Player Matchup

Tyr
Tyr
Natsu_98_PR
Tyr
Level 128
God Stats
20W - 15L
1,549 SR
Queue Stats
755W - 720L
1,606 Elo+
Solo
Apollo
Apollo
iKaros G
Apollo
Level 68
God Stats
6W - 6L
1,370 SR
Queue Stats
53W - 72L
1,339 Elo+
Solo
Ao Kuang
Ao Kuang
shadow97spawn97
Ao Kuang
Level 77
God Stats
37W - 32L
1,463 SR
Queue Stats
179W - 201L
1,298 Elo+
Solo
Thoth
Thoth
thereekster187
Thoth
Level 103
God Stats
5W - 7L
1,529 SR
Queue Stats
620W - 601L
1,513 Elo+
Solo
Yemoja
Yemoja
thesnuggler727
Yemoja
Level 63
God Stats
28W - 22L
1,514 SR
Queue Stats
105W - 126L
1,330 Elo+
Solo
Team Averages
Level 88
1,485 SR
1,417 Elo+

VS

Team Averages
Level 81
1,417 SR
1,390 Elo+
Vamana
Vamana
KSI BoomRIP
Vamana
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 89L
1,308 Elo+
Solo
Ra
Ra
Kileroide93
Ra
Level 85
God Stats
4W - 8L
1,421 SR
Queue Stats
462W - 524L
1,363 Elo+
Solo
Ymir
Ymir
WP Fordifly
Ymir
Level 69
God Stats
25W - 36L
1,380 SR
Queue Stats
600W - 746L
1,340 Elo+
Solo
Heimdallr
Heimdallr
jayIizzIe
Heimdallr
Level 128
God Stats
0W - 1L
1,347 SR
Queue Stats
39W - 36L
1,505 Elo+
Solo
Arachne
Arachne
korishai
Arachne
Level 66
God Stats
7W - 7L
1,435 SR
Queue Stats
77W - 96L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 2
11,211
561
6,116
20,531
15,519
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
iKaros G
Apollo
17
2 / 0 / 4
10,169
508
5,881
11,242
4,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
13
7 / 8 / 6
9,549
477
11,311
19,159
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 1 / 5
10,127
506
13,001
8,591
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 6
8,686
434
4,449
12,596
14,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 5 / 2
7,239
362
4,721
11,562
5,793
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 1
9,823
491
11,729
14,103
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 0
8,727
436
5,343
13,384
10,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
jayIizzIe
Heimdallr
19
5 / 1 / 0
11,573
579
14,641
10,569
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
korishai
Arachne
14
2 / 2 / 3
9,109
455
4,833
15,422
6,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
10
10
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
5
2
0.2
L
3
5
1
0.7
W
2
0
2
3
L
0
3
0
0
W
Apollo
iKaros G
Apollo
2
0
4
4
L
Heimdallr
jayIizzIe
Heimdallr
5
1
0
5
L
Arachne
korishai
Arachne
2
2
3
1.75
W
Ao Kuang
7
8
6
1.25
W
4
1
5
6.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,758
Damage
41,267
72,119
Taken
65,040
43,849
Mitigated
33,511
26,959
Healing
22,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,721
1,244
0
2,651
11,562
5,793
88
5,822
5,740
0
20,498
L
11,729
994
1,738
5,992
14,103
5,167
39
7,480
6,623
74,077
0
W
6,116
531
0
9,208
20,531
15,519
0
3,152
17,379
0
67,640
L
5,343
802
162
3,979
13,384
10,575
692
6,549
6,835
48,793
0
W
Apollo
iKaros G
Apollo
5,881
2,713
0
6,450
11,242
4,575
637
2,066
9,176
0
69,542
L
Heimdallr
jayIizzIe
Heimdallr
14,641
5,554
0
4,992
10,569
5,389
57
2,407
8,162
0
93,998
L
Arachne
korishai
Arachne
4,833
4,277
0
3,342
15,422
6,587
0
6,715
8,707
0
57,894
W
Ao Kuang
11,311
4,043
0
3,188
19,159
5,988
0
3,073
16,080
71,223
0
W
13,001
829
0
802
8,591
3,358
0
3,691
4,900
82,510
0
W
4,449
796
2,794
4,517
12,596
14,409
0
5,894
6,702
18,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,742
Gold Earned
46,471
496
Minions Killed
520
0
Camps Cleared
0
1,995,195
Distance Traveled
1,933,374
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,239
362
44
2
0
399,050
0
L
Ra
9,823
491
136
7
0
371,820
2
W
Tyr
11,211
561
152
8
0
455,049
0
L
Ymir
8,727
436
84
4
0
340,564
0
W
Apollo
10,169
508
138
7
0
366,669
0
L
Heimdallr
11,573
579
165
8
0
357,492
7
L
Arachne
9,109
455
91
5
0
464,448
1
W
Ao Kuang
9,549
477
67
3
0
431,857
3
W
Thoth
10,127
506
121
6
0
418,267
9
W
Yemoja
8,686
434
18
1
0
323,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role