Player Matchup

Morgan Le Fay
Morgan Le Fay
DemonzVII
Morgan Le Fay
Level 17
God Stats
14W - 7L
1,604 SR
Queue Stats
99W - 71L
1,557 Elo+
Solo
Anubis
Anubis
ElNicoarg
Anubis
Level 21
God Stats
5W - 4L
1,596 SR
Queue Stats
11W - 12L
1,317 Elo+
Solo
Amaterasu
Amaterasu
FruityMissile
Amaterasu
Level 7
God Stats
3W - 2L
1,559 SR
Queue Stats
5W - 9L
1,155 Elo+
Solo
Nemesis
Nemesis
Rezel1012
Nemesis
Level 27
God Stats
3W - 7L
1,398 SR
Queue Stats
86W - 111L
1,388 Elo+
Party 2
Apollo
Apollo
kingtonytony
Apollo
Level 13
God Stats
3W - 7L
1,500 SR
Queue Stats
41W - 57L
1,340 Elo+
Party 2
Team Averages
Level 17
1,531 SR
1,351 Elo+

VS

Team Averages
Level 8
1,536 SR
1,462 Elo+
Yemoja
Yemoja
GrandKingCero
Yemoja
Level 3
God Stats
1W - 2L
1,320 SR
Queue Stats
6W - 4L
1,323 Elo+
Solo
Artemis
Artemis
Psychdeadlic
Artemis
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 72L
1,500 Elo+
Solo
Nemesis
Nemesis
TheShey28
Nemesis
Level 15
God Stats
8W - 7L
1,582 SR
Queue Stats
49W - 47L
1,601 Elo+
Party 1
Bellona
Bellona
Yuganxz
Bellona
Level 17
God Stats
5W - 9L
1,778 SR
Queue Stats
19W - 23L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
ranziy
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DemonzVII
Morgan Le Fay
15
7 / 0 / 4
9,000
600
11,203
8,234
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
ElNicoarg
Anubis
12
2 / 2 / 1
7,014
468
2,428
3,784
1,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
FruityMissile
Amaterasu
14
10 / 2 / 1
8,940
596
8,426
10,783
5,809
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Rezel1012
Nemesis
13
5 / 4 / 2
7,973
532
4,849
11,026
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
11
0 / 2 / 4
6,812
454
1,855
6,496
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
8,129
542
4,144
8,237
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Psychdeadlic
Artemis
8
0 / 5 / 0
5,437
362
2,771
5,730
1,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
TheShey28
Nemesis
11
2 / 3 / 4
7,179
479
4,926
10,755
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Yuganxz
Bellona
10
1 / 7 / 0
6,809
454
3,708
10,532
6,869
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
ranziy
Kukulkan
12
3 / 6 / 3
7,442
496
4,924
7,703
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
24
Kills
10
10
Deaths
24
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DemonzVII
Morgan Le Fay
7
0
4
9
W
Anubis
ElNicoarg
Anubis
2
2
1
1.25
W
Amaterasu
FruityMissile
Amaterasu
10
2
1
5.25
L
4
3
2
1.67
L
Artemis
Psychdeadlic
Artemis
0
5
0
0
W
Nemesis
Rezel1012
Nemesis
5
4
2
1.5
L
Nemesis
TheShey28
Nemesis
2
3
4
1.33
L
Bellona
Yuganxz
Bellona
1
7
0
0.14
W
Apollo
0
2
4
1
L
Kukulkan
ranziy
Kukulkan
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,761
Damage
20,473
40,323
Taken
42,957
16,069
Mitigated
19,809
15,904
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DemonzVII
Morgan Le Fay
11,203
454
0
3,387
8,234
3,088
405
2,571
5,563
63,449
0
W
Anubis
ElNicoarg
Anubis
2,428
46
0
1,056
3,784
1,489
470
1,255
2,499
31,501
0
W
Amaterasu
FruityMissile
Amaterasu
8,426
4,268
0
5,579
10,783
5,809
339
1,351
9,186
0
38,817
L
4,144
1,304
614
1,702
8,237
4,931
0
4,197
4,040
22,524
0
L
Artemis
Psychdeadlic
Artemis
2,771
891
0
596
5,730
1,679
0
3,400
2,330
0
14,763
W
Nemesis
Rezel1012
Nemesis
4,849
1,476
0
4,458
11,026
3,799
0
2,268
8,696
0
44,196
L
Nemesis
TheShey28
Nemesis
4,926
1,979
0
4,075
10,755
3,342
0
2,079
8,676
0
39,105
L
Bellona
Yuganxz
Bellona
3,708
1,885
0
325
10,532
6,869
1,146
381
10,151
0
29,687
W
Apollo
1,855
918
0
1,424
6,496
1,884
839
1,391
5,105
0
31,945
L
Kukulkan
ranziy
Kukulkan
4,924
988
0
0
7,703
2,988
0
3,574
4,129
34,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,739
Gold Earned
34,996
371
Minions Killed
277
0
Camps Cleared
0
1,398,254
Distance Traveled
1,299,871
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,000
600
105
7
0
298,679
3
W
Anubis
7,014
468
54
4
0
292,448
4
W
Amaterasu
8,940
596
57
4
0
285,419
1
L
Yemoja
8,129
542
31
2
0
240,537
5
L
Artemis
5,437
362
37
2
0
241,226
0
W
Nemesis
7,973
532
84
6
0
287,892
13
L
Nemesis
7,179
479
72
5
0
314,406
0
L
Bellona
6,809
454
59
4
0
248,819
1
W
Apollo
6,812
454
71
5
0
233,816
6
L
Kukulkan
7,442
496
78
5
0
254,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role