Player Matchup

Heimdallr
Heimdallr
ACEINAK
Heimdallr
Level 115
God Stats
2W - 2L
1,678 SR
Queue Stats
69W - 39L
1,599 Elo+
Party 2
Ymir
Ymir
DIEDINAK
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 46L
1,631 Elo+
Party 2
Izanami
Izanami
MrJefferson907
Izanami
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 17L
1,729 Elo+
Party 2
Janus
Janus
NoobinAK
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 9L
1,715 Elo+
Party 2
Hachiman
Hachiman
UnsureHite
Hachiman
Level 103
God Stats
0W - 1L
1,620 SR
Queue Stats
50W - 27L
1,604 Elo+
Party 2
Team Averages
Level 73
1,560 SR
1,656 Elo+

VS

Team Averages
Level 78
1,412 SR
1,475 Elo+
Sun Wukong
Sun Wukong
A6GRAMLINE
Sun Wukong
Level 148
God Stats
16W - 10L
1,415 SR
Queue Stats
721W - 663L
1,475 Elo+
Party 1
Cerberus
Cerberus
ESEM092020
Cerberus
Level 25
God Stats
1W - 0L
1,280 SR
Queue Stats
5W - 7L
1,427 Elo+
Solo
Sobek
Sobek
Mayhem009
Sobek
Level 106
God Stats
1W - 0L
1,363 SR
Queue Stats
113W - 113L
1,524 Elo+
Party 3
Athena
Athena
SourSweetGone29
Athena
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,411 Elo+
Party 3
Discordia
Discordia
YoiTz WhiTe
Discordia
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ACEINAK
Heimdallr
17
3 / 7 / 12
9,708
693
15,793
14,658
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
0 / 9 / 13
8,139
581
7,966
23,466
18,394
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 8 / 10
10,156
725
15,701
14,220
4,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
NoobinAK
Janus
17
5 / 7 / 12
10,227
731
18,911
10,515
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
UnsureHite
Hachiman
20
10 / 3 / 10
11,755
840
22,241
10,098
4,145
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A6GRAMLINE
Sun Wukong
18
15 / 8 / 17
12,395
885
18,839
20,382
21,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ESEM092020
Cerberus
18
4 / 4 / 22
10,785
770
7,025
20,548
25,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sobek
Mayhem009
Sobek
18
4 / 4 / 23
10,923
780
9,719
23,111
36,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 5 / 20
9,788
699
8,042
21,659
29,237
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
YoiTz WhiTe
Discordia
20
9 / 1 / 20
12,051
861
25,897
10,728
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
136
22
Kills
34
34
Deaths
22
57
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
A6GRAMLINE
Sun Wukong
15
8
17
2.94
L
Heimdallr
ACEINAK
Heimdallr
3
7
12
1.29
L
Ymir
0
9
13
0.72
W
Cerberus
ESEM092020
Cerberus
4
4
22
3.75
W
Sobek
Mayhem009
Sobek
4
4
23
3.88
L
4
8
10
1.13
L
Janus
NoobinAK
Janus
5
7
12
1.57
W
2
5
20
2.4
L
Hachiman
UnsureHite
Hachiman
10
3
10
5
W
Discordia
YoiTz WhiTe
Discordia
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,612
Damage
69,522
72,957
Taken
96,428
36,100
Mitigated
118,118
14,338
Healing
30,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
A6GRAMLINE
Sun Wukong
18,839
2,974
122
1,436
20,382
21,159
758
3,473
16,905
0
24,765
L
Heimdallr
ACEINAK
Heimdallr
15,793
4,945
163
1,436
14,658
5,510
0
8,708
5,722
0
32,218
L
Ymir
7,966
763
1,462
3,622
23,466
18,394
0
17,863
5,300
14,005
0
W
Cerberus
ESEM092020
Cerberus
7,025
304
3,287
3,584
20,548
25,175
864
8,845
11,703
22,734
0
W
Sobek
Mayhem009
Sobek
9,719
500
1,788
7,217
23,111
36,694
770
5,491
17,620
20,249
0
L
15,701
8,590
1,348
2,328
14,220
4,304
0
10,715
3,176
0
23,946
L
Janus
NoobinAK
Janus
18,911
1,309
0
28
10,515
3,747
0
6,435
4,034
31,348
0
W
8,042
1,252
4,151
2,743
21,659
29,237
1,042
6,970
14,689
14,190
0
L
Hachiman
UnsureHite
Hachiman
22,241
10,727
1,692
2,259
10,098
4,145
0
5,828
4,042
0
39,761
W
Discordia
YoiTz WhiTe
Discordia
25,897
2,115
3,621
2,634
10,728
5,853
1,242
2,098
8,630
55,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,985
Gold Earned
55,942
134
Minions Killed
136
0
Camps Cleared
0
1,136,594
Distance Traveled
1,408,043
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,395
885
12
1
0
301,328
1
L
Heimdallr
9,708
693
40
3
0
224,134
1
L
Ymir
8,139
581
9
1
0
220,372
0
W
Cerberus
10,785
770
41
3
0
286,355
1
W
Sobek
10,923
780
17
1
0
261,474
3
L
Izanami
10,156
725
22
2
0
211,480
0
L
Janus
10,227
731
26
2
0
222,223
0
W
Athena
9,788
699
8
1
0
292,240
1
L
Hachiman
11,755
840
37
3
0
258,385
1
W
Discordia
12,051
861
58
4
0
266,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role