Player Matchup

Pele
Pele
Bronze III
DemonMarkZeldris
Pele
Bronze III
Level 106
God Stats
2W - 1L
1,596 SR
Queue Stats
36W - 48L
1,308 MMR
Solo
Sylvanus
Sylvanus
Silver I
HOCKEYMASKILLER
Sylvanus
Silver I
Level 128
God Stats
59W - 70L
1,474 SR
Queue Stats
770W - 784L
1,280 MMR
Solo
Cupid
Cupid
Gold IV
I HOT N BEEFY I
Cupid
Gold IV
Level 122
God Stats
35W - 25L
1,653 SR
Queue Stats
566W - 569L
1,289 MMR
Solo
Nu Wa
Nu Wa
Gold III
MoSleep
Nu Wa
Gold III
Level 150
God Stats
125W - 119L
1,517 SR
Queue Stats
211W - 225L
1,307 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
eVoDirtyy
Gilgamesh
Silver I
Level 128
God Stats
2W - 2L
1,224 SR
Queue Stats
165W - 176L
1,319 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,493 SR
1,300 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,512 SR
1,300 MMR
Zhong Kui
Zhong Kui
Bronze III
JOGErik568
Zhong Kui
Bronze III
Level 43
God Stats
2W - 4L
1,557 SR
Queue Stats
10W - 12L
1,231 MMR
Solo
Zeus
Zeus
Gold V
OdeloT10
Zeus
Gold V
Level 160
God Stats
128W - 100L
1,566 SR
Queue Stats
780W - 787L
1,315 MMR
Solo
Eset
Eset
Gold V
WhiteSilence313
Eset
Gold V
Level 149
God Stats
1W - 3L
1,552 SR
Queue Stats
36W - 40L
1,335 MMR
Solo
Yemoja
Yemoja
Bronze IV
ichijose
Yemoja
Bronze IV
Level 46
God Stats
0W - 3L
1,332 SR
Queue Stats
1W - 6L
1,303 MMR
Solo
Ullr
Ullr
Gold V
will5gatsby
Ullr
Gold V
Level 124
God Stats
9W - 9L
1,551 SR
Queue Stats
165W - 157L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
10,173
509
6,527
10,597
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
19
2 / 0 / 3
11,460
573
5,623
10,222
7,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 5 / 4
10,718
536
10,935
14,788
5,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
MoSleep
Nu Wa
19
1 / 1 / 3
11,927
596
14,945
6,343
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
eVoDirtyy
Gilgamesh
15
4 / 7 / 2
10,504
525
10,236
18,598
17,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
HelTiamatMorgan Le FayTsukuyomiArtio

VS

Bans
ThanatosKhepriGebYmirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JOGErik568
Zhong Kui
12
2 / 3 / 3
8,364
418
4,931
11,839
5,943
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zeus
18
0 / 5 / 1
10,287
514
9,008
12,033
4,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 0 / 5
10,615
531
8,204
11,947
4,560
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
ichijose
Yemoja
13
2 / 2 / 10
8,889
444
4,621
10,889
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 3
10,209
510
8,894
15,670
5,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
14
Kills
15
15
Deaths
14
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Sylvanus
2
0
3
3.5
W
3
5
4
1
L
Zhong Kui
JOGErik568
Zhong Kui
2
3
3
1.17
W
Nu Wa
MoSleep
Nu Wa
1
1
3
2.5
L
Zeus
0
5
1
0.1
L
5
0
5
7.5
W
Gilgamesh
eVoDirtyy
Gilgamesh
4
7
2
0.71
L
Yemoja
ichijose
Yemoja
2
2
10
3.5
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,266
Damage
35,658
60,548
Taken
62,378
36,391
Mitigated
29,986
21,094
Healing
19,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,527
2,165
0
3,866
10,597
3,785
63
6,071
4,526
0
54,304
W
Sylvanus
5,623
1,710
851
6,243
10,222
7,655
518
5,895
4,327
63,782
12,817
W
10,935
7,249
698
4,386
14,788
5,175
2,664
6,228
8,560
0
95,092
L
Zhong Kui
JOGErik568
Zhong Kui
4,931
1,013
372
1,625
11,839
5,943
0
4,110
7,495
50,216
0
W
Nu Wa
MoSleep
Nu Wa
14,945
6,005
0
1,351
6,343
2,282
2,504
3,394
2,949
97,388
0
L
Zeus
9,008
726
0
3,833
12,033
4,113
175
5,984
5,881
87,846
0
L
8,204
825
1,233
5,530
11,947
4,560
526
4,808
6,753
99,752
0
W
Gilgamesh
eVoDirtyy
Gilgamesh
10,236
2,103
0
3,699
18,598
17,494
316
5,350
13,248
515
42,151
L
Yemoja
ichijose
Yemoja
4,621
1,012
1,834
1,189
10,889
9,540
0
2,977
7,712
14,589
0
L
8,894
4,136
0
4,333
15,670
5,830
0
1,220
14,308
0
67,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,782
Gold Earned
48,364
608
Minions Killed
595
0
Camps Cleared
0
1,911,837
Distance Traveled
1,689,878
29
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,173
509
87
4
0
437,766
6
W
Sylvanus
11,460
573
150
8
0
381,160
6
W
Cupid
10,718
536
149
7
0
353,543
4
L
Zhong Kui
8,364
418
91
5
0
255,166
7
W
Nu Wa
11,927
596
170
9
0
390,459
10
L
Zeus
10,287
514
166
8
0
325,041
11
L
Eset
10,615
531
187
9
0
380,417
6
W
Gilgamesh
10,504
525
52
3
0
348,909
3
L
Yemoja
8,889
444
26
1
0
350,658
8
L
Ullr
10,209
510
125
6
0
378,596
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role