Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AthuraOri
Artemis
Level 37
God Stats
9W - 9L
1,317 SR
Queue Stats
117W - 137L
1,461 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EntropyDaemon
Ah Muzen Cab
Level 38
God Stats
5W - 2L
1,858 SR
Queue Stats
75W - 79L
1,471 Elo+
Party 1
Charybdis
Charybdis
Keatinger
Charybdis
Level 28
God Stats
1W - 2L
1,544 SR
Queue Stats
61W - 73L
1,467 Elo+
Party 1
Chiron
Chiron
TheNovaMutant
Chiron
Level 106
God Stats
11W - 8L
1,644 SR
Queue Stats
288W - 261L
1,508 Elo+
Party 1
Team Averages
Level 64
1,573 SR
1,481 Elo+

VS

Team Averages
Level 67
1,559 SR
1,426 Elo+
Nu Wa
Nu Wa
AthanxX
Nu Wa
Level 81
God Stats
4W - 6L
1,616 SR
Queue Stats
163W - 184L
1,426 Elo+
Party 2
Chang'e
Chang'e
Firepat544
Chang'e
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,326 Elo+
Party 3
Geb
Geb
Reshram
Geb
Level 94
God Stats
2W - 4L
1,567 SR
Queue Stats
120W - 112L
1,585 Elo+
Party 3
Bellona
Bellona
XxGodLeg4cyxX
Bellona
Level 61
God Stats
4W - 4L
1,372 SR
Queue Stats
72W - 91L
1,375 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mostbreak
Tsukuyomi
Level 52
God Stats
7W - 3L
1,742 SR
Queue Stats
38W - 48L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
3 / 7 / 5
12,481
657
23,580
22,312
8,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
AthuraOri
Artemis
17
2 / 13 / 6
12,304
648
11,538
20,220
5,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
EntropyDaemon
Ah Muzen Cab
20
4 / 3 / 3
13,821
727
10,041
16,220
6,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Keatinger
Charybdis
16
0 / 7 / 7
11,254
592
12,556
17,949
6,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 7 / 6
15,642
823
30,976
19,095
7,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AthanxX
Nu Wa
20
6 / 4 / 16
14,514
764
17,168
16,714
6,615
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Firepat544
Chang'e
18
2 / 4 / 9
12,706
669
4,896
16,736
10,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
20
9 / 2 / 23
15,528
817
30,601
34,178
71,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
20
10 / 3 / 17
15,770
830
15,408
24,869
35,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
mostbreak
Tsukuyomi
20
10 / 5 / 9
16,388
863
18,273
22,981
10,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
111
18
Kills
37
37
Deaths
18
27
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
7
5
0.79
W
Nu Wa
AthanxX
Nu Wa
6
4
16
3.5
L
Artemis
AthuraOri
Artemis
2
13
6
0.38
L
Ah Muzen Cab
EntropyDaemon
Ah Muzen Cab
4
3
3
1.83
W
Chang'e
Firepat544
Chang'e
2
4
9
1.63
L
Charybdis
Keatinger
Charybdis
0
7
7
0.5
W
Geb
9
2
23
10.25
L
9
7
6
1.71
W
Bellona
10
3
17
6.17
W
Tsukuyomi
mostbreak
Tsukuyomi
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,691
Damage
86,346
95,796
Taken
115,478
35,120
Mitigated
134,982
13,991
Healing
22,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
23,580
13,722
0
3,405
22,312
8,384
497
12,615
9,572
0
61,848
W
Nu Wa
AthanxX
Nu Wa
17,168
3,289
0
1,268
16,714
6,615
802
0
16,574
40,257
0
L
Artemis
AthuraOri
Artemis
11,538
5,242
0
0
20,220
5,992
0
12,981
7,159
0
25,177
L
Ah Muzen Cab
EntropyDaemon
Ah Muzen Cab
10,041
1,735
0
4,719
16,220
6,402
1,462
8,989
7,195
0
58,992
W
Chang'e
Firepat544
Chang'e
4,896
534
2,750
5,317
16,736
10,346
1,681
300
16,348
26,053
0
L
Charybdis
Keatinger
Charybdis
12,556
7,409
0
998
17,949
6,610
44
12,673
5,204
0
29,850
W
Geb
30,601
3,492
0
3,943
34,178
71,886
36
177
33,585
54,114
0
L
30,976
9,019
791
4,078
19,095
7,732
0
8,435
10,539
0
82,185
W
Bellona
15,408
1,752
0
2,548
24,869
35,221
1,387
0
24,597
7,467
31,147
W
Tsukuyomi
mostbreak
Tsukuyomi
18,273
4,982
423
6,741
22,981
10,914
4,405
1,196
21,717
0
87,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,502
Gold Earned
74,906
391
Minions Killed
377
10
Camps Cleared
7
1,585,772
Distance Traveled
1,703,049
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,481
657
95
5
1
308,099
1
W
Nu Wa
14,514
764
56
3
1
353,573
0
L
Artemis
12,304
648
31
2
3
230,554
0
L
Ah Muzen Cab
13,821
727
116
6
4
429,629
4
W
Chang'e
12,706
669
59
3
1
259,898
2
L
Charybdis
11,254
592
41
2
0
318,118
2
W
Geb
15,528
817
43
2
2
386,006
0
L
Chiron
15,642
823
108
6
2
299,372
1
W
Bellona
15,770
830
72
4
0
367,410
0
W
Tsukuyomi
16,388
863
147
8
3
336,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role