Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
dariealonso01
Persephone
Level 66
God Stats
2W - 1L
1,554 SR
Queue Stats
148W - 124L
1,654 Elo+
Party 1
Izanami
Izanami
lorddrums
Izanami
Level 147
God Stats
1W - 1L
1,613 SR
Queue Stats
58W - 36L
1,664 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rollermikeangel
Tsukuyomi
Level 160
God Stats
15W - 11L
1,617 SR
Queue Stats
163W - 157L
1,595 Elo+
Party 1
Team Averages
Level 133
1,571 SR
1,603 Elo+

VS

Team Averages
Level 80
1,608 SR
1,744 Elo+
Rama
Rama
AlexanderGriffin
Rama
Level 158
God Stats
1W - 1L
1,652 SR
Queue Stats
10W - 2L
1,917 Elo+
Party 2
Sol
Sol
ChadTheMenace
Sol
Level 22
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 1L
1,753 Elo+
Party 2
Erlang Shen
Erlang Shen
Invertros
Erlang Shen
Level 76
God Stats
1W - 1L
1,528 SR
Queue Stats
37W - 20L
1,687 Elo+
Party 2
Ganesha
Ganesha
LadyAce1491
Ganesha
Level 63
God Stats
1W - 3L
1,558 SR
Queue Stats
34W - 22L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 1 / 6
9,205
837
6,484
7,201
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
dariealonso01
Persephone
15
3 / 0 / 6
9,373
852
8,791
5,209
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
lorddrums
Izanami
15
2 / 2 / 3
8,757
796
3,221
5,369
1,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
rollermikeangel
Tsukuyomi
15
5 / 1 / 2
9,409
855
5,538
6,226
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
9,210
837
6,990
9,449
2,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 0
7,587
690
1,480
4,618
1,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Invertros
Erlang Shen
13
1 / 4 / 1
7,836
712
4,082
8,887
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
LadyAce1491
Ganesha
12
0 / 3 / 0
7,667
697
1,941
8,255
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
4
4
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
6
5
L
3
3
1
1.17
L
0
2
0
0
L
Erlang Shen
Invertros
Erlang Shen
1
4
1
0.38
L
Ganesha
LadyAce1491
Ganesha
0
3
0
0
W
Persephone
dariealonso01
Persephone
3
0
6
6
W
Izanami
lorddrums
Izanami
2
2
3
1.75
W
Tsukuyomi
rollermikeangel
Tsukuyomi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,034
Damage
14,493
24,005
Taken
31,209
13,051
Mitigated
15,211
7,755
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,484
993
1,781
2,448
7,201
6,245
482
471
6,730
27,516
0
L
6,990
4,448
0
2,828
9,449
2,928
1,449
4,306
5,049
0
45,713
L
1,480
372
0
821
4,618
1,376
1,101
3,338
1,193
17,860
0
L
Erlang Shen
Invertros
Erlang Shen
4,082
1,516
0
973
8,887
3,956
0
4,527
4,282
0
21,021
L
Ganesha
LadyAce1491
Ganesha
1,941
132
0
864
8,255
6,951
301
3,125
4,950
14,622
0
W
Persephone
dariealonso01
Persephone
8,791
509
0
1,708
5,209
1,963
898
1,321
3,888
37,208
0
W
Izanami
lorddrums
Izanami
3,221
1,896
0
781
5,369
1,803
1,747
72
5,297
0
26,660
W
Tsukuyomi
rollermikeangel
Tsukuyomi
5,538
1,379
0
1,037
6,226
3,040
1,207
1,924
4,302
0
33,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
32,300
222
Minions Killed
180
12
Camps Cleared
9
825,473
Distance Traveled
768,659
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,205
837
41
4
1
166,273
0
L
Rama
9,210
837
86
8
2
173,555
2
L
Sol
7,587
690
63
6
2
182,122
0
L
Erlang Shen
7,836
712
28
3
5
209,949
0
L
Ganesha
7,667
697
3
0
0
203,033
4
W
Persephone
9,373
852
70
6
2
204,921
1
W
Izanami
8,757
796
53
5
2
203,738
1
W
Tsukuyomi
9,409
855
58
5
7
250,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role