Player Matchup

Set
Set
Cheshire312
Set
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,482 Elo+
Party 3
Cthulhu
Cthulhu
RenegadeVoid
Cthulhu
Level 126
God Stats
4W - 5L
1,401 SR
Queue Stats
200W - 190L
1,477 Elo+
Party 2
Athena
Athena
RicePrezPip
Athena
Level 84
God Stats
2W - 1L
1,522 SR
Queue Stats
145W - 148L
1,420 Elo+
Party 2
Thor
Thor
Thealchemisa
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,505 Elo+
Party 3
Freya
Freya
sandeaterr
Freya
Level 110
God Stats
9W - 4L
1,590 SR
Queue Stats
335W - 328L
1,503 Elo+
Party 2
Team Averages
Level 110
1,503 SR
1,477 Elo+

VS

Team Averages
Level 136
1,384 SR
1,426 Elo+
Geb
Geb
Belgabod
Geb
Level 145
God Stats
2W - 0L
1,740 SR
Queue Stats
14W - 7L
1,370 Elo+
Solo
Odin
Odin
GrimGrog
Odin
Level 156
God Stats
2W - 2L
1,245 SR
Queue Stats
147W - 167L
1,374 Elo+
Party 4
Amaterasu
Amaterasu
MekkWarrior
Amaterasu
Level 149
God Stats
1W - 2L
1,212 SR
Queue Stats
140W - 151L
1,501 Elo+
Party 4
Scylla
Scylla
P0w3rT0p
Scylla
Level 108
God Stats
2W - 3L
1,439 SR
Queue Stats
168W - 170L
1,461 Elo+
Party 1
Chiron
Chiron
xDiRtY_SpRiTx
Chiron
Level 120
God Stats
2W - 4L
1,285 SR
Queue Stats
151W - 148L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
6,789
617
8,073
12,249
11,008
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
RenegadeVoid
Cthulhu
15
2 / 5 / 6
8,436
767
9,483
12,207
12,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
13
0 / 8 / 7
7,208
655
5,229
15,014
14,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 7 / 3
8,033
730
9,064
11,454
4,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
15
6 / 5 / 2
8,389
763
12,911
13,594
5,702
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 21
9,367
852
9,743
14,260
18,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
15
2 / 3 / 19
8,845
804
8,118
12,365
9,321
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
MekkWarrior
Amaterasu
15
6 / 3 / 19
9,702
882
7,987
19,395
18,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
P0w3rT0p
Scylla
18
13 / 1 / 15
10,941
995
20,352
7,502
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 1 / 20
10,496
954
12,485
7,321
3,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
125
10
Kills
31
31
Deaths
10
24
Assists
94
Player
Kills
Deaths
Assists
KDA
W
1
2
21
5.75
L
0
6
6
0.5
W
Odin
2
3
19
3.83
W
Amaterasu
MekkWarrior
Amaterasu
6
3
19
5.17
W
Scylla
P0w3rT0p
Scylla
13
1
15
20.5
L
Cthulhu
RenegadeVoid
Cthulhu
2
5
6
1
L
Athena
0
8
7
0.44
L
2
7
3
0.5
L
Freya
6
5
2
1.4
W
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,760
Damage
58,685
64,518
Taken
60,843
48,010
Mitigated
52,130
15,885
Healing
30,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,743
785
1,215
2,239
14,260
18,259
671
8,519
5,741
14,726
0
L
8,073
2,498
0
380
12,249
11,008
0
4,432
7,817
0
11,881
W
Odin
8,118
391
2,526
3,233
12,365
9,321
392
4,841
7,524
0
13,198
W
Amaterasu
MekkWarrior
Amaterasu
7,987
2,261
1,847
7,998
19,395
18,096
444
8,502
10,893
0
12,141
W
Scylla
P0w3rT0p
Scylla
20,352
1,420
2,324
2,707
7,502
2,903
1,967
3,064
4,438
43,368
0
L
Cthulhu
RenegadeVoid
Cthulhu
9,483
396
2,948
2,240
12,207
12,351
0
6,627
5,580
20,677
0
L
Athena
5,229
1,467
0
0
15,014
14,224
0
6,597
8,417
10,491
0
L
9,064
1,181
1,782
1,454
11,454
4,725
0
5,966
5,488
0
17,854
L
Freya
12,911
4,090
2,075
5,006
13,594
5,702
0
6,473
7,121
25,598
0
W
12,485
3,910
4,171
2,494
7,321
3,551
894
2,697
4,624
0
25,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,855
Gold Earned
49,351
83
Minions Killed
110
0
Camps Cleared
0
940,140
Distance Traveled
1,065,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,367
852
6
1
0
197,820
0
L
Set
6,789
617
15
1
0
177,264
0
W
Odin
8,845
804
15
1
0
221,800
0
W
Amaterasu
9,702
882
9
1
0
216,715
0
W
Scylla
10,941
995
58
5
0
218,295
0
L
Cthulhu
8,436
767
16
1
0
201,263
0
L
Athena
7,208
655
12
1
0
184,236
0
L
Thor
8,033
730
13
1
0
188,710
0
L
Freya
8,389
763
27
2
0
188,667
0
W
Chiron
10,496
954
22
2
0
211,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role