Player Matchup

Mulan
Mulan
 
Mulan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FUERZATOTAL
Nox
Level 158
God Stats
13W - 13L
1,619 SR
Queue Stats
334W - 354L
1,502 Elo+
Solo
Neith
Neith
VikingPGD
Neith
Level 13
God Stats
2W - 1L
1,357 SR
Queue Stats
10W - 10L
1,412 Elo+
Solo
Team Averages
Level 72
1,492 SR
1,471 Elo+

VS

Team Averages
Level 97
1,430 SR
1,377 Elo+
Medusa
Medusa
IBarackObama
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Solo
Bacchus
Bacchus
SuiCrazy
Bacchus
Level 158
God Stats
40W - 61L
1,483 SR
Queue Stats
257W - 261L
1,601 Elo+
Solo
Zeus
Zeus
zsakker
Zeus
Level 120
God Stats
0W - 2L
1,307 SR
Queue Stats
7W - 7L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
8 / 3 / 15
10,922
840
11,198
15,457
14,797
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
10 / 2 / 13
11,060
851
9,348
7,685
2,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
VikingPGD
Neith
14
8 / 7 / 14
10,734
826
12,702
10,252
3,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 11 / 5
8,943
688
6,879
13,148
4,954
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SuiCrazy
Bacchus
11
5 / 8 / 5
9,369
721
5,853
13,101
23,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
zsakker
Zeus
13
5 / 7 / 6
10,096
777
11,671
11,230
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
26
Kills
12
12
Deaths
26
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
3
15
5.17
W
10
2
13
8.25
L
Medusa
2
11
5
0.41
L
Bacchus
SuiCrazy
Bacchus
5
8
5
0.94
W
Neith
VikingPGD
Neith
8
7
14
2.14
L
Zeus
zsakker
Zeus
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,248
Damage
24,403
33,394
Taken
37,479
20,948
Mitigated
32,634
5,107
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,198
1,814
0
1,989
15,457
14,797
617
7,253
7,724
78
33,524
W
9,348
662
0
1,742
7,685
2,702
830
4,060
3,390
26,235
0
L
Medusa
6,879
4,456
105
810
13,148
4,954
559
2,742
10,406
0
20,043
L
Bacchus
SuiCrazy
Bacchus
5,853
1,051
642
1,454
13,101
23,857
612
3,646
9,455
15,435
0
W
Neith
VikingPGD
Neith
12,702
5,455
0
1,376
10,252
3,449
1,504
5,262
4,702
0
34,760
L
Zeus
zsakker
Zeus
11,671
1,753
0
997
11,230
3,823
339
3,353
7,877
30,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,716
Gold Earned
28,408
134
Minions Killed
114
5
Camps Cleared
5
721,342
Distance Traveled
531,724
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,922
840
51
4
2
258,550
2
W
Nox
11,060
851
46
4
2
250,033
2
L
Medusa
8,943
688
39
3
1
172,362
0
L
Bacchus
9,369
721
14
1
0
169,788
1
W
Neith
10,734
826
37
3
1
212,759
2
L
Zeus
10,096
777
61
5
4
189,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role