Player Matchup

Aphrodite
Aphrodite
Ecliipsxx
Aphrodite
Level 5
God Stats
23W - 18L
1,654 SR
Queue Stats
69W - 81L
1,619 Elo+
Party 2
Gilgamesh
Gilgamesh
IAMTHEPOWERRR
Gilgamesh
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 8L
1,372 Elo+
Solo
Nemesis
Nemesis
Retribution96
Nemesis
Level 44
God Stats
1W - 3L
1,362 SR
Queue Stats
116W - 140L
1,366 Elo+
Party 1
Neith
Neith
TywubChan
Neith
Level 90
God Stats
123W - 126L
1,452 SR
Queue Stats
202W - 212L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
ºMalkavianº
Nu Wa
Level 3
God Stats
3W - 0L
1,700 SR
Queue Stats
15W - 7L
1,682 Elo+
Party 1
Team Averages
Level 30
1,533 SR
1,506 Elo+

VS

Team Averages
Level 25
1,678 SR
1,503 Elo+
Camazotz
Camazotz
Kagr
Camazotz
Level 23
God Stats
5W - 5L
1,558 SR
Queue Stats
29W - 26L
1,544 Elo+
Solo
Set
Set
Poootchiii
Set
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 10L
1,571 Elo+
Party 3
Neith
Neith
RefLecTionSZ
Neith
Level 53
God Stats
2W - 2L
1,859 SR
Queue Stats
22W - 15L
1,499 Elo+
Party 3
Tiamat
Tiamat
Shabina
Tiamat
Level 24
God Stats
7W - 4L
1,864 SR
Queue Stats
64W - 60L
1,471 Elo+
Party 3
Medusa
Medusa
Yajirushi21
Medusa
Level 18
God Stats
6W - 6L
1,610 SR
Queue Stats
43W - 46L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ecliipsxx
Aphrodite
11
0 / 0 / 9
6,564
505
1,995
6,217
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
IAMTHEPOWERRR
Gilgamesh
11
2 / 4 / 5
6,795
523
3,938
8,302
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
11
0 / 3 / 7
6,527
502
5,042
9,424
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TywubChan
Neith
12
6 / 1 / 4
7,673
590
6,124
6,685
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
11 / 2 / 0
9,174
706
12,099
9,999
3,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Kagr
Camazotz
11
0 / 5 / 5
6,321
486
3,487
11,882
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 6 / 1
6,789
522
3,595
9,740
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 3
6,619
509
6,389
6,876
2,092
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Shabina
Tiamat
10
3 / 5 / 2
6,792
522
9,005
8,160
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
11
0 / 1 / 0
5,956
458
405
5,486
1,638
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
19
Kills
10
10
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ecliipsxx
Aphrodite
0
0
9
4.5
W
Gilgamesh
IAMTHEPOWERRR
Gilgamesh
2
4
5
1.13
L
Camazotz
Kagr
Camazotz
0
5
5
0.5
L
5
6
1
0.92
L
2
2
3
1.75
W
Nemesis
0
3
7
1.17
L
Tiamat
Shabina
Tiamat
3
5
2
0.8
W
Neith
TywubChan
Neith
6
1
4
8
L
Medusa
0
1
0
0
W
11
2
0
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,198
Damage
22,881
40,627
Taken
42,144
15,416
Mitigated
16,056
18,723
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ecliipsxx
Aphrodite
1,995
457
2,286
4,033
6,217
1,817
738
504
5,637
27,200
0
W
Gilgamesh
IAMTHEPOWERRR
Gilgamesh
3,938
1,520
0
807
8,302
4,808
0
1,640
6,520
0
24,567
L
Camazotz
Kagr
Camazotz
3,487
1,135
0
4,499
11,882
5,015
112
2,524
9,358
0
31,642
L
3,595
1,774
0
820
9,740
3,007
0
3,827
5,913
0
28,531
L
6,389
1,502
0
2,551
6,876
2,092
283
2,683
4,193
0
33,044
W
Nemesis
5,042
2,253
0
3,786
9,424
3,206
0
2,077
7,253
0
36,637
L
Tiamat
Shabina
Tiamat
9,005
676
0
1,486
8,160
4,304
420
3,478
4,682
31,739
0
W
Neith
TywubChan
Neith
6,124
2,591
574
2,569
6,685
1,987
1,554
1,504
5,105
0
36,064
L
Medusa
405
112
0
888
5,486
1,638
0
1,582
3,904
0
31,626
W
12,099
3,812
146
4,522
9,999
3,598
2,990
2,585
7,107
58,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,733
Gold Earned
32,477
344
Minions Killed
286
0
Camps Cleared
0
1,221,841
Distance Traveled
1,207,214
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,564
505
71
5
0
235,309
1
W
Gilgamesh
6,795
523
47
4
0
235,396
1
L
Camazotz
6,321
486
57
4
0
245,888
1
L
Set
6,789
522
57
4
0
182,801
0
L
Neith
6,619
509
60
5
0
243,439
0
W
Nemesis
6,527
502
67
5
0
274,606
0
L
Tiamat
6,792
522
58
4
0
253,582
2
W
Neith
7,673
590
60
5
0
235,463
2
L
Medusa
5,956
458
54
4
0
281,504
6
W
Nu Wa
9,174
706
99
8
0
241,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role