Player Matchup

Ymir
Ymir
BreadBiggly
Ymir
Level 28
God Stats
10W - 0L
2,140 SR
Queue Stats
165W - 39L
1,920 Elo+
Party 2
Thor
Thor
MustacheMarshall
Thor
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 1L
1,743 Elo+
Party 2
Artemis
Artemis
iaflame
Artemis
Level 28
God Stats
2W - 0L
1,788 SR
Queue Stats
99W - 20L
1,891 Elo+
Party 2
Team Averages
Level 21
1,809 SR
1,851 Elo+

VS

Team Averages
Level 100
1,647 SR
1,727 Elo+
Janus
Janus
McDrizzle
Janus
Level 145
God Stats
0W - 1L
1,835 SR
Queue Stats
94W - 98L
1,688 Elo+
Solo
Hun Batz
Hun Batz
SpaceCowboy8375
Hun Batz
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 22L
1,748 Elo+
Party 1
Sylvanus
Sylvanus
StonedTarpan
Sylvanus
Level 129
God Stats
2W - 1L
1,607 SR
Queue Stats
38W - 12L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 15
9,562
869
8,853
16,767
17,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
10 / 3 / 6
9,524
866
8,429
13,475
8,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
iaflame
Artemis
13
5 / 1 / 14
9,079
825
17,147
10,683
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
McDrizzle
Janus
13
5 / 7 / 1
9,304
846
11,587
10,034
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
9
1 / 5 / 3
7,418
674
6,639
10,282
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
StonedTarpan
Sylvanus
10
0 / 7 / 6
7,400
673
4,624
16,839
15,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
19
Kills
6
6
Deaths
19
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
L
Janus
McDrizzle
Janus
5
7
1
0.79
W
10
3
6
4.33
L
Hun Batz
1
5
3
0.5
L
Sylvanus
StonedTarpan
Sylvanus
0
7
6
0.43
W
Artemis
iaflame
Artemis
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,429
Damage
22,850
40,925
Taken
37,155
31,005
Mitigated
26,312
12,702
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,853
2,188
747
4,920
16,767
17,608
109
6,099
10,009
18,695
0
L
Janus
McDrizzle
Janus
11,587
1,137
0
8
10,034
3,318
0
2,270
7,764
35,388
0
W
8,429
2,273
0
2,822
13,475
8,184
797
5,006
8,069
0
27,429
L
Hun Batz
6,639
1,364
0
1,330
10,282
7,392
0
2,460
7,822
0
10,449
L
Sylvanus
StonedTarpan
Sylvanus
4,624
1,340
746
1,888
16,839
15,602
0
4,232
12,607
9,985
0
W
Artemis
iaflame
Artemis
17,147
9,833
0
4,213
10,683
5,213
1,560
4,926
5,324
0
52,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,165
Gold Earned
24,122
133
Minions Killed
85
8
Camps Cleared
1
603,226
Distance Traveled
501,202
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,562
869
26
2
1
214,923
3
L
Janus
9,304
846
61
6
1
176,452
4
W
Thor
9,524
866
33
3
4
203,657
5
L
Hun Batz
7,418
674
10
1
0
171,821
1
L
Sylvanus
7,400
673
14
1
0
152,929
2
W
Artemis
9,079
825
74
7
3
184,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role