Player Matchup

Chang'e
Chang'e
Casper73
Chang'e
Level 140
God Stats
16W - 15L
1,584 SR
Queue Stats
119W - 116L
1,611 Elo+
Party 1
Artemis
Artemis
Chaamelia
Artemis
Level 84
God Stats
2W - 1L
1,773 SR
Queue Stats
17W - 19L
1,287 Elo+
Party 1
Sun Wukong
Sun Wukong
Ra7Tl
Sun Wukong
Level 127
God Stats
1W - 1L
1,660 SR
Queue Stats
24W - 24L
1,305 Elo+
Party 1
Team Averages
Level 117
1,672 SR
1,401 Elo+

VS

Team Averages
Level 81
1,540 SR
1,715 Elo+
Morgan Le Fay
Morgan Le Fay
BrownSalamander_
Morgan Le Fay
Level 89
God Stats
5W - 4L
1,498 SR
Queue Stats
61W - 26L
1,666 Elo+
Party 2
Geb
Geb
Didos__
Geb
Level 75
God Stats
11W - 5L
1,686 SR
Queue Stats
50W - 17L
1,684 Elo+
Party 2
Artemis
Artemis
Saturday_Ferda
Artemis
Level 79
God Stats
3W - 0L
1,436 SR
Queue Stats
37W - 14L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Casper73
Chang'e
14
6 / 2 / 3
10,649
666
16,521
16,620
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Chaamelia
Artemis
12
1 / 7 / 6
9,370
586
7,970
12,475
3,844
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Ra7Tl
Sun Wukong
13
2 / 6 / 5
9,983
624
7,316
20,482
16,327
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrownSalamander_
Morgan Le Fay
16
8 / 4 / 6
11,687
730
19,126
12,500
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
13
2 / 1 / 13
10,884
680
7,211
17,512
20,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 5 / 9
11,311
707
14,881
12,370
4,972
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
9
Kills
15
15
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BrownSalamander_
Morgan Le Fay
8
4
6
2.75
L
Chang'e
Casper73
Chang'e
6
2
3
3.75
L
Artemis
Chaamelia
Artemis
1
7
6
0.57
W
Geb
2
1
13
8.5
L
Sun Wukong
Ra7Tl
Sun Wukong
2
6
5
0.75
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,807
Damage
41,218
49,577
Taken
42,382
25,736
Mitigated
30,821
17,280
Healing
7,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BrownSalamander_
Morgan Le Fay
19,126
752
222
2,893
12,500
5,807
765
5,200
6,939
54,305
0
L
Chang'e
Casper73
Chang'e
16,521
728
3,792
7,650
16,620
5,565
376
7,893
8,453
50,733
0
L
Artemis
Chaamelia
Artemis
7,970
2,486
0
1,450
12,475
3,844
1,072
5,884
6,373
0
16,092
W
Geb
7,211
600
670
2,328
17,512
20,042
140
6,648
10,422
18,359
0
L
Sun Wukong
Ra7Tl
Sun Wukong
7,316
1,271
0
4,388
20,482
16,327
47
11,751
8,051
0
24,705
W
14,881
5,148
0
1,505
12,370
4,972
1,636
4,697
7,461
0
51,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,002
Gold Earned
33,882
163
Minions Killed
160
7
Camps Cleared
6
755,131
Distance Traveled
838,277
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,687
730
85
5
2
287,642
2
L
Chang'e
10,649
666
104
7
5
268,723
4
L
Artemis
9,370
586
23
1
1
196,306
3
W
Geb
10,884
680
9
1
0
294,458
8
L
Sun Wukong
9,983
624
36
2
1
290,102
6
W
Artemis
11,311
707
66
4
4
256,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role