Player Matchup

Sol
Sol
SenpaiNiko317
Sol
Level 29
God Stats
8W - 3L
1,807 SR
Queue Stats
118W - 93L
1,627 Elo+
Solo
Jormungandr
Jormungandr
Sondire
Jormungandr
Level 29
God Stats
4W - 2L
1,585 SR
Queue Stats
36W - 28L
1,559 Elo+
Solo
Chronos
Chronos
YonkoG
Chronos
Level 17
God Stats
75W - 33L
1,821 SR
Queue Stats
137W - 73L
1,732 Elo+
Solo
Rama
Rama
blackcook1
Rama
Level 8
God Stats
2W - 2L
1,772 SR
Queue Stats
7W - 9L
1,453 Elo+
Solo
Thor
Thor
itsodinx
Thor
Level 13
God Stats
9W - 10L
1,589 SR
Queue Stats
24W - 25L
1,560 Elo+
Solo
Team Averages
Level 19
1,715 SR
1,586 Elo+

VS

Team Averages
Level 15
1,503 SR
1,607 Elo+
Tiamat
Tiamat
FullMonkeyMode
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,661 Elo+
Party 1
Ratatoskr
Ratatoskr
HatefulTosker
Ratatoskr
Level 28
God Stats
94W - 32L
1,631 SR
Queue Stats
107W - 41L
1,638 Elo+
Solo
Izanami
Izanami
ShamyShamSham
Izanami
Level 5
God Stats
18W - 15L
1,124 SR
Queue Stats
29W - 32L
1,672 Elo+
Party 1
Sobek
Sobek
UnreCord027
Sobek
Level 29
God Stats
1W - 1L
1,806 SR
Queue Stats
29W - 22L
1,561 Elo+
Solo
Jormungandr
Jormungandr
mAsIniC
Jormungandr
Level 8
God Stats
2W - 4L
1,457 SR
Queue Stats
7W - 16L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
8,787
549
4,458
12,408
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Sondire
Jormungandr
15
8 / 0 / 4
9,135
571
9,239
9,220
6,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
YonkoG
Chronos
14
1 / 1 / 5
8,656
541
7,728
8,855
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 3 / 7
9,136
571
7,682
12,305
4,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
16
10 / 2 / 2
10,463
654
8,835
8,361
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,244
453
4,965
12,668
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
HatefulTosker
Ratatoskr
14
10 / 5 / 0
9,306
582
16,135
11,124
4,033
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
11
0 / 7 / 1
6,762
423
2,382
10,524
2,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 0
7,192
450
2,278
12,747
10,199
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
mAsIniC
Jormungandr
11
0 / 4 / 1
6,610
413
3,647
12,180
8,613
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
25
Kills
10
10
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Ratatoskr
HatefulTosker
Ratatoskr
10
5
0
2
W
2
4
7
1.38
L
Izanami
0
7
1
0.07
W
Jormungandr
Sondire
Jormungandr
8
0
4
10
L
0
4
0
0
W
Chronos
YonkoG
Chronos
1
1
5
3.5
W
4
3
7
2.5
W
Thor
10
2
2
5.5
L
Jormungandr
mAsIniC
Jormungandr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,942
Damage
29,407
51,149
Taken
59,243
19,121
Mitigated
30,761
18,593
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,965
277
0
3,020
12,668
5,451
0
2,586
10,082
38,709
0
L
Ratatoskr
HatefulTosker
Ratatoskr
16,135
4,517
0
2,852
11,124
4,033
474
5,340
5,784
0
50,206
W
4,458
1,510
0
5,362
12,408
2,919
1,226
594
11,758
47,305
0
L
Izanami
2,382
1,383
0
1,733
10,524
2,465
1,027
1,965
8,559
0
45,826
W
Jormungandr
Sondire
Jormungandr
9,239
3,727
329
2,611
9,220
6,337
292
3,432
5,762
42,812
0
L
2,278
62
133
2,696
12,747
10,199
501
6,876
5,871
28,745
0
W
Chronos
YonkoG
Chronos
7,728
2,738
0
2,754
8,855
2,987
2,621
1,796
7,059
54,719
0
W
7,682
6,127
0
4,141
12,305
4,082
1,105
4,148
8,157
0
58,553
W
Thor
8,835
1,602
0
3,396
8,361
2,796
0
838
7,523
0
47,556
L
Jormungandr
mAsIniC
Jormungandr
3,647
1,986
0
1,905
12,180
8,613
612
5,065
7,115
30,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,177
Gold Earned
37,114
427
Minions Killed
357
0
Camps Cleared
0
1,491,249
Distance Traveled
1,365,747
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,244
453
70
4
0
264,558
0
L
Ratatoskr
9,306
582
87
5
0
315,726
1
W
Sol
8,787
549
82
5
0
319,119
1
L
Izanami
6,762
423
85
5
0
226,205
1
W
Jormungandr
9,135
571
61
4
0
307,197
6
L
Sobek
7,192
450
61
4
0
304,071
1
W
Chronos
8,656
541
102
6
0
285,434
2
W
Rama
9,136
571
103
6
0
269,913
1
W
Thor
10,463
654
79
5
0
309,586
0
L
Jormungandr
6,610
413
54
3
0
255,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role