Player Matchup

Cthulhu
Cthulhu
BarbographerTTV
Cthulhu
Level 149
God Stats
1W - 2L
1,231 SR
Queue Stats
42W - 50L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
Repuil
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,275 Elo+
Party 1
Ares
Ares
Sanctus Lupus17
Ares
Level 15
God Stats
9W - 15L
1,387 SR
Queue Stats
11W - 21L
1,228 Elo+
Party 1
Team Averages
Level 63
1,373 SR
1,325 Elo+

VS

Team Averages
Level 21
1,517 SR
1,497 Elo+
Discordia
Discordia
Daxxykin
Discordia
Level 21
God Stats
11W - 10L
1,613 SR
Queue Stats
65W - 39L
1,659 Elo+
Party 2
Mulan
Mulan
Denmister
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 85L
1,635 Elo+
Party 2
Neith
Neith
Thanan00
Neith
Level 14
God Stats
32W - 34L
1,439 SR
Queue Stats
70W - 76L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 6
11,365
758
15,370
15,168
18,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Repuil
Zhong Kui
14
7 / 2 / 6
10,481
699
13,264
16,772
17,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 2 / 12
10,478
699
2,794
15,832
16,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Daxxykin
Discordia
12
3 / 5 / 2
9,346
623
18,699
10,130
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Denmister
Mulan
11
1 / 7 / 4
9,080
605
9,952
17,301
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Thanan00
Neith
12
2 / 6 / 4
9,139
609
6,306
11,358
3,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
6
7
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
3
6
4.33
L
Discordia
Daxxykin
Discordia
3
5
2
0.8
L
Mulan
Denmister
Mulan
1
7
4
0.43
W
Zhong Kui
Repuil
Zhong Kui
7
2
6
5
W
1
2
12
3.5
L
Neith
Thanan00
Neith
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,428
Damage
34,957
47,772
Taken
38,789
52,799
Mitigated
21,497
9,388
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,370
358
1,456
1,589
15,168
18,536
302
4,923
9,822
48,817
0
L
Discordia
Daxxykin
Discordia
18,699
290
0
775
10,130
3,219
198
8,328
1,155
39,555
0
L
Mulan
Denmister
Mulan
9,952
2,208
0
1,371
17,301
14,449
0
12,915
3,895
152
22,819
W
Zhong Kui
Repuil
Zhong Kui
13,264
1,878
810
3,989
16,772
17,517
1,382
7,333
8,890
32,335
0
W
2,794
152
0
1,544
15,832
16,746
644
5,269
10,130
9,164
0
L
Neith
Thanan00
Neith
6,306
2,219
0
1,024
11,358
3,829
104
8,603
2,311
0
24,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,324
Gold Earned
27,565
141
Minions Killed
121
3
Camps Cleared
3
827,465
Distance Traveled
783,379
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,365
758
74
5
0
295,992
2
L
Discordia
9,346
623
53
4
2
280,581
4
L
Mulan
9,080
605
28
2
0
275,303
2
W
Zhong Kui
10,481
699
55
4
3
251,072
1
W
Ares
10,478
699
12
1
0
280,401
0
L
Neith
9,139
609
40
3
1
227,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role