Player Matchup

Pele
Pele
Silver I
 
Pele
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Bronze III
 
Ravana
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
ExplicitSkill
Ymir
Silver IV
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 12L
1,383 MMR
Party 2
Agni
Agni
Gold V
simsam16
Agni
Gold V
Level 124
God Stats
2W - 3L
1,450 SR
Queue Stats
23W - 25L
1,398 MMR
Solo
Izanami
Izanami
Gold IV
smeagel88
Izanami
Gold IV
Level 155
God Stats
6W - 9L
1,691 SR
Queue Stats
48W - 52L
1,412 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,528 SR
1,438 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,441 SR
1,407 MMR
Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
HotMomSexer
Awilix
Bronze III
Level 88
God Stats
0W - 3L
1,348 SR
Queue Stats
1W - 5L
1,422 MMR
Party 1
Horus
Horus
Bronze III
MagicToaster05
Horus
Bronze III
Level 69
God Stats
0W - 1L
1,415 SR
Queue Stats
2W - 11L
1,320 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
kionshuna
Baron Samedi
Gold V
Level 129
God Stats
1W - 3L
1,522 SR
Queue Stats
136W - 136L
1,434 MMR
Solo
Xbalanque
Xbalanque
Bronze III
mSCHMIDTx
Xbalanque
Bronze III
Level 123
God Stats
110W - 142L
1,418 SR
Queue Stats
212W - 263L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 1 / 2
7,112
711
5,735
6,316
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ravana
 
Ravana
11
5 / 1 / 2
6,439
644
3,008
2,948
1,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 0 / 4
5,955
596
1,249
4,577
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
12
4 / 0 / 2
7,122
712
3,676
3,439
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
smeagel88
Izanami
10
2 / 1 / 1
6,329
633
3,086
3,813
999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayAthenaTiamatArtemisGilgamesh

VS

Bans
PersephoneOdinSobekNu WaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 2 / 0
5,525
553
5,025
9,231
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
6
0 / 2 / 1
4,341
434
812
3,942
939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 0
4,332
433
658
5,076
2,223
Baron Samedi
kionshuna
Baron Samedi
9
1 / 3 / 0
5,290
529
1,907
4,703
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
mSCHMIDTx
Xbalanque
7
0 / 4 / 0
4,446
445
2,168
5,476
1,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
3
3
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
2
4
W
Ravana
 
Ravana
5
1
2
6
L
Ao Kuang
 
Ao Kuang
2
2
0
1
W
1
0
4
3
L
Awilix
0
2
1
0.25
L
0
4
0
0
L
Baron Samedi
kionshuna
Baron Samedi
1
3
0
0.33
L
Xbalanque
mSCHMIDTx
Xbalanque
0
4
0
0
W
Agni
4
0
2
5
W
Izanami
smeagel88
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,754
Damage
10,570
21,093
Taken
28,428
9,289
Mitigated
8,228
8,035
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,735
1,554
0
2,654
6,316
3,163
416
2,905
3,411
0
30,330
W
Ravana
 
Ravana
3,008
814
0
667
2,948
1,332
0
335
2,613
0
29,665
L
Ao Kuang
 
Ao Kuang
5,025
1,150
0
5,033
9,231
2,623
0
318
8,913
29,753
0
W
1,249
136
0
1,879
4,577
2,731
155
1,067
3,510
11,054
0
L
Awilix
812
366
0
1,366
3,942
939
0
812
3,030
0
11,411
L
658
231
73
684
5,076
2,223
0
557
4,519
0
10,600
L
Baron Samedi
kionshuna
Baron Samedi
1,907
192
110
1,157
4,703
1,311
0
1,914
2,649
27,546
0
L
Xbalanque
mSCHMIDTx
Xbalanque
2,168
696
0
993
5,476
1,132
0
1,040
4,392
0
18,090
W
Agni
3,676
1,264
0
1,881
3,439
1,064
300
1,262
2,177
39,962
0
W
Izanami
smeagel88
Izanami
3,086
2,382
0
954
3,813
999
936
1,363
2,450
0
43,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,957
Gold Earned
23,934
294
Minions Killed
210
0
Camps Cleared
0
1,054,630
Distance Traveled
906,679
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,112
711
57
6
0
197,059
4
W
Ravana
6,439
644
47
5
0
238,982
1
L
Ao Kuang
5,525
553
52
5
0
211,016
0
W
Ymir
5,955
596
13
1
0
210,922
5
L
Awilix
4,341
434
29
3
0
172,600
0
L
Horus
4,332
433
26
3
0
173,652
0
L
Baron Samedi
5,290
529
64
6
0
185,376
5
L
Xbalanque
4,446
445
39
4
0
164,035
1
W
Agni
7,122
712
92
9
0
205,473
5
W
Izanami
6,329
633
85
9
0
202,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role