Player Matchup

Xing Tian
Xing Tian
Ghostsniper1940
Xing Tian
Level 108
God Stats
1W - 1L
1,785 SR
Queue Stats
625W - 407L
1,577 Elo+
Party 2
Ah Puch
Ah Puch
LonelyDragon24
Ah Puch
Level 148
God Stats
6W - 5L
1,468 SR
Queue Stats
425W - 339L
1,491 Elo+
Party 2
Odin
Odin
lector07
Odin
Level 147
God Stats
18W - 13L
1,538 SR
Queue Stats
1,032W - 692L
1,612 Elo+
Party 2
Team Averages
Level 134
1,597 SR
1,560 Elo+

VS

Team Averages
Level 105
1,665 SR
1,888 Elo+
Zeus
Zeus
AliceRosez
Zeus
Level 27
God Stats
2W - 0L
1,719 SR
Queue Stats
71W - 1L
2,001 Elo+
Party 1
Yemoja
Yemoja
Lvl76Magikarp
Yemoja
Level 160
God Stats
2W - 1L
1,628 SR
Queue Stats
540W - 337L
1,810 Elo+
Party 1
Ne Zha
Ne Zha
Yes Ornstein
Ne Zha
Level 128
God Stats
5W - 2L
1,650 SR
Queue Stats
274W - 140L
1,855 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ghostsniper1940
Xing Tian
10
1 / 3 / 3
7,309
609
3,099
11,637
11,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 8 / 3
7,293
608
6,356
10,950
3,075
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
9
2 / 8 / 2
7,066
589
5,508
14,430
7,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 10
9,575
798
19,118
4,846
1,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 1 / 12
8,920
743
7,324
6,609
5,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
12
5 / 3 / 8
8,550
713
7,661
10,065
4,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
4
Kills
19
19
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
L
Xing Tian
Ghostsniper1940
Xing Tian
1
3
3
0.83
L
1
8
3
0.31
W
5
1
12
11
W
Ne Zha
5
3
8
3
L
Odin
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,963
Damage
34,103
37,017
Taken
21,520
21,416
Mitigated
11,537
3,547
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,118
1,404
0
1,499
4,846
1,316
87
2,371
2,475
36,980
0
L
Xing Tian
Ghostsniper1940
Xing Tian
3,099
164
0
404
11,637
11,187
0
6,512
4,379
13,245
0
L
6,356
109
0
1,562
10,950
3,075
0
8,237
2,065
24,046
0
W
7,324
750
1,980
2,156
6,609
5,432
72
2,853
3,756
18,463
0
W
Ne Zha
7,661
1,704
0
2,060
10,065
4,789
0
5,054
5,011
0
33,397
L
Odin
5,508
832
413
1,168
14,430
7,154
0
10,593
3,332
0
16,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,668
Gold Earned
27,045
104
Minions Killed
134
4
Camps Cleared
8
581,388
Distance Traveled
659,146
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,575
798
65
5
3
209,870
3
L
Xing Tian
7,309
609
19
2
0
211,310
1
L
Ah Puch
7,293
608
53
4
1
179,285
4
W
Yemoja
8,920
743
26
2
0
222,584
0
W
Ne Zha
8,550
713
43
4
5
226,692
1
L
Odin
7,066
589
32
3
3
190,793
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role