Player Matchup

Bastet
Bastet
Ballesteros06
Bastet
Level 39
God Stats
5W - 4L
1,377 SR
Queue Stats
268W - 264L
1,430 Elo+
Party 2
Baba Yaga
Baba Yaga
Mangekiosh
Baba Yaga
Level 99
God Stats
3W - 1L
1,678 SR
Queue Stats
261W - 218L
1,536 Elo+
Party 2
Kuzenbo
Kuzenbo
Munincat
Kuzenbo
Level 85
God Stats
6W - 1L
1,496 SR
Queue Stats
154W - 163L
1,475 Elo+
Party 2
Sobek
Sobek
SYov
Sobek
Level 142
God Stats
2W - 1L
1,412 SR
Queue Stats
138W - 114L
1,516 Elo+
Party 2
Fafnir
Fafnir
Zhaerss
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,186 Elo+
Solo
Team Averages
Level 79
1,493 SR
1,429 Elo+

VS

Team Averages
Level 71
1,486 SR
1,460 Elo+
Tyr
Tyr
Hoppoi-
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,391 Elo+
Party 3
Awilix
Awilix
KingCarpenter95
Awilix
Level 160
God Stats
1W - 6L
1,266 SR
Queue Stats
317W - 317L
1,430 Elo+
Solo
Da Ji
Da Ji
Miawdoto
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,378 Elo+
Party 3
Chiron
Chiron
Spyzatron
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
TopWeeb
Amaterasu
Level 128
God Stats
1W - 2L
1,663 SR
Queue Stats
99W - 90L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 13
9,539
681
16,158
9,328
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Mangekiosh
Baba Yaga
19
8 / 1 / 11
11,060
790
27,564
15,027
8,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Munincat
Kuzenbo
18
4 / 2 / 14
11,399
814
10,962
22,059
41,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
SYov
Sobek
15
1 / 7 / 12
9,660
690
13,988
22,586
32,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
Zhaerss
Fafnir
18
6 / 2 / 12
11,824
845
12,697
20,196
25,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
3 / 6 / 8
9,464
676
9,221
28,540
20,086
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 2 / 9
9,860
704
15,260
22,723
11,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Miawdoto
Da Ji
16
2 / 7 / 4
9,269
662
6,441
13,432
7,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Spyzatron
Chiron
17
3 / 2 / 5
9,362
669
20,590
14,396
5,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
TopWeeb
Amaterasu
16
2 / 5 / 7
9,978
713
8,841
20,817
22,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
47
22
Kills
14
14
Deaths
22
62
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
Tyr
3
6
8
1.17
L
4
2
9
4.25
W
Baba Yaga
Mangekiosh
Baba Yaga
8
1
11
13.5
L
Da Ji
Miawdoto
Da Ji
2
7
4
0.57
W
Kuzenbo
Munincat
Kuzenbo
4
2
14
5.5
W
Sobek
SYov
Sobek
1
7
12
1
L
Chiron
Spyzatron
Chiron
3
2
5
2.75
L
Amaterasu
TopWeeb
Amaterasu
2
5
7
1.1
W
Fafnir
Zhaerss
Fafnir
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,369
Damage
60,353
89,196
Taken
99,908
112,156
Mitigated
68,567
38,677
Healing
44,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,158
4,573
2,892
1,341
9,328
5,039
942
0
9,000
0
25,029
L
Tyr
9,221
2,572
407
9,501
28,540
20,086
437
17,459
10,827
0
20,163
L
15,260
4,495
2,396
10,168
22,723
11,856
0
15,629
7,094
0
24,448
W
Baba Yaga
Mangekiosh
Baba Yaga
27,564
4,156
3,250
5,455
15,027
8,167
562
0
14,750
46,451
0
L
Da Ji
Miawdoto
Da Ji
6,441
1,102
1,184
1,711
13,432
7,999
72
8,718
4,714
0
14,051
W
Kuzenbo
Munincat
Kuzenbo
10,962
3,926
4,605
5,666
22,059
41,008
749
0
21,544
18,211
0
W
Sobek
SYov
Sobek
13,988
1,184
297
4,928
22,586
32,126
122
0
22,075
26,288
0
L
Chiron
Spyzatron
Chiron
20,590
10,557
1,973
8,306
14,396
5,641
1,230
12,409
1,987
0
43,996
L
Amaterasu
TopWeeb
Amaterasu
8,841
3,227
3,680
4,950
20,817
22,985
0
10,704
10,075
0
14,480
W
Fafnir
Zhaerss
Fafnir
12,697
4,593
4,237
6,006
20,196
25,816
777
0
19,916
25,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,482
Gold Earned
47,933
106
Minions Killed
130
0
Camps Cleared
0
1,423,238
Distance Traveled
1,261,254
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,539
681
15
1
0
314,652
0
L
Tyr
9,464
676
25
2
0
260,581
0
L
Awilix
9,860
704
21
2
0
271,127
1
W
Baba Yaga
11,060
790
34
2
0
253,430
0
L
Da Ji
9,269
662
29
2
0
236,758
1
W
Kuzenbo
11,399
814
18
1
0
294,235
2
W
Sobek
9,660
690
15
1
0
274,609
1
L
Chiron
9,362
669
45
3
0
231,624
0
L
Amaterasu
9,978
713
10
1
0
261,164
3
W
Fafnir
11,824
845
24
2
0
286,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role