Player Matchup

Neith
Neith
Diiceymelts
Neith
Level 23
God Stats
4W - 9L
1,615 SR
Queue Stats
34W - 56L
1,377 Elo+
Solo
Achilles
Achilles
IrritablePenguin
Achilles
Level 40
God Stats
38W - 41L
1,530 SR
Queue Stats
79W - 114L
1,402 Elo+
Party 1
Zeus
Zeus
Thefakecsmith
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,021 Elo+
Party 1
Team Averages
Level 23
1,548 SR
1,267 Elo+

VS

Team Averages
Level 78
1,427 SR
1,508 Elo+
Ravana
Ravana
DmoneyCashmoney
Ravana
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 101L
1,564 Elo+
Party 2
Fenrir
Fenrir
HacheMex
Fenrir
Level 27
God Stats
4W - 3L
1,413 SR
Queue Stats
28W - 44L
1,396 Elo+
Solo
Ra
Ra
offthepaul
Ra
Level 63
God Stats
9W - 11L
1,368 SR
Queue Stats
81W - 75L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
8,452
704
8,358
8,073
2,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

11
3 / 4 / 3
7,560
630
6,946
13,610
9,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 6 / 6
7,483
624
5,994
7,388
1,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
9,297
775
7,603
10,012
5,617
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
HacheMex
Fenrir
11
1 / 6 / 8
8,088
674
4,917
12,742
6,769
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 1 / 6
9,430
786
10,903
6,526
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
13
13
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
6
1
6
9
W
Fenrir
HacheMex
Fenrir
1
6
8
0.83
L
3
4
3
1.13
L
1
6
6
0.67
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,298
Damage
23,423
29,071
Taken
29,280
13,666
Mitigated
14,922
6,732
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,358
3,161
0
3,089
8,073
2,631
66
2,994
4,915
0
33,306
W
7,603
3,574
0
1,851
10,012
5,617
1,379
1,579
8,083
0
22,413
W
Fenrir
HacheMex
Fenrir
4,917
489
108
3,702
12,742
6,769
0
3,876
8,411
0
28,428
L
6,946
1,328
0
3,617
13,610
9,219
0
5,055
8,290
0
20,536
L
5,994
1,776
0
26
7,388
1,816
0
2,695
4,536
16,820
0
W
10,903
1,320
3,745
3,683
6,526
2,536
1,029
1,650
4,661
43,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,495
Gold Earned
26,815
113
Minions Killed
147
4
Camps Cleared
7
566,898
Distance Traveled
647,310
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,452
704
68
6
3
181,942
2
W
Ravana
9,297
775
29
2
1
233,485
0
W
Fenrir
8,088
674
33
3
4
218,983
6
L
Achilles
7,560
630
15
1
1
224,808
0
L
Zeus
7,483
624
30
3
0
160,148
1
W
Ra
9,430
786
85
7
2
194,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role