Player Matchup

Baron Samedi
Baron Samedi
BQQ I KNO U
Baron Samedi
Level 14
God Stats
0W - 2L
1,204 SR
Queue Stats
5W - 6L
1,558 Elo+
Solo
Nu Wa
Nu Wa
I Want Dior
Nu Wa
Level 22
God Stats
11W - 6L
1,651 SR
Queue Stats
32W - 25L
1,620 Elo+
Solo
Ares
Ares
IEatFetuses0
Ares
Level 9
God Stats
1W - 1L
1,807 SR
Queue Stats
86W - 67L
1,555 Elo+
Solo
Hou Yi
Hou Yi
Nerodomas
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 198L
1,460 Elo+
Solo
Nemesis
Nemesis
Obamabooty247
Nemesis
Level 29
God Stats
29W - 33L
1,570 SR
Queue Stats
197W - 221L
1,582 Elo+
Solo
Team Averages
Level 20
1,546 SR
1,555 Elo+

VS

Team Averages
Level 47
1,559 SR
1,693 Elo+
Osiris
Osiris
De ChiII
Osiris
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
93W - 20L
1,816 Elo+
Party 1
Skadi
Skadi
Eman0311CAR
Skadi
Level 27
God Stats
18W - 17L
1,802 SR
Queue Stats
431W - 402L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
Lion_heart-0797
Kuzenbo
Level 29
God Stats
12W - 18L
1,491 SR
Queue Stats
440W - 360L
1,500 Elo+
Solo
Janus
Janus
OMAR EN 4
Janus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,854 Elo+
Party 1
Hel
Hel
xClouds9188
Hel
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 31L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BQQ I KNO U
Baron Samedi
10
2 / 11 / 3
7,285
383
12,161
19,840
8,515
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 2
8,780
462
12,338
11,446
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 2
6,169
325
3,087
14,391
8,092
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Nerodomas
Hou Yi
11
1 / 10 / 2
6,919
364
4,291
15,442
4,497
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
13
3 / 6 / 1
8,909
469
10,426
19,590
6,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
De ChiII
Osiris
19
14 / 3 / 8
12,701
668
18,029
18,517
11,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 2 / 9
11,554
608
9,580
12,736
4,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 0 / 17
9,315
490
7,397
11,801
15,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
OMAR EN 4
Janus
14
7 / 3 / 10
10,190
536
14,830
10,784
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 0 / 10
10,386
547
16,689
16,808
7,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
8
Kills
38
38
Deaths
8
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BQQ I KNO U
Baron Samedi
2
11
3
0.32
W
Osiris
De ChiII
Osiris
14
3
8
6
W
7
2
9
5.75
L
2
6
2
0.5
L
0
5
2
0.2
W
3
0
17
11.5
L
Hou Yi
Nerodomas
Hou Yi
1
10
2
0.2
W
Janus
OMAR EN 4
Janus
7
3
10
4
L
Nemesis
3
6
1
0.58
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,303
Damage
66,525
80,709
Taken
70,646
30,980
Mitigated
42,133
16,300
Healing
33,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BQQ I KNO U
Baron Samedi
12,161
486
1,999
4,931
19,840
8,515
310
10,763
8,889
34,836
0
W
Osiris
De ChiII
Osiris
18,029
5,487
0
3,319
18,517
11,374
308
5,237
12,072
0
100,137
W
9,580
5,039
0
4,293
12,736
4,831
10,575
3,058
9,678
0
91,310
L
12,338
2,555
0
1,433
11,446
3,369
344
6,033
5,177
59,668
0
L
3,087
112
0
2,429
14,391
8,092
0
6,217
8,092
12,256
0
W
7,397
2,431
0
2,658
11,801
15,733
402
4,156
7,645
18,318
0
L
Hou Yi
Nerodomas
Hou Yi
4,291
1,491
0
1,357
15,442
4,497
482
6,717
8,535
0
18,300
W
Janus
OMAR EN 4
Janus
14,830
594
187
1,739
10,784
3,035
1,640
5,658
5,126
66,185
0
L
Nemesis
10,426
4,304
0
4,151
19,590
6,507
0
8,346
11,100
0
39,976
W
16,689
625
8,361
13,277
16,808
7,160
1,703
9,477
7,331
60,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,062
Gold Earned
54,146
218
Minions Killed
548
0
Camps Cleared
0
1,436,049
Distance Traveled
1,931,468
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,285
383
36
2
0
263,388
4
W
Osiris
12,701
668
148
8
0
406,021
1
W
Skadi
11,554
608
154
8
0
371,031
2
L
Nu Wa
8,780
462
82
4
0
322,876
3
L
Ares
6,169
325
19
1
0
245,377
0
W
Kuzenbo
9,315
490
17
1
0
407,968
2
L
Hou Yi
6,919
364
25
1
0
243,754
3
W
Janus
10,190
536
120
6
0
370,668
3
L
Nemesis
8,909
469
56
3
0
360,654
1
W
Hel
10,386
547
109
6
0
375,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role