Player Matchup

Ullr
Ullr
Diamond I
 
Ullr
Diamond I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond IV
BacchusBelch947
Bacchus
Diamond IV
Level 142
God Stats
16W - 24L
1,640 SR
Queue Stats
238W - 236L
2,290 MMR
Solo
Athena
Athena
Diamond V
TyrDaddy
Athena
Diamond V
Level 160
God Stats
2W - 7L
1,506 SR
Queue Stats
192W - 169L
2,144 MMR
Solo
Thor
Thor
Diamond I
Valkuri
Thor
Diamond I
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 45L
2,704 MMR
Solo
Scylla
Scylla
Diamond I
Wåvy
Scylla
Diamond I
Level 47
God Stats
9W - 6L
1,728 SR
Queue Stats
114W - 90L
2,572 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 103
1,575 SR
2,242 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,773 SR
2,473 MMR
Loki
Loki
Diamond II
FascistPink
Loki
Diamond II
Level 160
God Stats
11W - 10L
1,585 SR
Queue Stats
435W - 442L
2,355 MMR
Solo
Odin
Odin
Diamond I
TL2Infinity
Odin
Diamond I
Level 160
God Stats
18W - 6L
2,022 SR
Queue Stats
375W - 300L
2,801 MMR
Solo
Medusa
Medusa
Diamond IV
ThyBob
Medusa
Diamond IV
Level 160
God Stats
3W - 0L
1,872 SR
Queue Stats
254W - 185L
2,538 MMR
Solo
Zeus
Zeus
Diamond I
lS3RGl
Zeus
Diamond I
Level 160
God Stats
14W - 13L
1,630 SR
Queue Stats
265W - 277L
2,553 MMR
Solo
Horus
Horus
Diamond IV
xDmvr
Horus
Diamond IV
Level 157
God Stats
14W - 7L
1,757 SR
Queue Stats
315W - 293L
2,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
2 / 7 / 3
11,670
467
10,439
20,549
7,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
1 / 7 / 8
9,550
382
6,855
21,870
35,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Athena
TyrDaddy
Athena
17
1 / 4 / 9
11,092
444
9,900
23,757
24,709
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
Valkuri
Thor
20
12 / 7 / 2
14,070
563
17,320
22,862
10,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Wåvy
Scylla
16
0 / 8 / 4
10,763
431
10,946
20,079
8,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayTiamatGilgameshHelPersephone

VS

Bans
SusanoRaijinGaneshaZhong KuiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 11
13,134
525
8,014
15,401
7,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 2 / 8
16,071
643
21,196
20,056
19,936
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
ThyBob
Medusa
20
13 / 4 / 6
15,193
608
26,284
22,702
10,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
lS3RGl
Zeus
20
6 / 1 / 9
14,185
567
23,830
13,641
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
xDmvr
Horus
17
0 / 5 / 19
12,177
487
6,192
26,001
22,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
16
Kills
33
33
Deaths
16
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
7
3
0.5
L
1
7
8
0.71
W
3
4
11
2.13
W
11
2
8
7.5
W
Medusa
ThyBob
Medusa
13
4
6
4
L
Athena
TyrDaddy
Athena
1
4
9
1.38
L
Thor
Valkuri
Thor
12
7
2
1.86
L
Scylla
Wåvy
Scylla
0
8
4
0.25
W
Zeus
lS3RGl
Zeus
6
1
9
10.5
W
Horus
xDmvr
Horus
0
5
19
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,460
Damage
85,516
109,117
Taken
97,801
85,653
Mitigated
64,783
18,546
Healing
35,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,439
3,535
0
2,063
20,549
7,008
932
2,676
17,803
0
98,679
L
6,855
511
0
1,596
21,870
35,127
0
6,953
14,780
24,186
0
W
8,014
1,268
0
2,148
15,401
7,065
1,358
4,337
11,064
0
102,844
W
21,196
3,779
0
5,960
20,056
19,936
1,759
6,289
13,767
12,584
109,659
W
Medusa
ThyBob
Medusa
26,284
14,608
0
8,007
22,702
10,094
6,833
6,300
16,402
0
150,547
L
Athena
TyrDaddy
Athena
9,900
1,837
0
6,555
23,757
24,709
0
7,054
16,369
54,939
0
L
Thor
Valkuri
Thor
17,320
5,433
0
4,356
22,862
10,579
0
2,485
20,247
0
96,994
L
Scylla
Wåvy
Scylla
10,946
1,998
95
3,881
20,079
8,230
0
7,673
12,090
78,896
0
W
Zeus
lS3RGl
Zeus
23,830
2,638
375
6,910
13,641
5,260
1,698
7,299
6,342
114,818
0
W
Horus
xDmvr
Horus
6,192
3,286
4,743
6,916
26,001
22,428
898
9,183
16,818
0
31,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,145
Gold Earned
70,760
595
Minions Killed
731
0
Camps Cleared
0
2,245,018
Distance Traveled
2,380,601
20
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,670
467
167
7
0
477,492
0
L
Bacchus
9,550
382
27
1
0
432,870
9
W
Loki
13,134
525
138
6
0
513,850
9
W
Odin
16,071
643
214
9
0
506,676
3
W
Medusa
15,193
608
174
7
0
427,188
6
L
Athena
11,092
444
121
5
0
491,408
2
L
Thor
14,070
563
134
5
0
436,286
5
L
Scylla
10,763
431
146
6
0
406,962
4
W
Zeus
14,185
567
166
7
0
441,995
4
W
Horus
12,177
487
39
2
0
490,892
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role