Player Matchup

Athena
Athena
Dazai986
Athena
Level 89
God Stats
86W - 49L
1,632 SR
Queue Stats
109W - 61L
1,619 Elo+
Party 1
Aphrodite
Aphrodite
DeBigLeBroski
Aphrodite
Level 78
God Stats
5W - 3L
1,703 SR
Queue Stats
63W - 42L
1,500 Elo+
Party 1
Charybdis
Charybdis
LostproTag
Charybdis
Level 98
God Stats
27W - 16L
1,605 SR
Queue Stats
90W - 48L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
cryptkeeper101
Cthulhu
Level 20
God Stats
35W - 24L
1,599 SR
Queue Stats
36W - 28L
1,459 Elo+
Party 1
Team Averages
Level 71
1,635 SR
1,549 Elo+

VS

Team Averages
Level 74
1,342 SR
1,220 Elo+
Cernunnos
Cernunnos
TheCapitanJorge
Cernunnos
Level 88
God Stats
0W - 2L
1,354 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Sobek
Sobek
TheCristianxD123
Sobek
Level 101
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Poseidon
Poseidon
TheMaxMenYTos
Poseidon
Level 83
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Odin
Odin
josthinb10
Odin
Level 25
God Stats
0W - 1L
1,123 SR
Queue Stats
1W - 5L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dazai986
Athena
17
2 / 2 / 13
11,926
702
9,575
22,602
32,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
DeBigLeBroski
Aphrodite
20
8 / 2 / 2
13,689
805
12,534
10,258
7,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
LostproTag
Charybdis
19
9 / 3 / 6
13,072
769
30,416
19,379
8,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 1 / 5
12,112
712
7,630
11,867
11,264
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TheCapitanJorge
Cernunnos
16
2 / 7 / 2
10,921
642
18,526
19,636
8,575
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 3 / 5
10,844
638
7,336
19,125
24,979
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
TheMaxMenYTos
Poseidon
19
5 / 7 / 0
13,098
770
16,527
15,379
6,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 3
11,080
652
5,377
18,053
12,173
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
21
Kills
8
8
Deaths
21
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
Dazai986
Athena
2
2
13
4.25
W
Aphrodite
DeBigLeBroski
Aphrodite
8
2
2
4.5
W
Charybdis
LostproTag
Charybdis
9
3
6
4
L
Cernunnos
TheCapitanJorge
Cernunnos
2
7
2
0.43
L
0
3
5
0.83
L
Poseidon
TheMaxMenYTos
Poseidon
5
7
0
0.71
W
2
1
5
4.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,155
Damage
47,766
64,106
Taken
72,193
59,827
Mitigated
51,827
21,282
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Dazai986
Athena
9,575
1,982
692
1,907
22,602
32,139
377
6,385
16,217
16,979
0
W
Aphrodite
DeBigLeBroski
Aphrodite
12,534
921
8,006
5,771
10,258
7,450
531
4,015
6,243
61,896
0
W
Charybdis
LostproTag
Charybdis
30,416
12,652
0
4,018
19,379
8,974
3,485
8,297
11,082
0
71,250
L
Cernunnos
TheCapitanJorge
Cernunnos
18,526
10,989
0
1,215
19,636
8,575
109
10,005
9,631
0
41,143
L
7,336
481
0
3,330
19,125
24,979
140
7,562
11,563
25,282
0
L
Poseidon
TheMaxMenYTos
Poseidon
16,527
1,678
402
2,520
15,379
6,100
2,088
7,568
7,811
68,282
0
W
7,630
333
221
667
11,867
11,264
563
5,751
6,116
31,150
0
L
5,377
842
0
3,353
18,053
12,173
452
5,052
13,001
0
18,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,799
Gold Earned
45,943
256
Minions Killed
245
11
Camps Cleared
9
1,189,398
Distance Traveled
1,220,256
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,926
702
17
1
2
243,414
1
W
Aphrodite
13,689
805
110
6
8
331,948
3
W
Charybdis
13,072
769
78
5
0
291,256
1
L
Cernunnos
10,921
642
60
4
2
280,127
1
L
Sobek
10,844
638
32
2
2
333,751
0
L
Poseidon
13,098
770
118
7
3
280,694
0
W
Cthulhu
12,112
712
51
3
1
322,780
0
L
Odin
11,080
652
35
2
2
325,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role