Player Matchup

Amaterasu
Amaterasu
DeadDesolaTion
Amaterasu
Level 81
God Stats
51W - 76L
1,362 SR
Queue Stats
403W - 533L
1,364 Elo+
Party 2
Jing Wei
Jing Wei
SemperFIxUSMC
Jing Wei
Level 66
God Stats
2W - 5L
1,483 SR
Queue Stats
287W - 321L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
lastonealive7
Nu Wa
Level 60
God Stats
2W - 1L
1,695 SR
Queue Stats
62W - 75L
1,284 Elo+
Solo
Team Averages
Level 69
1,513 SR
1,372 Elo+

VS

Team Averages
Level 51
1,706 SR
1,405 Elo+
Cthulhu
Cthulhu
KALI3ER
Cthulhu
Level 26
God Stats
3W - 4L
1,864 SR
Queue Stats
81W - 56L
1,658 Elo+
Solo
Nox
Nox
MorgulDad
Nox
Level 101
God Stats
3W - 9L
1,560 SR
Queue Stats
297W - 362L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
Thranduil86
Danzaburou
Level 27
God Stats
17W - 34L
1,694 SR
Queue Stats
130W - 183L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DeadDesolaTion
Amaterasu
16
2 / 5 / 9
13,796
575
16,621
32,128
34,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
SemperFIxUSMC
Jing Wei
19
11 / 6 / 3
16,939
706
34,554
24,918
13,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 5 / 7
13,576
566
21,165
13,322
8,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KALI3ER
Cthulhu
19
13 / 1 / 3
15,643
652
34,823
47,313
51,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
3 / 9 / 6
13,244
552
14,267
19,173
8,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Thranduil86
Danzaburou
15
0 / 5 / 7
12,566
524
7,231
17,706
7,766
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
15
Kills
16
16
Deaths
15
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DeadDesolaTion
Amaterasu
2
5
9
1.3
L
Cthulhu
KALI3ER
Cthulhu
13
1
3
14.5
L
3
9
6
0.67
W
Jing Wei
SemperFIxUSMC
Jing Wei
11
6
3
2.08
L
Danzaburou
Thranduil86
Danzaburou
0
5
7
0.7
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,340
Damage
56,321
70,368
Taken
84,192
56,890
Mitigated
67,931
24,968
Healing
28,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DeadDesolaTion
Amaterasu
16,621
5,145
0
11,524
32,128
34,897
491
19,588
12,540
0
48,524
L
Cthulhu
KALI3ER
Cthulhu
34,823
3,367
804
21,152
47,313
51,826
295
13,832
33,481
122,126
0
L
14,267
804
485
2,003
19,173
8,339
554
3,557
15,616
55,575
0
W
Jing Wei
SemperFIxUSMC
Jing Wei
34,554
23,758
377
7,441
24,918
13,492
1,819
19,788
5,130
0
103,267
L
Danzaburou
Thranduil86
Danzaburou
7,231
530
292
3,828
17,706
7,766
366
4,437
13,269
0
36,852
W
21,165
9,279
932
4,694
13,322
8,501
1,259
10,935
2,387
50,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,311
Gold Earned
41,453
253
Minions Killed
313
9
Camps Cleared
10
1,287,861
Distance Traveled
1,279,633
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,796
575
69
3
1
461,304
1
L
Cthulhu
15,643
652
158
7
6
464,253
4
L
Nox
13,244
552
106
4
4
378,974
4
W
Jing Wei
16,939
706
137
6
6
422,380
2
L
Danzaburou
12,566
524
49
2
0
436,406
0
W
Nu Wa
13,576
566
47
2
2
404,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role