0
4
2
0.25
L
Tsukuyomi
Sandillian
Tsukuyomi
2
6
1
0.42
W
Loki
SkorgeX
Loki
4
1
9
8.5
W
Cupid
Smameggs
Cupid
5
2
4
3.5
W
4
1
3
5.5
W
Ganesha
cougo
Ganesha
0
0
12
6
L
Scylla
qje09
Scylla
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,809
Damage
14,926
32,808
Taken
40,942
16,654
Mitigated
17,405
13,376
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,574
629
643
2,399
9,142
5,826
0
1,821
7,273
12,432
0
W
7,546
1,478
81
1,319
4,929
1,575
30
901
3,906
56,294
0
L
Danzaburou
ChinoChocks
Danzaburou
2,150
1,142
0
1,634
6,876
1,668
0
1,976
4,900
0
35,116
L
Guan Yu
LordVoidez93
Guan Yu
4,397
713
170
1,652
8,350
5,098
161
1,375
6,567
0
23,679
L
Tsukuyomi
Sandillian
Tsukuyomi
4,543
1,081
0
2,686
9,663
2,749
0
3,017
6,411
0
28,816
W
Loki
SkorgeX
Loki
4,459
880
0
3,477
7,421
2,327
0
471
6,908
0
44,718
W
Cupid
Smameggs
Cupid
6,252
3,786
453
1,361
4,522
1,482
1,129
741
3,781
0
37,543
W
4,437
830
0
4,106
7,573
4,453
0
292
7,239
0
32,881
W
Ganesha
cougo
Ganesha
5,115
378
0
2,579
8,363
6,817
375
1,198
7,077
28,398
0
L
Scylla
qje09
Scylla
2,262
0
0
420
6,911
2,064
0
4,226
2,313
24,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,536
Gold Earned
31,177
380
Minions Killed
261
0
Camps Cleared
0
1,311,021
Distance Traveled
1,181,411
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,907
454
28
2
0
241,203
3
W
Hera
8,243
634
117
9
0
269,165
4
L
Danzaburou
6,051
465
80
6
0
229,483
6
L
Guan Yu
5,939
457
39
3
0
252,473
0
L
Tsukuyomi
6,863
528
58
4
0
231,589
2
W
Loki
7,818
601
91
7
0
302,035
3
W
Cupid
7,478
575
100
8
0
242,620
6
W
Chaac
7,394
569
64
5
0
240,137
2
W
Ganesha
7,603
585
8
1
0
257,064
4
L
Scylla
6,417
494
56
4
0
226,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role