Player Matchup

Tiamat
Tiamat
DoubleH88724
Tiamat
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 67L
1,502 Elo+
Party 1
Skadi
Skadi
cynnicist
Skadi
Level 35
God Stats
2W - 1L
1,625 SR
Queue Stats
96W - 109L
1,425 Elo+
Party 1
Achilles
Achilles
wetsspaghet
Achilles
Level 48
God Stats
3W - 3L
1,501 SR
Queue Stats
142W - 133L
1,395 Elo+
Party 1
Team Averages
Level 44
1,542 SR
1,441 Elo+

VS

Team Averages
Level 65
1,388 SR
1,255 Elo+
Sol
Sol
AcuteUnicornL1T
Sol
Level 85
God Stats
10W - 11L
1,540 SR
Queue Stats
48W - 79L
1,209 Elo+
Party 2
Mercury
Mercury
DarkHybrid5678
Mercury
Level 6
God Stats
0W - 3L
1,272 SR
Queue Stats
3W - 11L
1,284 Elo+
Solo
Sylvanus
Sylvanus
SUN GOD JESUS
Sylvanus
Level 105
God Stats
7W - 15L
1,351 SR
Queue Stats
183W - 299L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 2 / 13
10,425
652
14,679
8,475
5,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
cynnicist
Skadi
15
12 / 2 / 6
12,033
752
21,771
9,953
4,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
wetsspaghet
Achilles
14
4 / 1 / 14
10,633
665
11,322
16,000
22,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
9,819
614
8,991
16,124
6,653
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 10 / 2
9,496
594
5,987
20,724
6,167
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
SUN GOD JESUS
Sylvanus
12
1 / 5 / 2
9,106
569
7,277
18,021
15,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
19
Kills
5
5
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
2
10
2
0.3
W
Tiamat
3
2
13
4.75
L
Sylvanus
SUN GOD JESUS
Sylvanus
1
5
2
0.4
W
Skadi
cynnicist
Skadi
12
2
6
7.5
W
Achilles
wetsspaghet
Achilles
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,772
Damage
22,255
34,428
Taken
54,869
31,776
Mitigated
28,143
6,189
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,991
2,287
483
2,654
16,124
6,653
0
4,799
11,325
39,633
0
L
5,987
3,184
0
231
20,724
6,167
0
6,462
14,262
0
17,483
W
Tiamat
14,679
1,115
0
2,689
8,475
5,250
792
4,447
4,028
36,926
0
L
Sylvanus
SUN GOD JESUS
Sylvanus
7,277
2,102
3,437
5,347
18,021
15,323
0
4,352
13,669
21,415
0
W
Skadi
cynnicist
Skadi
21,771
8,956
0
1,031
9,953
4,206
1,242
5,245
4,708
0
52,840
W
Achilles
wetsspaghet
Achilles
11,322
4,773
0
2,469
16,000
22,320
188
7,912
8,088
0
27,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,091
Gold Earned
28,421
147
Minions Killed
126
9
Camps Cleared
3
851,314
Distance Traveled
735,068
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,819
614
69
4
1
252,058
1
L
Mercury
9,496
594
28
2
1
256,861
7
W
Tiamat
10,425
652
56
4
1
284,085
5
L
Sylvanus
9,106
569
29
2
1
226,149
1
W
Skadi
12,033
752
68
4
4
275,368
0
W
Achilles
10,633
665
23
1
4
291,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role