Player Matchup

Khepri
Khepri
Casper73
Khepri
Level 140
God Stats
2W - 3L
1,604 SR
Queue Stats
119W - 116L
1,619 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chaamelia
Morgan Le Fay
Level 84
God Stats
2W - 4L
1,458 SR
Queue Stats
17W - 19L
1,268 Elo+
Party 1
Erlang Shen
Erlang Shen
Ra7Tl
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,289 Elo+
Party 1
Team Averages
Level 117
1,521 SR
1,392 Elo+

VS

Team Averages
Level 102
1,607 SR
1,560 Elo+
Zeus
Zeus
AndrewM0906
Zeus
Level 23
God Stats
6W - 6L
1,488 SR
Queue Stats
9W - 8L
1,508 Elo+
Party 2
Chronos
Chronos
HoneyBadger117x
Chronos
Level 141
God Stats
11W - 8L
1,704 SR
Queue Stats
172W - 161L
1,642 Elo+
Party 2
Gilgamesh
Gilgamesh
Stark5169
Gilgamesh
Level 141
God Stats
20W - 16L
1,630 SR
Queue Stats
97W - 105L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Casper73
Khepri
13
2 / 3 / 7
10,923
728
9,295
16,238
16,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Chaamelia
Morgan Le Fay
13
3 / 6 / 5
9,866
658
7,824
14,497
5,959
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Ra7Tl
Erlang Shen
14
5 / 9 / 4
10,945
730
9,473
20,973
11,828
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
11,019
735
17,910
6,863
1,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
10 / 3 / 7
11,783
786
15,801
14,372
4,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Stark5169
Gilgamesh
14
1 / 5 / 11
10,062
671
10,422
16,794
14,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
10
Kills
18
18
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Khepri
Casper73
Khepri
2
3
7
1.83
L
Morgan Le Fay
Chaamelia
Morgan Le Fay
3
6
5
0.92
W
10
3
7
4.5
L
Erlang Shen
Ra7Tl
Erlang Shen
5
9
4
0.78
W
Gilgamesh
Stark5169
Gilgamesh
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,592
Damage
44,133
51,708
Taken
38,029
33,936
Mitigated
21,798
11,471
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,910
1,933
0
1,465
6,863
1,951
244
4,612
2,251
45,831
0
L
Khepri
Casper73
Khepri
9,295
1,084
0
2,004
16,238
16,149
0
10,177
5,975
29,627
0
L
Morgan Le Fay
Chaamelia
Morgan Le Fay
7,824
1,139
815
3,531
14,497
5,959
66
9,010
5,184
23,588
0
W
15,801
6,034
0
4,790
14,372
4,937
2,240
7,131
7,241
47,231
4,656
L
Erlang Shen
Ra7Tl
Erlang Shen
9,473
4,795
0
5,121
20,973
11,828
0
13,725
6,688
0
29,664
W
Gilgamesh
Stark5169
Gilgamesh
10,422
1,656
222
3,819
16,794
14,910
0
5,944
10,850
0
31,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,734
Gold Earned
32,864
112
Minions Killed
179
3
Camps Cleared
9
745,403
Distance Traveled
832,448
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,019
735
63
4
3
259,282
1
L
Khepri
10,923
728
29
2
1
267,195
4
L
Morgan Le Fay
9,866
658
33
2
0
222,538
3
W
Chronos
11,783
786
67
4
5
293,680
2
L
Erlang Shen
10,945
730
50
3
2
255,670
4
W
Gilgamesh
10,062
671
49
3
1
279,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role